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	<id>https://wiki.rpg.net/index.php?action=history&amp;feed=atom&amp;title=SavageWorldAdvEd.FadingSuns</id>
	<title>SavageWorldAdvEd.FadingSuns - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.rpg.net/index.php?action=history&amp;feed=atom&amp;title=SavageWorldAdvEd.FadingSuns"/>
	<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=SavageWorldAdvEd.FadingSuns&amp;action=history"/>
	<updated>2026-05-18T13:03:50Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=SavageWorldAdvEd.FadingSuns&amp;diff=433503&amp;oldid=prev</id>
		<title>KarlGreen646: /* CHARACTER CREATION */</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=SavageWorldAdvEd.FadingSuns&amp;diff=433503&amp;oldid=prev"/>
		<updated>2023-02-20T21:51:45Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;CHARACTER CREATION&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:51, 20 February 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l149&quot;&gt;Line 149:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 149:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Pick your &amp;#039;&amp;#039;&amp;#039;Hindrances&amp;#039;&amp;#039;&amp;#039;. These can be spent as normal per SWAE. A character can also spend a Minor Hindrance to take a ‘Wealth Boon’.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Pick your &amp;#039;&amp;#039;&amp;#039;Hindrances&amp;#039;&amp;#039;&amp;#039;. These can be spent as normal per SWAE. A character can also spend a Minor Hindrance to take a ‘Wealth Boon’.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Pick your starting gear (as noted above in &amp;#039;&amp;#039;&amp;#039;Standard Characters Gear&amp;#039;&amp;#039;&amp;#039;)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Pick your starting gear (as noted above in &amp;#039;&amp;#039;&amp;#039;Standard Characters Gear&amp;#039;&amp;#039;&amp;#039;)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;So all starting characters begin with 5 attribute Traits and 15 skill points plus a Faction Edge (Noble, Guild or Priest; along with a Questing Order edges) and the Tech Recognition edge for free. All characters also gain either a free Edge, bonus skills or a +1 step to one attribute.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;They then gain their Species bonuses.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== THOSE WHO DIFFER -ALIENS ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== THOSE WHO DIFFER -ALIENS ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>KarlGreen646</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=SavageWorldAdvEd.FadingSuns&amp;diff=431544&amp;oldid=prev</id>
		<title>KarlGreen646: /* EDGES */</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=SavageWorldAdvEd.FadingSuns&amp;diff=431544&amp;oldid=prev"/>
		<updated>2022-12-04T18:48:46Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;EDGES&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:48, 4 December 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l270&quot;&gt;Line 270:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 270:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;COMMANDO&amp;#039;&amp;#039;&amp;#039; [Seasoned, Assassin or Woodsman, Extraction]: The elite commando can move and still benefit from the Aim maneuver so long as he does not also run (cannot aim if they run). He also gains a +2 to Notice checks vs. others getting ‘the Drop’ on them.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;COMMANDO&amp;#039;&amp;#039;&amp;#039; [Seasoned, Assassin or Woodsman, Extraction]: The elite commando can move and still benefit from the Aim maneuver so long as he does not also run (cannot aim if they run). He also gains a +2 to Notice checks vs. others getting ‘the Drop’ on them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;ELITE EXPLORER&amp;#039;&amp;#039;&amp;#039; [Seasoned, Alertness, Woodsman, Smarts d8+, Notice d8+ Survival d8+]: Elite explorers are well-traveled and well respected in the area of expertise. When leading a group through the wilderness, they grant the group a +2 to Notice and Survival checks (but only in wilderness).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;ELITE EXPLORER&amp;#039;&amp;#039;&amp;#039; [Seasoned, Alertness, Woodsman, Smarts d8+, Notice d8+ Survival d8+]: Elite explorers are well-traveled and well respected in the area of expertise. When leading a group through the wilderness, they grant the group a +2 to Notice and Survival checks (but only in wilderness).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&#039;&#039;&#039;ENGINEER SAVANT&#039;&#039;&#039; [Veteran, Smarts d8+, Tech Master, Tech Recognition, Repair d10+, Tech-Use d8+, Think Machine Chant d8+ must be a Commissioned Engineer]: These are a rare breed found only within the ranks of the Engineering Guild, where they jealously guard the secrets of science. You gain a +2 to all &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Electronic, &lt;/del&gt;Repair, Science, Tech-Use and Think Machine Chant skill rolls.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&#039;&#039;&#039;ENGINEER SAVANT&#039;&#039;&#039; [Veteran, Smarts d8+, Tech Master, Tech Recognition, Repair d10+, Tech-Use d8+, Think Machine Chant d8+ must be a Commissioned Engineer]: These are a rare breed found only within the ranks of the Engineering Guild, where they jealously guard the secrets of science. You gain a +2 to all Repair, Science, Tech-Use and Think Machine Chant skill rolls.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;GAMBLER&amp;#039;&amp;#039;&amp;#039; [Novice, Gambling d8+]: Gamblers are half swindler, half psychologist who makes their living playing games of chance. Gambles gains a +2 to their Gambling skill and can re-roll a failed skill check so long as it was not a Critical Failure.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;GAMBLER&amp;#039;&amp;#039;&amp;#039; [Novice, Gambling d8+]: Gamblers are half swindler, half psychologist who makes their living playing games of chance. Gambles gains a +2 to their Gambling skill and can re-roll a failed skill check so long as it was not a Critical Failure.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;INFILTRATOR&amp;#039;&amp;#039;&amp;#039; [Seasoned, Stealth d10+]: Infiltrators specialize at entering enemy strongholds. When failing a Stealth roll against foes, you can re-roll your result so long as it was not a Critical Failure.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;INFILTRATOR&amp;#039;&amp;#039;&amp;#039; [Seasoned, Stealth d10+]: Infiltrators specialize at entering enemy strongholds. When failing a Stealth roll against foes, you can re-roll your result so long as it was not a Critical Failure.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>KarlGreen646</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=SavageWorldAdvEd.FadingSuns&amp;diff=431543&amp;oldid=prev</id>
		<title>KarlGreen646: /* EDGES */</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=SavageWorldAdvEd.FadingSuns&amp;diff=431543&amp;oldid=prev"/>
		<updated>2022-12-04T18:45:07Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;EDGES&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:45, 4 December 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l248&quot;&gt;Line 248:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 248:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;NOBILITY&amp;#039;&amp;#039;&amp;#039; [Novice, Noble Born]: The character is a member of a noble house (Base Status and Wealth of 3). The character has the equivalent of the Connected edge within their own Family’s House and can also make a Claim of Hospitality with other Noble Houses of the Known World. Each House specially trains its members in a variety of fields, focusing on what the House Elders had deemed important in days past.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;NOBILITY&amp;#039;&amp;#039;&amp;#039; [Novice, Noble Born]: The character is a member of a noble house (Base Status and Wealth of 3). The character has the equivalent of the Connected edge within their own Family’s House and can also make a Claim of Hospitality with other Noble Houses of the Known World. Each House specially trains its members in a variety of fields, focusing on what the House Elders had deemed important in days past.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::*&amp;#039;&amp;#039;&amp;#039;Hawkwood&amp;#039;&amp;#039;&amp;#039;[https://www.pinterest.com/pin/556264991479481303/]: +1 to either Academia or Battle and +1 to either Intimidate or Persuasion&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::*&amp;#039;&amp;#039;&amp;#039;Hawkwood&amp;#039;&amp;#039;&amp;#039;[https://www.pinterest.com/pin/556264991479481303/]: +1 to either Academia or Battle and +1 to either Intimidate or Persuasion&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::*&#039;&#039;&#039;Decados&#039;&#039;&#039;[https://www.pinterest.com/pin/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1055599894329979&lt;/del&gt;/]: +1 to either Intimidate or Taunt and +1 to either Stealth or Thievery&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::*&#039;&#039;&#039;Decados&#039;&#039;&#039;[https://www.pinterest.com/pin/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;194217802671393434&lt;/ins&gt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;visual-search/?imageSignature=1554a8399b7e3cd9a58a40da13c6b571&lt;/ins&gt;]: +1 to either Intimidate or Taunt and +1 to either Stealth or Thievery&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::*&amp;#039;&amp;#039;&amp;#039;al-Malik&amp;#039;&amp;#039;&amp;#039;[https://www.pinterest.com/pin/413275703309442036/]: +1 to Persuasion and +1 to either Academia or Research&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::*&amp;#039;&amp;#039;&amp;#039;al-Malik&amp;#039;&amp;#039;&amp;#039;[https://www.pinterest.com/pin/413275703309442036/]: +1 to Persuasion and +1 to either Academia or Research&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::*&amp;#039;&amp;#039;&amp;#039;Li Halan&amp;#039;&amp;#039;&amp;#039;[https://www.pinterest.com/pin/789959590873980469/]: +1 to either Academia or Preform and +1 to Persuasion or Taunt&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::*&amp;#039;&amp;#039;&amp;#039;Li Halan&amp;#039;&amp;#039;&amp;#039;[https://www.pinterest.com/pin/789959590873980469/]: +1 to either Academia or Preform and +1 to Persuasion or Taunt&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>KarlGreen646</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=SavageWorldAdvEd.FadingSuns&amp;diff=431542&amp;oldid=prev</id>
		<title>KarlGreen646: /* EDGES */</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=SavageWorldAdvEd.FadingSuns&amp;diff=431542&amp;oldid=prev"/>
		<updated>2022-12-04T18:38:04Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;EDGES&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:38, 4 December 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l240&quot;&gt;Line 240:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 240:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;COMMISSIONED&amp;#039;&amp;#039;&amp;#039; [Novice, Guild Member]: You have a Merchant League Guild commission, and considered a Guilds-Men (Base Status and Wealth of 3). You have the equivalent of the Connected edge within your own Guild and can make Claims of Hospitality within the Merchant League. Within the Guild there are five major chapters that each grant its members special training (and bonuses to certain skills)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;COMMISSIONED&amp;#039;&amp;#039;&amp;#039; [Novice, Guild Member]: You have a Merchant League Guild commission, and considered a Guilds-Men (Base Status and Wealth of 3). You have the equivalent of the Connected edge within your own Guild and can make Claims of Hospitality within the Merchant League. Within the Guild there are five major chapters that each grant its members special training (and bonuses to certain skills)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::&amp;#039;&amp;#039;&amp;#039;*Charioteers&amp;#039;&amp;#039;&amp;#039;[https://www.pinterest.com/pin/1055599902202504/]: +1 to either Boating, Drive or Pilot and +1 Tech Use.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::&amp;#039;&amp;#039;&amp;#039;*Charioteers&amp;#039;&amp;#039;&amp;#039;[https://www.pinterest.com/pin/1055599902202504/]: +1 to either Boating, Drive or Pilot and +1 Tech Use.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::&#039;&#039;&#039;*Engineers&#039;&#039;&#039;[https://www.pinterest.com/pin/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;9148005504232795&lt;/del&gt;/]: +1 to either Repair or Tech Use and +1 to either Science or Think Machine Chant.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::&#039;&#039;&#039;*Engineers&#039;&#039;&#039;[https://www.pinterest.com/pin/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;653866439653792383&lt;/ins&gt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;visual-search/?imageSignature=ae22dfe93ed4c6eef7cf73384fd10336&lt;/ins&gt;]: +1 to either Repair or Tech Use and +1 to either Science or Think Machine Chant.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::&amp;#039;&amp;#039;&amp;#039;*Scavers&amp;#039;&amp;#039;&amp;#039;[https://www.pinterest.com/pin/562246334731314944/]: +1 to Gambling and +1 to Thievery&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::&amp;#039;&amp;#039;&amp;#039;*Scavers&amp;#039;&amp;#039;&amp;#039;[https://www.pinterest.com/pin/562246334731314944/]: +1 to Gambling and +1 to Thievery&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::&amp;#039;&amp;#039;&amp;#039;*Musters&amp;#039;&amp;#039;&amp;#039;[https://www.pinterest.com/pin/17240411061380124/]: +1 to Athletics and +1 to Intimidate&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::&amp;#039;&amp;#039;&amp;#039;*Musters&amp;#039;&amp;#039;&amp;#039;[https://www.pinterest.com/pin/17240411061380124/]: +1 to Athletics and +1 to Intimidate&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>KarlGreen646</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=SavageWorldAdvEd.FadingSuns&amp;diff=431541&amp;oldid=prev</id>
		<title>KarlGreen646: /* EDGES */</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=SavageWorldAdvEd.FadingSuns&amp;diff=431541&amp;oldid=prev"/>
		<updated>2022-12-04T18:36:13Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;EDGES&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:36, 4 December 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l254&quot;&gt;Line 254:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 254:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;ORDAINED&amp;#039;&amp;#039;&amp;#039; [Novice, Church Member]: The character is an ordained minister of the Universal Church, protector souls and bringer of light (Base Status and Wealth of 3). The character of the equivalent of the Connected edge within their Order and can make Claim of Hospitality within the Universal Church. Each Order focuses on various studies that they deem most import for their priests before being sent out among the disciples.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;ORDAINED&amp;#039;&amp;#039;&amp;#039; [Novice, Church Member]: The character is an ordained minister of the Universal Church, protector souls and bringer of light (Base Status and Wealth of 3). The character of the equivalent of the Connected edge within their Order and can make Claim of Hospitality within the Universal Church. Each Order focuses on various studies that they deem most import for their priests before being sent out among the disciples.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::*&amp;#039;&amp;#039;&amp;#039;Urth Orthodox&amp;#039;&amp;#039;&amp;#039;[https://www.pinterest.com/pin/3659243436537951/]: +1 to Academia and +1 to Persuasion&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::*&amp;#039;&amp;#039;&amp;#039;Urth Orthodox&amp;#039;&amp;#039;&amp;#039;[https://www.pinterest.com/pin/3659243436537951/]: +1 to Academia and +1 to Persuasion&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::*&#039;&#039;&#039;Brothers Battle&#039;&#039;&#039;[https://&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;www&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pinterest&lt;/del&gt;.com/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pin&lt;/del&gt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;42643527713837228&lt;/del&gt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;visual-search&lt;/del&gt;/]: +1 to Athletics and +1 to Fighting&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::*&#039;&#039;&#039;Brothers Battle&#039;&#039;&#039;[https://&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;i&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pinimg&lt;/ins&gt;.com/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;originals&lt;/ins&gt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ac&lt;/ins&gt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;0a&lt;/ins&gt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ce/ac0acee0c2863ff70a4b21cb74281d38.jpg&lt;/ins&gt;]: +1 to Athletics and +1 to Fighting&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::*&amp;#039;&amp;#039;&amp;#039;Eskatonic Order&amp;#039;&amp;#039;&amp;#039;[https://www.pinterest.com/pin/695243261232674705/]: +1 to either Academia or Survival and +1 to either Occultism or Persuasion&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::*&amp;#039;&amp;#039;&amp;#039;Eskatonic Order&amp;#039;&amp;#039;&amp;#039;[https://www.pinterest.com/pin/695243261232674705/]: +1 to either Academia or Survival and +1 to either Occultism or Persuasion&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::*&amp;#039;&amp;#039;&amp;#039;Temple Avesti&amp;#039;&amp;#039;&amp;#039;[https://www.pinterest.com/pin/493707177910528585/]: +1 to Intimidate and +1 to Occultism&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::*&amp;#039;&amp;#039;&amp;#039;Temple Avesti&amp;#039;&amp;#039;&amp;#039;[https://www.pinterest.com/pin/493707177910528585/]: +1 to Intimidate and +1 to Occultism&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>KarlGreen646</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=SavageWorldAdvEd.FadingSuns&amp;diff=431540&amp;oldid=prev</id>
		<title>KarlGreen646: /* CHARACTER CREATION */</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=SavageWorldAdvEd.FadingSuns&amp;diff=431540&amp;oldid=prev"/>
		<updated>2022-12-04T18:24:53Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;CHARACTER CREATION&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:24, 4 December 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l143&quot;&gt;Line 143:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 143:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:: * A free &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Edge&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; (must still qualify for it).  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:: * A free &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Edge&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; (must still qualify for it).  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Pick a Species&amp;#039;&amp;#039;&amp;#039;: Most should be &amp;#039;&amp;#039;Human&amp;#039;&amp;#039; but others might include the &amp;#039;&amp;#039;Ur-Obun&amp;#039;&amp;#039; (spiritual and peaceful), &amp;#039;&amp;#039;Ur-Ukar&amp;#039;&amp;#039; (warrior culture that live underground and ritually scare their bodies) and the &amp;#039;&amp;#039;Vorox&amp;#039;&amp;#039; (large, six-limbed aliens that most considered barely sentient).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Pick a Species&amp;#039;&amp;#039;&amp;#039;: Most should be &amp;#039;&amp;#039;Human&amp;#039;&amp;#039; but others might include the &amp;#039;&amp;#039;Ur-Obun&amp;#039;&amp;#039; (spiritual and peaceful), &amp;#039;&amp;#039;Ur-Ukar&amp;#039;&amp;#039; (warrior culture that live underground and ritually scare their bodies) and the &amp;#039;&amp;#039;Vorox&amp;#039;&amp;#039; (large, six-limbed aliens that most considered barely sentient).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &lt;/del&gt;&#039;&#039;&#039;Humans&#039;&#039;&#039; gain a free &#039;&#039;&#039;&#039;&#039;Edge&#039;&#039;&#039;&#039;&#039; (most still qualify for it) and one &#039;&#039;&#039;&#039;&#039;Attribute&#039;&#039;&#039;&#039;&#039; Trait starts at a d6 instead of a d4 (and its max starting is a d12+1).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: &lt;/ins&gt;&#039;&#039;&#039;Humans&#039;&#039;&#039; gain a free &#039;&#039;&#039;&#039;&#039;Edge&#039;&#039;&#039;&#039;&#039; (most still qualify for it) and one &#039;&#039;&#039;&#039;&#039;Attribute&#039;&#039;&#039;&#039;&#039; Trait starts at a d6 instead of a d4 (and its max starting is a d12+1).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Pick a Faction&amp;#039;&amp;#039;&amp;#039;: character gain either the &amp;#039;&amp;#039;&amp;#039;Commission&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Noble&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;Ordained&amp;#039;&amp;#039;&amp;#039; faction edge for free. Characters wishing to play a Freeman instead gain one addition &amp;#039;&amp;#039;&amp;#039;Bonus Edge&amp;#039;&amp;#039;&amp;#039; for free (most still meet prerequisticss) but their &amp;#039;&amp;#039;&amp;#039;Status&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Wealth&amp;#039;&amp;#039;&amp;#039; levels are automatically set at 2 (d4). Non-Human characters that choice a faction must also take the &amp;#039;&amp;#039;&amp;#039;Minor Influence&amp;#039;&amp;#039;&amp;#039; Hindrance to reflect their status within these groups (they are not fully accepted).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Pick a Faction&amp;#039;&amp;#039;&amp;#039;: character gain either the &amp;#039;&amp;#039;&amp;#039;Commission&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Noble&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;Ordained&amp;#039;&amp;#039;&amp;#039; faction edge for free. Characters wishing to play a Freeman instead gain one addition &amp;#039;&amp;#039;&amp;#039;Bonus Edge&amp;#039;&amp;#039;&amp;#039; for free (most still meet prerequisticss) but their &amp;#039;&amp;#039;&amp;#039;Status&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Wealth&amp;#039;&amp;#039;&amp;#039; levels are automatically set at 2 (d4). Non-Human characters that choice a faction must also take the &amp;#039;&amp;#039;&amp;#039;Minor Influence&amp;#039;&amp;#039;&amp;#039; Hindrance to reflect their status within these groups (they are not fully accepted).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*All characters with a Faction Edge also gain either the &amp;#039;&amp;#039;&amp;#039;Imperial Charter&amp;#039;&amp;#039;&amp;#039; (if a Noble) or &amp;#039;&amp;#039;&amp;#039;Cohort Badge&amp;#039;&amp;#039;&amp;#039; (if a Priest or Guildsman) for free.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*All characters with a Faction Edge also gain either the &amp;#039;&amp;#039;&amp;#039;Imperial Charter&amp;#039;&amp;#039;&amp;#039; (if a Noble) or &amp;#039;&amp;#039;&amp;#039;Cohort Badge&amp;#039;&amp;#039;&amp;#039; (if a Priest or Guildsman) for free.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>KarlGreen646</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=SavageWorldAdvEd.FadingSuns&amp;diff=431538&amp;oldid=prev</id>
		<title>KarlGreen646: /* STOCK STARCRAFT */</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=SavageWorldAdvEd.FadingSuns&amp;diff=431538&amp;oldid=prev"/>
		<updated>2022-12-03T22:01:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;STOCK STARCRAFT&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:01, 3 December 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l922&quot;&gt;Line 922:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 922:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:For &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Cargo Transports&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;: carries 54.4 tons of cargo.&amp;lt;/br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:For &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Cargo Transports&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;: carries 54.4 tons of cargo.&amp;lt;/br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;HEAVY SHUTTLE LANDER&#039;&#039;&#039;[https://www.pinterest.com/pin/49891508359638833/visual-search/]: These are heavy shuttles who carry large cargo loads to and from a planets orbit, often to an orbiting space station or awaiting large starships that cannot make planetfall. They are unarmed and on hostile worlds require escourt vehicles for protection. &#039;&#039;&#039;Cost&#039;&#039;&#039; MR. &#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Chassis&lt;/del&gt;&#039;&#039;&#039; Great -Size 12, &#039;&#039;&#039;TS&#039;&#039;&#039; 2 (700mph), &#039;&#039;&#039;Handling&#039;&#039;&#039; +1, &#039;&#039;&#039;Toughness&#039;&#039;&#039; 43 (12), &#039;&#039;&#039;Wounds*&#039;&#039;&#039; +3, &#039;&#039;&#039;Crew&#039;&#039;&#039; 15, &#039;&#039;&#039;Energy&#039;&#039;&#039; 6. &#039;&#039;&#039;Mods&#039;&#039;&#039; (42 remaining; for  cargo 100.8 tons. Passenger Pads for a passenger shuttle service can drop this depending): Armor I (AP+4) (1), Atmospheric (Allows the ship to enter planetary surface) (6), Life Support, Short-Term (6 days of standard and emergy supplies for crew of 15; or 90 man-days worth) (1), Orbiter (+12), Reinforced Structure II (Tough +4) (6), Speed I (+2) (6)&amp;lt;/br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;HEAVY SHUTTLE LANDER&#039;&#039;&#039;[https://www.pinterest.com/pin/49891508359638833/visual-search/]: These are heavy shuttles who carry large cargo loads to and from a planets orbit, often to an orbiting space station or awaiting large starships that cannot make planetfall. They are unarmed and on hostile worlds require escourt vehicles for protection. &#039;&#039;&#039;Cost&#039;&#039;&#039; MR. &#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Frame&lt;/ins&gt;&#039;&#039;&#039; Great -Size 12, &#039;&#039;&#039;TS&#039;&#039;&#039; 2 (700mph), &#039;&#039;&#039;Handling&#039;&#039;&#039; +1, &#039;&#039;&#039;Toughness&#039;&#039;&#039; 43 (12), &#039;&#039;&#039;Wounds*&#039;&#039;&#039; +3, &#039;&#039;&#039;Crew&#039;&#039;&#039; 15, &#039;&#039;&#039;Energy&#039;&#039;&#039; 6. &#039;&#039;&#039;Mods&#039;&#039;&#039; (42 remaining; for  cargo 100.8 tons. Passenger Pads for a passenger shuttle service can drop this depending): Armor I (AP+4) (1), Atmospheric (Allows the ship to enter planetary surface) (6), Life Support, Short-Term (6 days of standard and emergy supplies for crew of 15; or 90 man-days worth) (1), Orbiter (+12), Reinforced Structure II (Tough +4) (6), Speed I (+2) (6)&amp;lt;/br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;COURIER&amp;#039;&amp;#039;&amp;#039; [https://www.pinterest.com/pin/246149935875027747/visual-search/]: a fast message and mail craft, it is crammed and only has space for two individuals. The craft is modified to carry a great deal of extra energy reserves and life support for the two pilots. Note that Couriers often only carry electronic mail and do not leave the Jump Gates location. They can carry small cargo&amp;#039;s of specialized items. &amp;#039;&amp;#039;&amp;#039;Cost&amp;#039;&amp;#039;&amp;#039; R. &amp;#039;&amp;#039;&amp;#039;Frame&amp;#039;&amp;#039;&amp;#039; Great - Size 12, &amp;#039;&amp;#039;&amp;#039;Speed&amp;#039;&amp;#039;&amp;#039; 7 (700mph). &amp;#039;&amp;#039;&amp;#039;Handling&amp;#039;&amp;#039;&amp;#039; +1, &amp;#039;&amp;#039;&amp;#039;Toughness&amp;#039;&amp;#039;&amp;#039; 35 (8), &amp;#039;&amp;#039;&amp;#039;Wounds*&amp;#039;&amp;#039;&amp;#039; +3, &amp;#039;&amp;#039;&amp;#039;Crew&amp;#039;&amp;#039;&amp;#039; 2, &amp;#039;&amp;#039;&amp;#039;Energy&amp;#039;&amp;#039;&amp;#039; 300. &amp;#039;&amp;#039;&amp;#039;Mods&amp;#039;&amp;#039;&amp;#039; (6 remaining): Artificial Intelligence (Basic. Acts as an Extra with base Skill d8 and does not suffer multiactions. Can give support and acts on &amp;#039;captains&amp;#039; turn) (1), AMCM (Anti-Missile Counter Measures, +2 to &amp;#039;&amp;#039;Tech Use&amp;#039;&amp;#039; or &amp;#039;&amp;#039;Hacking&amp;#039;&amp;#039; checks made to evade missile and torpedo locks and attacks plus &amp;#039;&amp;#039;Piloting&amp;#039;&amp;#039; checks to avoid Tractor Beams) (1), Atmospheric (6), Crew Reduction (+4), Energy Reserve IV (+240 energy) (12), JumpDrive (uses 36 energy per Jump) (6), Life Support (180 man-days Standard and 180 man-days emergency supplies for two crew; or 360 man-days) (1), Sensor Suite, Planetary (range of 10K miles) (1), Speed II (6), Weapon Turret (2)&amp;lt;/br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;COURIER&amp;#039;&amp;#039;&amp;#039; [https://www.pinterest.com/pin/246149935875027747/visual-search/]: a fast message and mail craft, it is crammed and only has space for two individuals. The craft is modified to carry a great deal of extra energy reserves and life support for the two pilots. Note that Couriers often only carry electronic mail and do not leave the Jump Gates location. They can carry small cargo&amp;#039;s of specialized items. &amp;#039;&amp;#039;&amp;#039;Cost&amp;#039;&amp;#039;&amp;#039; R. &amp;#039;&amp;#039;&amp;#039;Frame&amp;#039;&amp;#039;&amp;#039; Great - Size 12, &amp;#039;&amp;#039;&amp;#039;Speed&amp;#039;&amp;#039;&amp;#039; 7 (700mph). &amp;#039;&amp;#039;&amp;#039;Handling&amp;#039;&amp;#039;&amp;#039; +1, &amp;#039;&amp;#039;&amp;#039;Toughness&amp;#039;&amp;#039;&amp;#039; 35 (8), &amp;#039;&amp;#039;&amp;#039;Wounds*&amp;#039;&amp;#039;&amp;#039; +3, &amp;#039;&amp;#039;&amp;#039;Crew&amp;#039;&amp;#039;&amp;#039; 2, &amp;#039;&amp;#039;&amp;#039;Energy&amp;#039;&amp;#039;&amp;#039; 300. &amp;#039;&amp;#039;&amp;#039;Mods&amp;#039;&amp;#039;&amp;#039; (6 remaining): Artificial Intelligence (Basic. Acts as an Extra with base Skill d8 and does not suffer multiactions. Can give support and acts on &amp;#039;captains&amp;#039; turn) (1), AMCM (Anti-Missile Counter Measures, +2 to &amp;#039;&amp;#039;Tech Use&amp;#039;&amp;#039; or &amp;#039;&amp;#039;Hacking&amp;#039;&amp;#039; checks made to evade missile and torpedo locks and attacks plus &amp;#039;&amp;#039;Piloting&amp;#039;&amp;#039; checks to avoid Tractor Beams) (1), Atmospheric (6), Crew Reduction (+4), Energy Reserve IV (+240 energy) (12), JumpDrive (uses 36 energy per Jump) (6), Life Support (180 man-days Standard and 180 man-days emergency supplies for two crew; or 360 man-days) (1), Sensor Suite, Planetary (range of 10K miles) (1), Speed II (6), Weapon Turret (2)&amp;lt;/br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>KarlGreen646</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=SavageWorldAdvEd.FadingSuns&amp;diff=431537&amp;oldid=prev</id>
		<title>KarlGreen646: /* STOCK STARCRAFT */</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=SavageWorldAdvEd.FadingSuns&amp;diff=431537&amp;oldid=prev"/>
		<updated>2022-12-03T21:59:36Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;STOCK STARCRAFT&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:59, 3 December 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l918&quot;&gt;Line 918:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 918:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===STOCK STARCRAFT===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===STOCK STARCRAFT===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;MEDIUM SHUTTLE/LANDER&#039;&#039;&#039;[https://www.pinterest.com/pin/28217935156632070/visual-search/]: Basic Shuttle lander used for either crew or cargo. &#039;&#039;&#039;Cost&#039;&#039;&#039; MR. &#039;&#039;&#039;Frame&#039;&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Medium &lt;/del&gt;-Size 8, &#039;&#039;&#039;Speed&#039;&#039;&#039; 2 (500mph), &#039;&#039;&#039;Handling&#039;&#039;&#039; +2, &#039;&#039;&#039;Toughness&#039;&#039;&#039; 30 (7), &#039;&#039;&#039;Wounds*&#039;&#039;&#039; +2, &#039;&#039;&#039;Crew&#039;&#039;&#039; 1+4, &#039;&#039;&#039;Energy&#039;&#039;&#039; 4. &#039;&#039;&#039;Mods&#039;&#039;&#039; (34 remaining): Atmospheric (can land on planetary surfaces) (4), Life Support, Short-Term (15 mandays of both standard and emergy), Orbiter (+8)&amp;lt;/br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;MEDIUM SHUTTLE/LANDER&#039;&#039;&#039;[https://www.pinterest.com/pin/28217935156632070/visual-search/]: Basic Shuttle lander used for either crew or cargo. &#039;&#039;&#039;Cost&#039;&#039;&#039; MR. &#039;&#039;&#039;Frame&#039;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Average &lt;/ins&gt;-Size 8, &#039;&#039;&#039;Speed&#039;&#039;&#039; 2 (500mph), &#039;&#039;&#039;Handling&#039;&#039;&#039; +2, &#039;&#039;&#039;Toughness&#039;&#039;&#039; 30 (7), &#039;&#039;&#039;Wounds*&#039;&#039;&#039; +2, &#039;&#039;&#039;Crew&#039;&#039;&#039; 1+4, &#039;&#039;&#039;Energy&#039;&#039;&#039; 4. &#039;&#039;&#039;Mods&#039;&#039;&#039; (34 remaining): Atmospheric (can land on planetary surfaces) (4), Life Support, Short-Term (15 mandays of both standard and emergy), Orbiter (+8)&amp;lt;/br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:For &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Passenger Transports&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;: add Standard Passenger Space XXXII (32) which can hold 128 passengers and includes Life Support for all for 3 days (plus 3 days in emergency) and can carry 3.2 tons (mostly personal baggage).&amp;lt;/br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:For &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Passenger Transports&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;: add Standard Passenger Space XXXII (32) which can hold 128 passengers and includes Life Support for all for 3 days (plus 3 days in emergency) and can carry 3.2 tons (mostly personal baggage).&amp;lt;/br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:For &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Cargo Transports&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;: carries 54.4 tons of cargo.&amp;lt;/br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:For &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Cargo Transports&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;: carries 54.4 tons of cargo.&amp;lt;/br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>KarlGreen646</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=SavageWorldAdvEd.FadingSuns&amp;diff=422315&amp;oldid=prev</id>
		<title>KarlGreen646: /* VEHICLES */</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=SavageWorldAdvEd.FadingSuns&amp;diff=422315&amp;oldid=prev"/>
		<updated>2022-05-26T20:46:26Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;VEHICLES&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:46, 26 May 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l888&quot;&gt;Line 888:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 888:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Light Flame Throwers (forward fixed): Range Blast or 12&amp;quot; and MBT, Damage 2d12, AP ignore non-sealed armor, Shots 10, Reload P&amp;lt;/br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Light Flame Throwers (forward fixed): Range Blast or 12&amp;quot; and MBT, Damage 2d12, AP ignore non-sealed armor, Shots 10, Reload P&amp;lt;/br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Heavy Cannon Turret: Range 350/700/1,400, Damage 5d10, AP 30, HW, ROF 1, Shots 30, Note MBT, Reload VE.&amp;lt;/br&amp;gt;   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Heavy Cannon Turret: Range 350/700/1,400, Damage 5d10, AP 30, HW, ROF 1, Shots 30, Note MBT, Reload VE.&amp;lt;/br&amp;gt;   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/br&amp;gt;  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;ATTACK FLITTER&#039;&#039;&#039;: military attack anti-grav jet. &#039;&#039;&#039;Cost&#039;&#039;&#039; R (M). &#039;&#039;&#039;Chassis&#039;&#039;&#039; Super-Heavy -Size 8, &#039;&#039;&#039;TS&#039;&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1,100mph&lt;/del&gt;, &#039;&#039;&#039;Handling&#039;&#039;&#039; +&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2&lt;/del&gt;, &#039;&#039;&#039;Toughness&#039;&#039;&#039; 30 (7), &#039;&#039;&#039;Wounds*&#039;&#039;&#039; +2,  &#039;&#039;&#039;Crew&#039;&#039;&#039; 2. &#039;&#039;&#039;Mods&#039;&#039;&#039; (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2 &lt;/del&gt;remaining): Aircraft, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jet &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3&lt;/del&gt;), AMCM (Anti-Missile Counter Measures. Add +2 to &#039;&#039;Pilot&#039;&#039; or &#039;&#039;Tech Use&#039;&#039; checks made to evade missile attacks) (1), Crew Reduction (+4), Environmental Sealing (High Atitude) (2), Fixed Weapons (2), Handling III (8), Missile Lauchers (4) and Missile Storage for 24 light missiles or 16 heavy or 8 Anti-Tank (2), Radar (1), Speed V (+&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;500mph&lt;/del&gt;) (5), Targeting System (negates up to four points of penalties) (1)&amp;lt;/br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;ATTACK FLITTER&#039;&#039;&#039;: military attack anti-grav jet. &#039;&#039;&#039;Cost&#039;&#039;&#039; R (M). &#039;&#039;&#039;Chassis&#039;&#039;&#039; Super-Heavy -Size 8, &#039;&#039;&#039;TS&#039;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;850mph (can hover)&lt;/ins&gt;, &#039;&#039;&#039;Handling&#039;&#039;&#039; +&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3&lt;/ins&gt;, &#039;&#039;&#039;Toughness&#039;&#039;&#039; 30 (7), &#039;&#039;&#039;Wounds*&#039;&#039;&#039; +2,  &#039;&#039;&#039;Crew&#039;&#039;&#039; 2. &#039;&#039;&#039;Mods&#039;&#039;&#039; (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3 &lt;/ins&gt;remaining): Aircraft, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Anti-Grav &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2&lt;/ins&gt;), AMCM (Anti-Missile Counter Measures. Add +2 to &#039;&#039;Pilot&#039;&#039; or &#039;&#039;Tech Use&#039;&#039; checks made to evade missile attacks) (1), Crew Reduction (+4), Environmental Sealing (High Atitude) (2), Fixed Weapons (2), Handling III (8), Missile Lauchers (4) and Missile Storage for 24 light missiles or 16 heavy or 8 Anti-Tank (2), Radar (1), Speed V (+&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;250mph&lt;/ins&gt;) (5), Targeting System (negates up to four points of penalties) (1)&amp;lt;/br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Weapons&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;lt;/br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Weapons&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;lt;/br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One Quad-link forward fixed Medium Laser Cannons: Range 800/1,600/3,200, Damage 3d10+6, AP 10, ROF 1, Shots 100.&amp;lt;/br&amp;gt;  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One Quad-link forward fixed Medium Laser Cannons: Range 800/1,600/3,200, Damage 3d10+6, AP 10, ROF 1, Shots 100.&amp;lt;/br&amp;gt;  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>KarlGreen646</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=SavageWorldAdvEd.FadingSuns&amp;diff=422314&amp;oldid=prev</id>
		<title>KarlGreen646: /* EDGES */</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=SavageWorldAdvEd.FadingSuns&amp;diff=422314&amp;oldid=prev"/>
		<updated>2022-05-26T20:37:04Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;EDGES&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:37, 26 May 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l250&quot;&gt;Line 250:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 250:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::*&amp;#039;&amp;#039;&amp;#039;Decados&amp;#039;&amp;#039;&amp;#039;[https://www.pinterest.com/pin/1055599894329979/]: +1 to either Intimidate or Taunt and +1 to either Stealth or Thievery&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::*&amp;#039;&amp;#039;&amp;#039;Decados&amp;#039;&amp;#039;&amp;#039;[https://www.pinterest.com/pin/1055599894329979/]: +1 to either Intimidate or Taunt and +1 to either Stealth or Thievery&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::*&amp;#039;&amp;#039;&amp;#039;al-Malik&amp;#039;&amp;#039;&amp;#039;[https://www.pinterest.com/pin/413275703309442036/]: +1 to Persuasion and +1 to either Academia or Research&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::*&amp;#039;&amp;#039;&amp;#039;al-Malik&amp;#039;&amp;#039;&amp;#039;[https://www.pinterest.com/pin/413275703309442036/]: +1 to Persuasion and +1 to either Academia or Research&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::*&#039;&#039;&#039;Li Halan&#039;&#039;&#039;[https://www.pinterest.com/pin/789959590873980469/]: +1 to Academia and +1 to Persuasion or Taunt&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::*&#039;&#039;&#039;Li Halan&#039;&#039;&#039;[https://www.pinterest.com/pin/789959590873980469/]: +1 to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;either &lt;/ins&gt;Academia &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or Preform &lt;/ins&gt;and +1 to Persuasion or Taunt&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::*&amp;#039;&amp;#039;&amp;#039;Hazat&amp;#039;&amp;#039;&amp;#039;[https://www.pinterest.com/pin/914862411265291/]: +1 to Battle and +1 to either Fighting or Shooting&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::*&amp;#039;&amp;#039;&amp;#039;Hazat&amp;#039;&amp;#039;&amp;#039;[https://www.pinterest.com/pin/914862411265291/]: +1 to Battle and +1 to either Fighting or Shooting&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;ORDAINED&amp;#039;&amp;#039;&amp;#039; [Novice, Church Member]: The character is an ordained minister of the Universal Church, protector souls and bringer of light (Base Status and Wealth of 3). The character of the equivalent of the Connected edge within their Order and can make Claim of Hospitality within the Universal Church. Each Order focuses on various studies that they deem most import for their priests before being sent out among the disciples.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;ORDAINED&amp;#039;&amp;#039;&amp;#039; [Novice, Church Member]: The character is an ordained minister of the Universal Church, protector souls and bringer of light (Base Status and Wealth of 3). The character of the equivalent of the Connected edge within their Order and can make Claim of Hospitality within the Universal Church. Each Order focuses on various studies that they deem most import for their priests before being sent out among the disciples.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>KarlGreen646</name></author>
	</entry>
</feed>