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	<id>https://wiki.rpg.net/index.php?action=history&amp;feed=atom&amp;title=Sandman_PL-14</id>
	<title>Sandman PL-14 - Revision history</title>
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	<updated>2026-07-30T15:49:56Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sandman_PL-14&amp;diff=11844&amp;oldid=prev</id>
		<title>152.163.100.70 at 17:44, 12 August 2005</title>
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		<updated>2005-08-12T17:44:39Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Sandman&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;By the time the Avengers left New York for good, the Sandman had already returned to his villainous roots… to the irritation of his one time friend the Thing. Sandman found a new partner in Maxwell Dillon, another of Spider-Man’s many foes. Both apparently made immortal by their inorganic bodies the two have been a team for the better part of the last half century making a name for themselves as hired mercenaries and assassins.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Sandman&amp;#039;&amp;#039;&amp;#039;: (PL 14)&lt;br /&gt;
&lt;br /&gt;
Init +2 ; Defense 20 (18 Flat Footed); Spd 30ft; Atk +11 melee (+15S), +10 ranged (+6 Sand Blast); SV Dmg +6 [Protection +6], Fort +6, Ref +2, Will +0; VP: 7; Str 16, Dex 14, Con 18, Int 10, Wis 12, Cha 10 &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Skills:&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
Climb +14, Balance +7, Bluff +5, Intimidate +7/+14*, Listen +6, Jump +14, Profession (Criminal) +6, Sense Motive +6, Spot +6, Taunt +5 &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Feats:&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
All-Out-Attack, Attack Focus (Unarmed), Chokehold, Durability, Endurance, Great Fortitude, Heroic Surge, Improved Disarm, Improved Grapple, Improved Pin, Improved Trip, Power Attack, Rapid Strike, Startle, Stunning Attack, Toughness, Whirlwind Attack &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Powers:&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Alternate Form-Semisolid +6&amp;#039;&amp;#039;&amp;#039; [Extras: Continuous, Elemental Control-Earth (Effect: Telekinesis-Earth; Extras: Drain Element-Healing, Elemental Blast [Scatter Shot x2], Elemental Shield (Extras: Area), Shape Element (Power Stunts: Snare); Flaws: Sand Only), Super-Strength; Flaws: One Type-Sand, Permanent; Source: Mutation; Cost: 14pp; Total: 86pp] &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Weaknesses:&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Vulnerable&amp;#039;&amp;#039;&amp;#039; – Fire &lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Vulnerable&amp;#039;&amp;#039;&amp;#039; – Water&lt;/div&gt;</summary>
		<author><name>152.163.100.70</name></author>
	</entry>
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