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	<id>https://wiki.rpg.net/index.php?action=history&amp;feed=atom&amp;title=Session_224</id>
	<title>Session 224 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.rpg.net/index.php?action=history&amp;feed=atom&amp;title=Session_224"/>
	<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Session_224&amp;action=history"/>
	<updated>2026-05-15T19:44:34Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=Session_224&amp;diff=200910&amp;oldid=prev</id>
		<title>Angelo.pampalone at 14:34, 6 February 2012</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Session_224&amp;diff=200910&amp;oldid=prev"/>
		<updated>2012-02-06T14:34:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:34, 6 February 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Chancel_Amyra]]&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Chancel_Amyra]]&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Amyra:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Chapter_31&lt;/del&gt;|Chapter &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;31&lt;/del&gt;]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Amyra:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Chapter_32&lt;/ins&gt;|Chapter &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;32&lt;/ins&gt;]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=-= User mode for Ftisk is now +ix&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=-= User mode for Ftisk is now +ix&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;--&amp;gt;| YOU (Ftisk) have joined #Nobilis&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;--&amp;gt;| YOU (Ftisk) have joined #Nobilis&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Amyra:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Chapter_31&lt;/del&gt;|Chapter &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;31&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Amyra:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Chapter_32&lt;/ins&gt;|Chapter &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;32&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Angelo.pampalone</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Session_224&amp;diff=195231&amp;oldid=prev</id>
		<title>Angelo.pampalone: Created page with &quot;Chancel_Amyra&lt;br&gt; Chapter 31&lt;br&gt;&lt;br&gt; =-= User mode for Ftisk is now +ix&lt;br&gt; --&gt;| YOU (Ftisk) have joined #Nobilis&lt;br&gt; &lt;Ftisk&gt; HI guys!&lt;br&gt; &lt;Etheric&gt; Hey....&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Session_224&amp;diff=195231&amp;oldid=prev"/>
		<updated>2011-11-09T13:40:06Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/index.php/Chancel_Amyra&quot; title=&quot;Chancel Amyra&quot;&gt;Chancel_Amyra&lt;/a&gt;&amp;lt;br&amp;gt; &lt;a href=&quot;/index.php/Amyra:Chapter_31&quot; title=&quot;Amyra:Chapter 31&quot;&gt;Chapter 31&lt;/a&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; =-= User mode for Ftisk is now +ix&amp;lt;br&amp;gt; --&amp;gt;| YOU (Ftisk) have joined #Nobilis&amp;lt;br&amp;gt; &amp;lt;Ftisk&amp;gt; HI guys!&amp;lt;br&amp;gt; &amp;lt;Etheric&amp;gt; Hey....&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Chancel_Amyra]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Amyra:Chapter_31|Chapter 31]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
=-= User mode for Ftisk is now +ix&amp;lt;br&amp;gt;&lt;br /&gt;
--&amp;gt;| YOU (Ftisk) have joined #Nobilis&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Ftisk&amp;gt; HI guys!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; Hey.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;BethE&amp;gt; Hi Angelo!  *HUG*&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; Okay, so it&amp;#039;s not a Daylight Savings thing.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Ftisk&amp;gt; yep we change this Sunday&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Ftisk&amp;gt; and you?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; I&amp;#039;m not sure of the exact date, but it&amp;#039;s one week after Europe and it&amp;#039;s in November.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; In like a week, yeah.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Ftisk&amp;gt; then can be 5 November&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;BethE&amp;gt; Yep.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; I think that the general election is the following Tuesday, which might end up being a little confusing...&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Ftisk&amp;gt; election?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; It&amp;#039;s only been a few years since they changed it, so I&amp;#039;m not used to that.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Ftisk&amp;gt; already time to change Obama?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; Oh, no.  The national elections are next year.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Ftisk&amp;gt; btw someone play with City of Heroes?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;BethE&amp;gt; And Angelo, I don&amp;#039;t know how to describe WoW.  At least not well.  But I do know that they have different servers, Americans and European, which is determined by the game that you buy.  They have a free trial for ten levels.  &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; I used to.  It got too slow for my computer though.  I think they kept &amp;quot;upgrading&amp;quot; the software to be flashier and take more memory and processor speed.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Ftisk&amp;gt; I just finish install the game and it ask me for  a server...&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; Ah, okay.  You just pick one, you can easily change it later.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Ftisk&amp;gt; 10 levels? not days? strange measurement...&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Well, ten levels is about the first day or so of play on a particular character.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Leveling slows down later.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Ftisk&amp;gt; also on WoW the server is chosen by the client not by you?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; You can choose it, but it gives you a default, I think?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; But the idea is to let you try the starting content for as much as you want, but only the starting stuff.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Ftisk&amp;gt; ah, is smart!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; I think that both CoH and WoW have characters bound to the server.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Ftisk&amp;gt; also if 10 levels are more-o-less a day what are low, mid and high levels? &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;BethE&amp;gt; But you wouldn&amp;#039;t be able to be on the same server as RN and myself, as per the server differences.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; So you can change to any server you want, but you need to start over.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; Ah, within those limits, yeah.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Ftisk&amp;gt; etheric: uncool! !_!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Hmm.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;BethE&amp;gt; Well, the first expansion was level 1 - 60, the second expansion was 60 - 70, the third was 70 - 80 and the latest one was 80 - 85.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; Well, I think you can pay money for a server transfer or something...  I recall reading about that.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; It was after I stopped playing though.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Yeah.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; And that was before CoH went free-to-play, so for all I know server transfer is free now too.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; I don&amp;#039;t think it is.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; At least, for WoW.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Ftisk&amp;gt; oh, well I&amp;#039;m starting now, only now I have hw good enough to play a mmorgp&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Ftisk&amp;gt; last one was U8 ages ago...&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; WoW&amp;#039;s got pretty low requirements for baseline graphics.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Ftisk&amp;gt; well, I&amp;#039;ll try that one .. you are on server?....&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Ftisk&amp;gt; (but more than one place say: stay away from WoW if you want to keep a social life ... or a life)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;BethE&amp;gt; We&amp;#039;re on the Americana Kirin Tor server.  But since you&amp;#039;re in Italy, you&amp;#039;d be looking at the European servers.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; The server we&amp;#039;re on is the US realm Kirin Tor.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; But... yeah.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;BethE&amp;gt; Yeeeeah, WoW can be addicting.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Ftisk&amp;gt; well without stealing time to sleep I&amp;#039;ll have like 4 hours/week for it&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; That&amp;#039;s about what I do.  Couple hours for arena, couple for rated battlegrounds.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Ftisk&amp;gt; and WoW free can be played to level 20 max&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;BethE&amp;gt; I spend more time in it.  But I do raiding.  :)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;BethE&amp;gt; Ooo, cool!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Ftisk&amp;gt; I&amp;#039;m registering now...&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; So, no Laz, which was expected, but no Knock either...&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Ftisk&amp;gt; and that is strange.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;BethE&amp;gt; Well, I think California had an earthquake today.  It could have knocked stuff out around him.&amp;lt;br&amp;gt;&lt;br /&gt;
--&amp;gt;| Knockwood (~chatzilla@MagicStar-E048CE2B.dhcp.reno.nv.charter.com) has joined #Nobilis&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Knockwood&amp;gt; Hi guys, sorry I&amp;#039;m late&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Ftisk&amp;gt; he stays in California?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; Speak of the devil&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Ftisk&amp;gt; HI Knock!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Ftisk&amp;gt; did you stay in California? there was an earthquake?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Knockwood&amp;gt; I&amp;#039;m the devil now? Huh.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Knockwood&amp;gt; Y&amp;#039;know, I did feel something yesterday...&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;BethE&amp;gt; Hi Knock!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; There really was a earthquack?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; &amp;lt;.&amp;lt;  Nevermind.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Lesser Movement of Ducks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Ftisk&amp;gt; lol&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; So, let&amp;#039;s see.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Ftisk&amp;gt; last time we have see a temple being build&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; We&amp;#039;re still short Verithe and Laz.  Laz is to be expected, because of his new job.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; But the Kite scene was /relatively/ finished.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Hmm.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Ftisk&amp;gt; we can skip this day or we can leave kite talking to his cult and while we can go to Caesar&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Proceed, or cancel?  Show of hands?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;BethE&amp;gt; I vote, I don&amp;#039;t care.  :)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Knockwood&amp;gt; Could take care of OOC stuff, like bringing Eth up to speed&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Ftisk&amp;gt; yay!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; I&amp;#039;m fine with that.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; That works.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Okay.  Any specific questions about where the plot&amp;#039;s been going during the hiatus?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Knockwood&amp;gt; short version: &amp;quot;Right down the dumper&amp;quot;. :P&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;BethE&amp;gt; It&amp;#039;s the End of the Age as we Know It...&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; Well, I think I have the broad outlines.  Brian has &amp;quot;permission&amp;quot; from someone to try to kill Lord Entropy and he&amp;#039;s gathering Imperator support I think?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; More or less.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Ftisk&amp;gt; Brian want to rebel/revolt from this status&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; There&amp;#039;s a creature called a Lawbreaker that can be summoned from Outside.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Ftisk&amp;gt; and is gathering support&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; If you do actions as part of a deal with them, those actions are outside morality.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; Ah, huh.  And was there a deal?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; To test whether it was working, Brian made a deal with it where he got his perception of people&amp;#039;s faces and identities screwed up for a while.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Knockwood&amp;gt; Well... we&amp;#039;re gathering Imperator support for a summit with the Excrucian Vassa&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; And in return, if he kills Lord Entropy in the near future, or tries to, it will be a morally neutral action.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Legally neutral, too.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Ftisk&amp;gt; but Knock, we are doing both these thing &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; Vassa?  Is that another one of those &amp;quot;kings&amp;quot; that Entropy&amp;#039;s invited in?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; No.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; It&amp;#039;s a Warmain.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Ftisk&amp;gt; Vassa is Conrad Dad&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Ftisk&amp;gt; so is 50% Ftisk dad! :-)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Okay... you know how, when Warmains and their shards kill Nobles, they sometimes &amp;quot;temper&amp;quot; with them, taking on part of their appearance and personality?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Well, turns out that works both ways.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;BethE&amp;gt; (Ftisk did that with a dead Warmain.)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Knockwood&amp;gt; Well, Brian believes he needs to kill Entropy to save Creation.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Ftisk tried it with a dead warmain-shard.  It worked.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; Ah, I see.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Vassa is the higher Warmain of that shard.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; Huh.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Knockwood&amp;gt; Dante thinks we need to let Entropy save Creation before we kill him.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Ftisk&amp;gt; (hey! said that was seem like a bad thing BethE)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; I didn&amp;#039;t take it that way, Ftisk.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Vassa has, recently, sent his shards back into Creation with orders to, pretty much, figure out what the hell is going on.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; Ah, was he behind that one algae thing?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; That was a different Excrucian.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; So, since he&amp;#039;s a Warmain (and thus more trustworthy than most Excrucians) and he&amp;#039;s at least somewhat interested in finding out what&amp;#039;s going on instead of killing everyone, the PCs want to try to negotiate with him.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; But to get this to work, they need enough Imperial support for it to seem legit.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Otherwise, they&amp;#039;re just a couple of rogue Nobles.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Ftisk&amp;gt; (and Ftisk want to stay sometime with Vassa outside)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; Makes sense.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; The Algae-Warmain was one who seems to have gone native on what the PCs have decided to call &amp;quot;Breach Day.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Knockwood&amp;gt; The trouble is the Imperators we know tend to be on the shady side. :)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; Huh, you think?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Heh.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Um...&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Ophaniel&amp;#039;s respectable?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; Oh, I did have a question about something Samael said at, I guess it was the session before last.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Oh?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; What?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Knockwood&amp;gt; Samael or Samuel?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Ha Qadosh Berakha isn&amp;#039;t exactly /respectable/, but he&amp;#039;s at least in a position of authority.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; &amp;quot;The Watchers.&amp;quot;  I know the base myth but not this game&amp;#039;s application.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;BethE&amp;gt; (Yeah, Algae Warmain...we&amp;#039;ve got set up on Monty&amp;#039;s Moon, where he&amp;#039;s doing evolutional experiments.)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Okay.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Ftisk&amp;gt; (what can ever go wrong Beth?)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; In-game, The Watchers were a group of angels that are kind of a splinter-group.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Most are Fallen.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Barakiel... isn&amp;#039;t, exactly.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; But they&amp;#039;re not mainline Hell.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; They have a history of... experimenting with humanity.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; Samael was a Watcher and still Heavenly?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Samael is Fallen.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; But he&amp;#039;s on leave from Hell.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; Ah.  For whatever reason I completely missed that.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Partly because he rebelled against Heaven, but only incidentially as part of the actual War in Heaven.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; And Barakiel isn&amp;#039;t stuck in Hell because of his bulletproof karma, of which the secret is finally known.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Three angels of relevance to the game were part of the Watchers.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Barakiel, Samael, Azazel.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; It&amp;#039;s implied that there were a few more, but not a /lot/.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Like, ten tops.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;BethE&amp;gt; (I was just thinking if he got eaten by Monty, would we have the combo of Wildlord, demon, rabbit and feather from....crap, Barakiel, as my darling husband has reminded me.)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Knockwood&amp;gt; so, Barakiel didn&amp;#039;t wind up in Hell because he was joined with a Lawbreaker since forever?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Yeah.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;BethE&amp;gt; (Oh, add the warmain to that list, but still...bad combo.)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; So, his actions weren&amp;#039;t... punishable, in the same sense.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Of course, he kind of has a summer home in Hell anyway.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; But it&amp;#039;s not /mandatory/.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; And he decided to try and reconcile the two Codes in his own nature.  Interesting to think of how the Lawbreaker influence factors in.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Yeah.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Knockwood&amp;gt; up until we revealed it he had no idea he was part lawbreaker&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; It&amp;#039;s part of him, but a small part.  He&amp;#039;s much more angel than he is Lawbreaker.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; Alright.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;BethE&amp;gt; Yeah, but which kind of Angel?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Yes.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Oh, and the Watchers&amp;#039; experiments on humanity to make them Imperial... they didn&amp;#039;t really get anywhere of note.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; That was interesting to hear about them, though.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; The closest they got to success was preserving a few high-humanity humans by having sex with their parents, thus producing things like the Giant.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; But, of course, they&amp;#039;re more angel than human, even if they&amp;#039;re more human than a regular modern human.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;BethE&amp;gt; And nowadays, humans are too bestial to be of use for that.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Yeah, at least by direct breeding.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;BethE&amp;gt; Hmm, did we get a reason as to why Adam and Eve said no incest?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Nope!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Oh, and there is /one/ near-imperial human without angel blood left, of course.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; Oh, right?  Samael mentioned Cain.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Yep.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; But experimenting on him would be... complicated.  He&amp;#039;s protected, and he still follows his parents&amp;#039; rule.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Plus, of course, he&amp;#039;s tainted by both the Light and the Dark.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; So he&amp;#039;s not a pristine sample.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; So, any other setting/backstory questions?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;BethE&amp;gt; What flavor of Imperator protects Cain?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; None.  His own nature does.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; The Mark is something intrinsic to him.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; Nothing comes to mind that I&amp;#039;d want straight-out answered.  I still need to determine how to go about fulfilling Carrie&amp;#039;s vision, though.  You said it&amp;#039;d be a Project, right?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; I mean, ruleswise.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Yes.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Knockwood&amp;gt; so how complete is 3rd edition Hope?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; (Although to the extent that the mark is tied to imperial types, it&amp;#039;d be Light and Dark.)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; (Cain killing Abel violated both the Light and the Dark, and he had both in them because he was conceived post-Fall.)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; I wish I could say I&amp;#039;d gotten any more work done on the sheet since last time...&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Any system questions?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; Makes sense, about the Light and Dark.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;BethE&amp;gt; (Hmm, Abel would have been both as well.  It is weird, though, that Adama and Eve even stayed together any after the Garden.)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; They had a... complicated... relationship.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; Not really, Beth.  Eve was bound to preserve humanity, after all.  She couldn&amp;#039;t let the only other human wander off by himself.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;BethE&amp;gt; Hmm, that is a point.  Also to continue the race.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; Well, that&amp;#039;s my reading of the book at least.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; But yes, all of the early humans presumably had the influence of both sides.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Indeed.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; I also thought it was interesting, looking at that vision of Carrie&amp;#039;s again, how Dionyl seems to be implied as equally instrumental to restoring humanity as the Light and the Dark.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; For that matter, back then, there were about as many lightlords and darklords as there were humans.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Must have been kinda awkward.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; I mean, the implication is that some sort of union has to be found on both worlds...&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; I was under the impression that both Magisters stayed hidden from the humans.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; Maybe just my take on it though.  I doubt the book ever really says.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Not quite the version for this game.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; But it&amp;#039;s ambiguous.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; So, let&amp;#039;s see, other stuff.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Does the way I&amp;#039;ve built up Dionyl society make sense?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;BethE&amp;gt; I&amp;#039;d think at the beginning, they&amp;#039;d have to interact with the humans.  Once we hit the million or so mark, it&amp;#039;s a lot easier to be behind the scenes.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Yeah.  Besides, Adam and Eve did a lot of defining about what Dark and Light actually /meant/.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; Maybe.  The Prosaic reality came earlier, or later?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Later.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; A thousand years later, I think.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Knockwood&amp;gt; wait, Prosaic reality came about when a dinosaur crapped on an angel&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; I have to confess that I don&amp;#039;t really know much about Dionyl.  I should see what I can glean from the archives when there&amp;#039;s time.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;BethE&amp;gt; (RN is afk for a moment.)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Knockwood&amp;gt; it has to have been several eons earlier unless the Flintstones is more accurate than we think&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; The Flintstones are present in-setting in that one Chancel, I&amp;#039;d think.  The Sanctum at the Telivision&amp;#039;s Edge?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; It&amp;#039;s in the new book at least.  But the GWB also has the Za&amp;#039;afiel incident as 197 years before the fall.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; I couldn&amp;#039;t resist looking it up.  &amp;lt;.&amp;lt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; Could be a slightly different timeline here, though.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; Anyhow, I should probably write up some Estate Properties for Hope and see if that helps get some momentum for the character sheet.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Hmm, let me see.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Was I going for a different order on that?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Dang it, I had something for this...&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Mind if I put that issue on hold until I recall what I was doing with that?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Because I had a changed version, but I don&amp;#039;t recall the details right now.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Tied into the way I&amp;#039;ve made worldview stuff important on Dionyl, and on how it&amp;#039;s connected with the Dionyl version of the Fall.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; No need to answer it right now.  I was just thinking out loud.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; That&amp;#039;s gonna bug me until I remember what I was doing with that.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Ftisk&amp;gt; ( http://eos-sama.com/jenna/ is laz the one that want to lead playtest?)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; He&amp;#039;d talked about it, yeah.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Knockwood&amp;gt; well, how much of that had you determined when Hope had the Vision?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; The timeline?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Or what?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Knockwood&amp;gt; the worldview stuff you&amp;#039;re trying to remember&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; The timeline stuff, not all.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; But how worldviews work on Earth and on Dionyl, that stuff was already settled.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Hadn&amp;#039;t Sam already come into the game by that point?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; And I know I&amp;#039;d worked out Domination and Splintering by the time Sam was introduced.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; Yes, he was in the game well before I left.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; And we&amp;#039;d heard about Domination and Splintering but not much beyond the names, IIRC.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Any questions about how they work?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;BethE&amp;gt; So, even with Kite gone, the Dionyl that have done assembly will remember it?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Yes.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; Well, I seem to dimly recall that the Dionyl had individual realities similar to Prosaic Reality in that they were detached from the &amp;quot;true&amp;quot;  way things are?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; They just won&amp;#039;t be able to /do/ it.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; The Splinter ones have individual realities.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; The Domination-allied ones have shared ones.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; That&amp;#039;s how their city-states work.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Everyone who lives in one shares a worldview.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; Ah, I see.  And splinter cities are more chaotic?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; They don&amp;#039;t really do cities.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Ftisk&amp;gt; like hermits&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; They either live alone, as hermits, or in sort of... monastic places.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Where they might see each other, and share resources, but not really talk or communicate much.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; They have ways of communicating with Dionyl who see things differently, but the hard-core ones tend not to even bother.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; Ah, huh.  And do I remember right that the world is a huge machine?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; In the view of some!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Oh, and the vast, vast majority of Dionyl are Domination-allied.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Like, 98% or more.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; Ah, right.  Naturally the world would look differently to different worldviews.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Because it&amp;#039;s very rare for splinter-aligned Dionyl to have kids.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; Is that sort of skew the way it&amp;#039;s always been, or a comparatively recent thing?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Rare for them to even be around another Dionyl long enough, let alone have enough in common with them.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; It&amp;#039;s just how things work.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; Alright.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;BethE&amp;gt; (And if you _do_ have a kid, you obviously aren&amp;#039;t splintered!)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Just about all Dionyl are born in a city-state.  Some few go out and become splinter-eremites.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; So having fewer followers doesn&amp;#039;t make Splintering metaphysically weaker or anything like that.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Nope.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; And they aren&amp;#039;t really at war or anything.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; I guess it&amp;#039;s similar to how the vast majority of humans would probably pick Light over Dark if you asked them.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Eremites aren&amp;#039;t the enemy of city-states.  If anyone is, it&amp;#039;s the Dionyl in the /next/ city-state.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; And then there would probably be few contrarians.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Eremites are more... taboo.  Prophets, holy fools, that kind of thing.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; Huh, good point.  The Splintered have no reason to evangelize, but the other Dominations do.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; The Splintered are, in fact, forbidden from evangelizing by their code.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Part of it&amp;#039;s about not impressing your will on others.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Just like for Domination-aligned, they /have/ to test themselves against newcomers.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Almost like new-style Warmains.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; And do I remember that there&amp;#039;s a prophecy of some sort, that the Dominated follow, to the tune of &amp;quot;there will eventually only be one?&amp;quot;  Or is that just my fevered imagination at work?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Well, that&amp;#039;s the condition under which both are satisfied.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; If there&amp;#039;s only one Dionyl left, the conditions of Splintering and Domination are both perfectly satisfied.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; I meant more, one worldview.  Although that works too.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Ah, yes.  The Domination ideal is everyone sharing the same worldview.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; Do the Domination types try to make their worldview the only one, is probably how I should have said it.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Yes.  Although there&amp;#039;s a certain amount of...realpolitik.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Two city-states may have different worldviews, but still have a peace treaty.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; Do they do embassies?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; To some degree.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; But the ambassadors and messengers have to be Splinter-aligned.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Else they&amp;#039;d just become part of their new cities.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; Oh, huh.  Just proximity does it?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Proximity plus interaction.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; And a diplomat has to interact.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; I suppose that makes sense, yeah.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; So that&amp;#039;s one of the roles that splinters play in domination societies.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; They&amp;#039;re the traders, too, between cities.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; I was about to ask about that.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Oh, and small-S splinter means any Dionyl who follows that philosophy.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Big-S Splinter is an Imperator.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; Ah.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; And bear in mind, these are alignments that apply even to other types of Nobles.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; For instance, there are city-states which are also, for instance, chancels of an Angel.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; Because that&amp;#039;s the system there, right.  The natives are hard-wired to it.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Almost all chancels are domination-oriented.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Splinters... it&amp;#039;s too rare to /have/ a hundred of them to kill.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Oh, and by the way, these same rules apply to humans who live on Dionyl too.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; It&amp;#039;s not a feature of the people.  Sam, on Earth, sees the Prosaic.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; Ah, okay.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; I suppose the Splinter Imperators have to use one of the hazily defined alternative methods of Chancel-making.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; And humans on Dionyl either follow the patterns of Domination or Splintering.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Yeah, or not enchancel at all.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; There&amp;#039;s reasons why we&amp;#039;ve never seen any Splinter-nobles in the game.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; They&amp;#039;re rare.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; And part of that, too, is that Dionyl isn&amp;#039;t as much of a warfront as Earth.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; Interesting though.  I&amp;#039;m really going to want to review the plotline where you all went to Dionyl.  It&amp;#039;s caught my interest.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Which one?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; They&amp;#039;ve been there a couple times.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Knockwood&amp;gt; We&amp;#039;re thinking of getting a timeshare.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; Ah, I was thinking it&amp;#039;d been once.  I&amp;#039;m not sure which one I observed a couple sessions of, then.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; Although the memory&amp;#039;s hazy enough that for all I know I&amp;#039;m imagining things.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; (Oh, and let&amp;#039;s see, for important Dionyl NPCs.  Sam was a city-Dionyl who grew dissatisfied, but instead of going splinter, joined the Aides.  Jonathan has always been city-folk.  The Spear was splinter for a long time, but had problems with unintentionally impressing her worldview on others in her cenoby.)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; (Gil is city-folk, more strongly than Sam.)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;BethE&amp;gt; (Sam is just plain weird by Dionyl standards, right?)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; (Yes.)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; (Going to Earth is, by the standards of either type, weirdly traumatic.)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Ftisk&amp;gt; (but is cool for my standards!)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; (Because there&amp;#039;s only two worldviews, and they&amp;#039;re impressed upon you with unstoppable brute force.)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Knockwood&amp;gt; (Not to mention Sam&amp;#039;s an earth-culture geek.)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; (Yes.)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; (He was even before he joined the Aides.)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;BethE&amp;gt; (They get Star Wars on Dionyl?)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Oh, that&amp;#039;s another thing about Dionyl.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Doesn&amp;#039;t have written languages.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Well, the Aides know them, and Noble dionyl, and so on.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; But not the regular people.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; That&amp;#039;s why, for instance, Sam has to use earth-designed phonetic shorthand to write his notes.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Knockwood&amp;gt; ... then how was Sakharoth the lord of Active Writing?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;BethE&amp;gt; And why don&amp;#039;t they have writing?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Well, Active Writing was /lost/, remember.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; It&amp;#039;s only just come back in the last few months.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; And as for why not... it&amp;#039;s partly how the world works.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; You can communicate meaning to another dionyl if you&amp;#039;re /there/.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Your worldsight and his interface.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; But words written down... there&amp;#039;s no force of personality behind them.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Nothing to give them meaning.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; That&amp;#039;s why reading, on dionyl, is hard even for literate people.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Knockwood&amp;gt; (someone needs to do summaries of the chapters, maybe even the sessions)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Notice, too, how this fits in with how Active Writing works.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; It only functions when there&amp;#039;s a person, with a mind, reading it to give it life.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;BethE&amp;gt; So...it&amp;#039;s an even worse situation than &amp;#039;the words on the internet do not convey feelings&amp;#039;?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Yeah.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;BethE&amp;gt; Huh.  Hard to troll, then.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Besides, Dionyl couldn&amp;#039;t have the internet.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; I mean, who would it be between?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Different cities don&amp;#039;t even see the world the same way.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Ftisk&amp;gt; but they made email!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Ftisk&amp;gt; a least Sam claim so&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Sam... claims a lot of things.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Particularly when William&amp;#039;s there.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Ftisk&amp;gt; lol! true&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; Interesting.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; It may /technically/ be true, in an ancient-history Active-Writing sense...&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;BethE&amp;gt; Or it could just be Sam.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Yeah.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; I think I should get to bed for tonight.  It&amp;#039;s closing in on midnight, my time.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Etheric&amp;gt; Good to see you guys.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;BethE&amp;gt; Night, Etheric!  :)  Good to see you too!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Yeah.  See you next week.&amp;lt;br&amp;gt;&lt;br /&gt;
|&amp;lt;-- Etheric has left irc2.magicstar.net (Disintegrated: )&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Ftisk&amp;gt; nigh. oh well :-/&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; (Hmm...  I wonder if real-time text-messaging would work on Dionyl, at least within the same city.  I bet it would.)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; (Because, then, you have the other person focusing on the words at the same time as the reader...)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; (Much easier than a book or a note that was written some time ago and then left.)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Ftisk&amp;gt; well I go too then. Good night everyone :-)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Knockwood&amp;gt; That does make sense... though setting it up would be problematic&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Knockwood&amp;gt; g&amp;#039;night Ftisk&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Yeah.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; You&amp;#039;d need Dionyl who could read, at least in principle...&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;BethE&amp;gt; So, Dionyl could have the &amp;#039;can you hear me now&amp;#039; texting/phone guy?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;BethE&amp;gt; Night, Angelo!  *HUG*&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; Anyway, I think I&amp;#039;ll head out too.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Random_Nerd&amp;gt; G&amp;#039;night, all.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;Knockwood&amp;gt; g&amp;#039;night RN&amp;lt;br&amp;gt;&lt;br /&gt;
|&amp;lt;-- Knockwood has left irc2.magicstar.net (Disintegrated: ChatZilla 0.9.87 [Firefox 7.0.1/20110928134238])&amp;lt;br&amp;gt;&lt;br /&gt;
|&amp;lt;-- Random_Nerd has left irc2.magicstar.net (Disintegrated: )&amp;lt;br&amp;gt;&lt;br /&gt;
|&amp;lt;-- BethE has left irc2.magicstar.net (Disintegrated: All shall love me and despair?)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;--| YOU (Ftisk) have left #Nobilis&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Chancel_Amyra]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Amyra:Chapter_31|Chapter 31]]&lt;/div&gt;</summary>
		<author><name>Angelo.pampalone</name></author>
	</entry>
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