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	<title>Scratch:Piloting Skills - Revision history</title>
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	<updated>2026-05-17T00:32:10Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=Scratch:Piloting_Skills&amp;diff=176755&amp;oldid=prev</id>
		<title>SerpLord: Created page with &#039;&#039;&#039;&#039;skydiving&#039;&#039;&#039; ( piloting SP)   &#039;&#039;&#039;break&#039;&#039;&#039; ( piloting SP) Turn quickly to avoid geting shot  &#039;&#039;&#039;barrel roll&#039;&#039;&#039; ( piloting SP) Slow yourself down to avoid overshooting or make a…&#039;</title>
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		<updated>2011-04-13T21:47:38Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;#039;&amp;#039;&amp;#039;&amp;#039;skydiving&amp;#039;&amp;#039;&amp;#039; ( piloting SP)   &amp;#039;&amp;#039;&amp;#039;break&amp;#039;&amp;#039;&amp;#039; ( piloting SP) Turn quickly to avoid geting shot  &amp;#039;&amp;#039;&amp;#039;barrel roll&amp;#039;&amp;#039;&amp;#039; ( piloting SP) Slow yourself down to avoid overshooting or make a…&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;skydiving&amp;#039;&amp;#039;&amp;#039; ( piloting SP) &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;break&amp;#039;&amp;#039;&amp;#039; ( piloting SP) Turn quickly to avoid geting shot&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;barrel roll&amp;#039;&amp;#039;&amp;#039; ( piloting SP) Slow yourself down to avoid overshooting or make an enemy overshoot.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;combat spread&amp;#039;&amp;#039;&amp;#039; ( piloting SP) Two attacking vehicles split up. One becomes a defender to lure enemies into a position where the wingman can attack.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;blind flying&amp;#039;&amp;#039;&amp;#039; ( piloting SP) The pilot can fly the aircraft using instruments even when he cannot see the ground or horizon.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;defensive spiral&amp;#039;&amp;#039;&amp;#039; ( piloting SP) Last ditch defense by spiraling downward. If successful the attacker may crash into the ground.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;defensive split&amp;#039;&amp;#039;&amp;#039; ( piloting SP) You and an ally flying vehicle head in opposite directions, forcing the attacker to follow one while the other circles to maneuver behind the attackers.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;jinking&amp;#039;&amp;#039;&amp;#039; ( piloting SP) a last-ditch effort to avoid guns by unpredictable changes in direction&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;lag roll&amp;#039;&amp;#039;&amp;#039; ( piloting SP) puts the attacker in a better firing position and increases distance&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;scissors&amp;#039;&amp;#039;&amp;#039; ( piloting SP) the more maneuverable vehicle gets a bonus to hit or defense.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;yo-yo&amp;#039;&amp;#039;&amp;#039; ( piloting SP) Trade altitude for speed and maneuverability while attacking&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;split s&amp;#039;&amp;#039;&amp;#039; ( piloting SP) roll upside down and then loop to turn 180 degrees and escape from combat.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;swoop&amp;#039;&amp;#039;&amp;#039; ( piloting SP) dive at the target and attack with guns, avoiding a dogfight against the potentially more maneuverable target.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;emergency landing&amp;#039;&amp;#039;&amp;#039; ( piloting SP) &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;air navigation&amp;#039;&amp;#039;&amp;#039; ( piloting SP) &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;thrust reversal&amp;#039;&amp;#039;&amp;#039; ( piloting SP) Some aircraft can reverse the direction of thrust from their engines. This helps the aircraft to land on water or a short runway, descend rapidly without picking up speed or accelerate backward on the ground (powerback.)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;holding&amp;#039;&amp;#039;&amp;#039; ( piloting SP) The aircraft flies in a racetrack pattern to conserve fuel while waiting in a fixed area.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;pylon turn&amp;#039;&amp;#039;&amp;#039; ( piloting SP) Flying the aircraft in a circle around a fixed point allows gunners to accurately focus fire on that point.&lt;/div&gt;</summary>
		<author><name>SerpLord</name></author>
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