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	<id>https://wiki.rpg.net/index.php?action=history&amp;feed=atom&amp;title=Session_43.5</id>
	<title>Session 43.5 - Revision history</title>
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	<updated>2026-05-16T02:03:40Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=Session_43.5&amp;diff=110833&amp;oldid=prev</id>
		<title>Angelo.pampalone at 10:21, 10 June 2009</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Session_43.5&amp;diff=110833&amp;oldid=prev"/>
		<updated>2009-06-10T10:21:41Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:21, 10 June 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Chancel_Amyra]]&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Amyra:Chapter_7|Chapter 7]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*** Initial topic: ... so, what went right?&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*** Initial topic: ... so, what went right?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l284&quot;&gt;Line 284:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 288:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;BethL: (I think I need to bow out with a bad headache.  Night all.  *HUG*  Sorry I can&amp;#039;t be more helpful.)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;BethL: (I think I need to bow out with a bad headache.  Night all.  *HUG*  Sorry I can&amp;#039;t be more helpful.)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Chancel_Amyra]]&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Amyra:Chapter_7|Chapter 7]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Angelo.pampalone</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Session_43.5&amp;diff=57206&amp;oldid=prev</id>
		<title>BethDragon at 02:30, 9 August 2007</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Session_43.5&amp;diff=57206&amp;oldid=prev"/>
		<updated>2007-08-09T02:30:29Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;*** Initial topic: ... so, what went right?&lt;br /&gt;
&lt;br /&gt;
Etheric: Well, it may be worth considering...  Do we want to start up the new story tonight, seeing as the session will be shortened *and* we&amp;#039;ll be skipping two weeks afterward?&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Sorry about the delays, guys.&amp;lt;br&amp;gt;&lt;br /&gt;
BethL: I&amp;#039;m really sorry.&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: It&amp;#039;s not a problem.  Out of your hands.  I&amp;#039;m just posing a question, is all.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Frustratingly, I know for a fact that I could have fixed this in five minutes if it had happened a week later, when I&amp;#039;m up there.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Hmm.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: So, instead, discuss where the game is going, or what?&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: That&amp;#039;s basically what I was considering.  Having a planning session of some sort.&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: What do people want to do.  I&amp;#039;m good either way.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Oh, and I did have one question.  Did you guys find Kudzu solving certain of your problems to seem like a Deus Ex Machina, or to devalue your own efforts to fix things.&amp;lt;br&amp;gt;&lt;br /&gt;
BethL: Maybe check on the various plot threads that we can think of?&amp;lt;br&amp;gt;&lt;br /&gt;
lazarus: we asked him to, didn&amp;#039;t we?&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: True, you did.  But I wanted to figure out how you reacted to it.&amp;lt;br&amp;gt;&lt;br /&gt;
BethL: I felt a little frustrated by it but I really couldn&amp;#039;t think of any other way to do it without blowing everything and taking a couple of Wounds.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Because, it&amp;#039;s, looked at one way, a clumsy GM ploy.&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: It was at the time a major de-stressor.  There was that aspect to it, but as long as we, OOCly, don&amp;#039;t become reliant on deus ex macinae, it dshouldn&amp;#039;t be a major problem.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Basically, the idea was to show Kudzu&amp;#039;s more... well, not human, but /sympathetic/ side.&amp;lt;br&amp;gt;&lt;br /&gt;
BethL: Which was something I wasn&amp;#039;t expecting.  I was thinking about Theresa asking for help and getting her head bit off about it.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: He does care about the chancel, and about the PCs, and even about Monty.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: He just has different priorities for them than you guys do.&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: Actually, wouldn&amp;#039;t it be deus ex woodenboxus in this case?&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Also, as I saw it, it was a problem that you guys /could/ have solved with a lot of lesser miracles and elbow grease.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: He wasn&amp;#039;t solving an unsolvable problem, just (for once) making a situation easier rather than harder.&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: yeah, but anything we do would be temporary, really...&amp;lt;br&amp;gt;&lt;br /&gt;
BethL: And cause DA.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Temporary why?&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: or cause other problems.  How would the populace react to a new island just offshore, that&amp;#039;s _growing_, and has a humongous rabbit occasionally peeking out?&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: I imagine you could persuade them to see the upside of it.&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: ... OK, at least a moon is, um, distant...&amp;lt;br&amp;gt;&lt;br /&gt;
BethL: Well, like how the roots were only a temporary stop-gap to Monty&amp;#039;s hopping.&amp;lt;br&amp;gt;&lt;br /&gt;
BethL: And eventually any island off-shore would have a rabbit with a foot bigger than the distance to shore.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Bah.  Time-space.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Give the concept of distance an inch, and it&amp;#039;ll take a yard.&amp;lt;br&amp;gt;&lt;br /&gt;
BethL: Talk to Brian.  :)&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: yeah, but being Nobles, we can yell at him when he does that.,&amp;lt;br&amp;gt;&lt;br /&gt;
*** Mode change &amp;quot;+o Knockwood&amp;quot; for channel #Nobilis by Etheric.&amp;lt;br&amp;gt;&lt;br /&gt;
lazarus: Hey, I kinda sorta have control over distance.  Maybe, sorta.&amp;lt;br&amp;gt;&lt;br /&gt;
BethL: Oh, one thing I noticed that I mentioned to RN and forgot to mention in here...Consequences knows Luc.  &amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Yeah, but your Distance Trick is crazy-high on DA.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Still, a Chance of Realm or two could fix it.&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: &amp;quot;Today, the Pacific shall be only 3 feet wide!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
BethL: Because Luc was an Anchor to Shadows, one of his Family, before Shadows...I forget how it bit the big one.&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: ...actually, if he did that, could we all hop across it?&amp;lt;br&amp;gt;&lt;br /&gt;
lazarus: I want to meet Luc.  And yes, I love the sheer amount of DA the distance trick has :)&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: y&amp;#039;know, I do wonder about DA...&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: What about DA?&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: Granted, seeing someone pop across an ocean would be weird, but how would it &amp;#039;reveal the existence of the mythic world&amp;#039;?&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: It&amp;#039;s partly because of how Noble miracles work.&amp;lt;br&amp;gt;&lt;br /&gt;
lazarus: remember what Kudzu keeps saying?  &amp;quot;Sanity is a crutch&amp;quot;?  Brian&amp;#039;s funky-walking removes the crutch from observers ;)&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: They do them on one side of the divide at once.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: A Noble can be acting in the Mythic world, or the Prosaic one, but not both at the same time.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: So, it causes stress along the boundery.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: The mythic/prosaic divide on Earth is already a strange and unnatural thing.&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: in that case, wouldn&amp;#039;t an infusion of Hope or Courage come with a side of DA?&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: So, stuff that puts more stress on it can make perceptions go wonky.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Well, a lot of a human&amp;#039;s perceptions are based on his conception of reality.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Hope and Courage are easier to integrate into his reality.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Just seeing something impossible doesn&amp;#039;t cause DA.  Nor does being affected by any Noble miracle at all.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: It&amp;#039;s the combination.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Even then, it doesn&amp;#039;t always do it.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: (As for why Imperators don&amp;#039;t cause DA by their actions, they&amp;#039;re &amp;quot;really&amp;quot; acting in the Spirit World.  And the actions of the Spirit World of the Imperators is the foundation of all reality.)&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: (Even when an Imperator looks at things mythically or prosaically, they&amp;#039;re still rooted in the SW.)&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Does this make sense?&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: no, but that&amp;#039;s Nobilis. :)&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Or, to look at it differently...&amp;lt;br&amp;gt;&lt;br /&gt;
BethL: A bit.  Trying to grok the acting in one world or other but not both -ness.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: The problem is when a Noble miracle happens /above the threshold of perception/ of a human.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: When a human gets affected by Theresa&amp;#039;s Irresistable, for example... he doesn&amp;#039;t perceive anything happening.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: The Mythic/Prosaic divide is a thing of perception.&amp;lt;br&amp;gt;&lt;br /&gt;
* Random_Nerd gesticulates and paces.&amp;lt;br&amp;gt;&lt;br /&gt;
BethL: What if you are able to convince the humans that it&amp;#039;s a &amp;#039;magic&amp;#039; trick...does it prevent/reduce the DA?&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: You&amp;#039;re all staring at me like I&amp;#039;m a crazy guy speaking gibberish, aren&amp;#039;t you?&amp;lt;br&amp;gt;&lt;br /&gt;
* lazarus gets hit by DA.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: That would help, perhaps.  It&amp;#039;d mitigate it a bit.&amp;lt;br&amp;gt;&lt;br /&gt;
BethL: Love, this would be different from my usual _how_?  *grin*&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: It&amp;#039;d help keep the part of a human&amp;#039;s brain that regulates perception from being too hurt.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: On a side note, inducing DA /deliberately/ would be almost trivially easy.&amp;lt;br&amp;gt;&lt;br /&gt;
* Etheric wriggles in his straightjacket. &amp;quot;Not at all, RN. You make perfect sense.&amp;quot; He goes back to staring at the ceiling and drooling.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Hmm.  Should we work on a different explanation, that we can all understand equally?&amp;lt;br&amp;gt;&lt;br /&gt;
BethL: Pfft.  Doing it on purpose wouldn&amp;#039;t take effort at all.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: We can&amp;#039;t drop DA, because it&amp;#039;s been involved in the plot in minor but continual ways.&amp;lt;br&amp;gt;&lt;br /&gt;
BethL: A different explanation would be helpful, I think.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: But if you guys want, I can make a simpler explanation of it.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Okay, hmm.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Any suggestions?&amp;lt;br&amp;gt;&lt;br /&gt;
BethL: Suggestions in what way?&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: I think at least that I&amp;#039;m not having any trouble following, but ther&amp;#039;s probably a simpler explanation.  Maybe...&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: (AFK again...)&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Okay, who /does/ understand my gnostobabble explanation?&amp;lt;br&amp;gt;&lt;br /&gt;
lazarus: *raises hand*&amp;lt;br&amp;gt;&lt;br /&gt;
* Etheric raises his hand as well.&amp;lt;br&amp;gt;&lt;br /&gt;
BethL: Kinda.  I think I do but I&amp;#039;m not sure.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Anyone object to me maintaining this explanation?&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: (BAK)&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Because, at least, it gives /me/ a useful mental model to use when determining whether or not a given miracle should cause DA.  But I can create another model that&amp;#039;s still consistant with the game, if that helps.&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: Well, this is more or less what you&amp;#039;ve been saying (I think), but when a human sees something that can&amp;#039;t be explained according to his worldview (be that Prosaic or Mythic), he becomes aware that something&amp;#039;s out of the ordinary.  And if a Noble did it, he might notice the effects on both sides of the Prosaic/Mythic divide. As the Noble&amp;#039;s actions affect both.  The Imperator&amp;#039;s miracles on the other hand, only affect Prosaic and Mythic Wo&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: That cut off at &amp;quot;Prosaic and Mythic Wo&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: The Imperator&amp;#039;s miracles on the other hand, only affect Prosaic and Mythic Worlds incidentally, so it sort of goes under the human&amp;#039;s radar.  And now I&amp;#039;m uncertain if that&amp;#039;s in any way easier to understand than what Rn said.&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: Probably not.  XD&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: It&amp;#039;s pretty similar, to my reading.&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: Well, I was just trying to restte what you said more concisely.  And I think I failed to make it any clearer in the process.&amp;lt;br&amp;gt;&lt;br /&gt;
BethL: I think I&amp;#039;m getting it now...&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: An example of the Imperator thing... if an Imperator eats the sun... there&amp;#039;s an eclipse.  But that&amp;#039;s what eclipses /are/.  Every time there&amp;#039;s a solar eclipse, it means an Imperator just ate the sun.  And you can /predict/ these eclipses with astronomy.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Astronomy measures, after all, the processes that govern celestial phenomena.  And that&amp;#039;s what the whims of the relevant Imperators /are/.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: So, dragons periodically eating the sun is right and proper, and when it happens, educated people will just go &amp;quot;Oh, yes, there /was/ supposed to be an eclipse today, wasn&amp;#039;t there?&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: If a Noble eats the sun, though, (Aspect 8, by the way.), it&amp;#039;s not so easy.  It&amp;#039;s the sun suddenly vanishing without rhyme or reason.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: People will go /nuts/.  Panic in the streets, dogs and cats living together, mass hysteria.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Because the Noble isn&amp;#039;t tied into reality properly.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Reality doesn&amp;#039;t know how to bend itself to deal with the Noble&amp;#039;s actions.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Does this make sense?&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: Seems to.&amp;lt;br&amp;gt;&lt;br /&gt;
BethL: *nod*&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: (Also, Imperator miracles can be retroactive in a way that almost no Noble miracles are.)&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: (It&amp;#039;s much easier for an Imperator, rather than a Noble, to make a miracle that says &amp;quot;Things are like this, and always have been.&amp;quot;)&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: so, practical application: Let&amp;#039;s say Brian really needs to get across that ocean.  He does his one-step thing, lands in the middle of a beach party.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: (Reality knows how to respond to Imperators by making them retroactively true.  It&amp;#039;s like how if the Excrucians gank the Angel of the Moon and destroy the Domain of Moons, there /never were/ moons.)&amp;lt;br&amp;gt;&lt;br /&gt;
BethL: Like a giant green moon with a true rabbit in it?&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: And you know what?  There&amp;#039;re myths about green moons and lunar rabbits that go back /centuries/.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Now you know why!&amp;lt;br&amp;gt;&lt;br /&gt;
BethL: (Green moons?)&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: (moons made of green cheese.)&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: (Everyone knows the moon is made of green cheese.)&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: (And I bet I can find plenty of stories about finding plants on the moon.)&amp;lt;br&amp;gt;&lt;br /&gt;
BethL: Hmm.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: So, hmm.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: What else needs addressed?&amp;lt;br&amp;gt;&lt;br /&gt;
BethL: In what way?  Explanation or just a listing of all we have on our plates?&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: Well, we need to decide where the next storyline will go...  I&amp;#039;ve proposed making it about the human divine spark thing, but that&amp;#039;s just my own preference.&amp;lt;br&amp;gt;&lt;br /&gt;
BethL: Maybe quick onscreen or a mention that we did it off-screen of picking up the missing soldiers?&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: That&amp;#039;s fine with me.  Gives me /plenty/ of hooks.&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: ah, how about just getting the missing soldiers back so the population likes us again?&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Well, why not send one of your various employees to get the soldiers?&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: If you want to do it offscreen.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: You&amp;#039;ve got various people you can delegate to.&amp;lt;br&amp;gt;&lt;br /&gt;
BethL: What kind of miracles would give Anchors a felt &amp;#039;authority&amp;#039;?&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: About seventeen million possible miracles.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Or you could just give them a lot of money and some large guys with weapons to assist them.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: That&amp;#039;s a good solid way of creating the perception of authority.&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: Is that seventeen million a scientific estimate, or just a guess? ;p&amp;lt;br&amp;gt;&lt;br /&gt;
BethL: *grin*  I wonder how Carrie&amp;#039;s mom would handle getting the soldiers back.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Yes.&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: Thanks for clarifying.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: For that matter, if you sent an anchor, you could just do miracles through them when needed.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: That sort of thing is what anchors are for, largely.&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: depends on how much of a splash we want to make...&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: if you think of it, some places might... WHOOPS, Rule Zero. Never mind. :)&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Does anyobody have a convincing reason /not/ to take over Mexico just &amp;#039;cause you&amp;#039;re in the area?&amp;lt;br&amp;gt;&lt;br /&gt;
BethL: Well, if we send anchors, we wouldn&amp;#039;t be in the area...&amp;lt;br&amp;gt;&lt;br /&gt;
BethL: Plus, we&amp;#039;re barely ruling over our own country even with Brian&amp;#039;s Beloved gift?&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Oh, fine.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: It was just a thought.&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: also, it&amp;#039;d shake up the prosaic Earth enough that people would oppose us on general principle, and give Exs an avenue of attack?&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: Yep.  I bet there are a few Powers who have bonds to MExico the way Carrie does to America.&amp;lt;br&amp;gt;&lt;br /&gt;
BethL: Yeah, after all, it&amp;#039;s not like we were voted in or anything.  Just a few people taking over a country.&amp;lt;br&amp;gt;&lt;br /&gt;
BethL: What _does_ keep Nobles from going on protracted ego-trips?&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: Lord Entropy.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: What on /earth/ makes you think Nobles don&amp;#039;t go on protracted ego trips?&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: Other Nobles.  Entropy.  Excrucians. Or worse -- eek -- ostracism from the Society of Flowers.&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: Well, there&amp;#039;s a vignette in the GWB about a Metahuman noble who&amp;#039;s famous in the Prosaic Earth as &amp;quot;the guy who can do anything.&amp;quot;  And is assassinated by Entropy.  Because he&amp;#039;s pushing the boundaries of propriety.&amp;lt;br&amp;gt;&lt;br /&gt;
BethL: I meant of the &amp;#039;I take over this country because it starts with my favorite letter of the alphabet.&amp;#039; syndrome.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Other Nobles.&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: Because that kind of thing is just _so_ gauche.&amp;lt;br&amp;gt;&lt;br /&gt;
BethL: *ponders*&amp;lt;br&amp;gt;&lt;br /&gt;
BethL: What kind of things do you think we would start with with the divine human spark line?&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: Well, the first thing Carrie would do is a Greater Div of Hope, to give us some sort of cryptic clue as to how to restore the divine potential within humanity.  I asume that&amp;#039;s within her Estate.&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: the Garden of Eden?  the graves of miraculous humans?&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: I can do cryptic.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: I&amp;#039;m /good/ at cryptic.&amp;lt;br&amp;gt;&lt;br /&gt;
BethL: Yes You Can.&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: we noticed.&amp;lt;br&amp;gt;&lt;br /&gt;
BethL: I know Theresa can&amp;#039;t make an Apple but is there anything she could do with the Tree?&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Which Tree?&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: Will we be able to decipher your cryptic-ness, though?  But I&amp;#039;ll be satisfied as long as it gets us moving in some direction.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: My crypticness always makes sense, eventually.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: At least, if the game lasts long enough.&amp;lt;br&amp;gt;&lt;br /&gt;
BethL: RN - either Tree, but I&amp;#039;m thinking the Tree of Knowledge.&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: The Dark enChanceled Eden, remember.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Yep.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: The very first Darklord did, in fact.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: So, accessing it... isn&amp;#039;t exactly easy.,&amp;lt;br&amp;gt;&lt;br /&gt;
BethL: Oh.  Yeah.  Huh.&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: You know, that brings up something that I&amp;#039;d like to ask about.&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: couldn&amp;#039;t Theresa do a GDiv and find both the Apple and the Tree?&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: Chancelss were invented to deal with the Excrucians, right?&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: But we know they were in scattered use even before the Third Age, so...  What&amp;#039;s up with that?&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: Knock: Reminds me of my very first Nobilis game, where our Lightlord Imperator has the Apple from Eden locked away, next to a tree.  Which isn&amp;#039;t the same tree, but a different one.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Well, she could find where it is, unless it&amp;#039;s protected in some way.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: The Apple&amp;#039;s already been eaten.&amp;lt;br&amp;gt;&lt;br /&gt;
BethL: It was a Honeycrisp.&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: Pardon?&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: A particular kind of apple.  Really tasty.&amp;lt;br&amp;gt;&lt;br /&gt;
BethL: Sorry.  :)  There&amp;#039;s a new variety of apple out called the Honeycrisp.  Very sweet and crispy and people go nuts over it, around here at least.&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: Ah.&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: hm... what would happen if that actually was the kind that The Apple was?&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: I have no idea.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Could be interesting.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: If it is, I&amp;#039;m sure the Botanists are involved.&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: ... who we haven&amp;#039;t met.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Hmm.  Now, to deal with the Human Spark issue, there&amp;#039;s a list of people or types of people you&amp;#039;ll probably have to meet and learn about.&amp;lt;br&amp;gt;&lt;br /&gt;
BethL: Haven&amp;#039;t really found that much out about the cult either.&amp;lt;br&amp;gt;&lt;br /&gt;
lazarus: Beth: don&amp;#039;t worry, the Botanists probably know about you.&amp;lt;br&amp;gt;&lt;br /&gt;
BethL: Yeah, but it doesn&amp;#039;t mean they&amp;#039;d be _nice_...probably wouldn&amp;#039;t even fall down and worship me.  *sniff*&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: bring Red over&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Hmm.  The First Lord, the original lightlord, Manaechus, Sennacharib...&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: The Botanists.&amp;lt;br&amp;gt;&lt;br /&gt;
BethL: Nah, they&amp;#039;d just worship him, confuse him and scare his cows.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: A Splinter and a Domination, from Dionyl.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Those Angels originally responsible for humanity.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Probably some Serpents, to see the only natural biological Impereal race.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Oh, and maybe Lucifer, since the two Falls were linked.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Am I forgetting anyone obvious?&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: Hum.&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: Why Sennacharib?  I could understand if it was the Mythic/Prosaic split we were dealing with.&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: the prior Courage...&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: There are hints, in my game, that the two are connected.&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: or, possibly, all our previous incarnations&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: Ah.  Blame me for missing those hints.  XD&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: For instance, the Dionyl fall, which is parallel to the human one, was related to their own equivilent split.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: I&amp;#039;m almost sure that Kudzu said that, and I think the Library suggested it too.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Because the Dionyl are a race in the same situation as humans, and /their/ fall, which happened at the same time and also generated two &amp;quot;species&amp;quot; of Imperator, was linked to worldperceptual issues.&amp;lt;br&amp;gt;&lt;br /&gt;
BethL: I know that the split was related to something but I had forgotten what.&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: Oh -- assuming that it&amp;#039;s the Fourth Age turning that will resovle things, Ananda almost certainly must be involved.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Oh, of course.&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: And, potentially, what&amp;#039;s-her-name the Wildlord Lady of the Third Age.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Splintering is the drive for all beings to have seperate &amp;quot;worlds&amp;quot; in the way that the Earth now has two worlds.  Domination is the drive for all beings to share the same perceptual world.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: What does the Third Age have to do with the Fall?&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: Just was thinking that if it&amp;#039;s the Third Age turning to Fourth that is to ultimately restore humanity, the Imperators of the Third and Fourth Ages may be connected.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Hmm.&amp;lt;br&amp;gt;&lt;br /&gt;
BethL: *ponders what it means that a Wildlord is in charge of the Third Age*&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: I may be reading too much into it.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: For that matter, you guys had wanted to research the Lost Hundred Years, hadn&amp;#039;t you?&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: But, by that same logic, Jan Ben Jan would be good to get ahold of, since his age was *triggered* by the event we want to reverse.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: True.  He&amp;#039;s also important, I imagine.&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: I had intended to check it out in the Library but had no far-reaching plans.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: (The third age was the beginning of the assaults of the Excrucians.  Wildlords are, basically, Excrucians.)&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: Hundred?  I thought it was 500&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: That&amp;#039;s what I meant.&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: (which I dispute is canon, but, in RN&amp;#039;s game, it is truth.)&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Sorry, brainlapse.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: (Dispute is canon why?  It&amp;#039;s right there in the timeline and everything.)&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: (The Wildlords being excrucians is in the *timeline?*  I don&amp;#039;t remember that.)&amp;lt;br&amp;gt;&lt;br /&gt;
* Etheric searches for his GWB&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: (Oh, well, they&amp;#039;re from Outside.)&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: (I thought you meant the Lost Five Hundred Years.)&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Excrucians and Wildlords, to me, seem to have a common origin and nature.&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: (Ah.)&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Would you agree, at least, that they&amp;#039;re as similar to each other as Angels and Fallen Angels are to each other?&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: I would disagree with that.  The Lands Beyond Creation are a big place.  Heaven is unified, the Lands Beyond Creation... aren&amp;#039;t.&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: So, I&amp;#039;d say that while it might appear that way, I wouldn&amp;#039;t have it be true in my game.&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: Of course, in your game you decide what mysteries are true.&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: I have no objection to that.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Well, at least for the purposes of my game, the Wildlords and the Excrucians have a common origin.&amp;lt;br&amp;gt;&lt;br /&gt;
* Etheric nods.&amp;lt;br&amp;gt;&lt;br /&gt;
BethL: Which is why Kudzu is so touchy about it?&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: Personally, I look at the Excrucians as something fundamentally different from an Imperator.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Partly.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Hmm.  How would you classify Mimics, Etheric?&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: I&amp;#039;d call them Excrucians because their polarity has been reversed.&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: They on&amp;#039;t actually create things by existing anymore.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Actually, their nature hasn&amp;#039;t been reverse.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Err, reversed.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Mimics are the ones that /haven&amp;#039;t/ been Excruciated.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Dead Imperators that undergo the full Rite of Excruciation become regular Excrucians.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Mimics are the ones that have been turned, but not fully changed.&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: Hum.  Page reference?  I thought the only kind of Excrucian an Imperatro could become was a Mimic.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: 201.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: GWB.&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: Ah, you&amp;#039;re right.&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: I misread the passage.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: The Rite of Excruciation converts the energy of a dead Imperator to that of an Excrucian, but Mimics are the ones that haven&amp;#039;t been fully Excruciated, due to a lack of time or opportunity.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: No biggie.  It&amp;#039;s an awfully obscure point.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: But in metaphysical terms, Mimics are Imperators.&amp;lt;br&amp;gt;&lt;br /&gt;
* Etheric nods.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: They have Estates.  They can enchancel themselves, and they have Nobles rather than Shards.&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: Looks like it, as I reread the passage.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: To my mind, the Mimics are the counterpart of the Wildlords.&amp;lt;br&amp;gt;&lt;br /&gt;
* Etheric nods.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Mimics are Imperators that serve the Outside.  Wildlords are &amp;quot;Excrucians&amp;quot; that serve Creation.&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: I can see that line of reasoning.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: What do the rest of you think?&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: hm...&amp;lt;br&amp;gt;&lt;br /&gt;
BethL: (I think I need to bow out with a bad headache.  Night all.  *HUG*  Sorry I can&amp;#039;t be more helpful.)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>BethDragon</name></author>
	</entry>
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