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	<id>https://wiki.rpg.net/index.php?action=history&amp;feed=atom&amp;title=Session_76.75</id>
	<title>Session 76.75 - Revision history</title>
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	<updated>2026-05-15T23:16:20Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=Session_76.75&amp;diff=110875&amp;oldid=prev</id>
		<title>Angelo.pampalone at 10:39, 10 June 2009</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Session_76.75&amp;diff=110875&amp;oldid=prev"/>
		<updated>2009-06-10T10:39:41Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:39, 10 June 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Chancel_Amyra]]&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Amyra:Chapter_10|Chapter 10]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Knockwood: After all we&amp;#039;re about to ... uh ... go up against the ... orcs.  Mutants.  Mutant orcs.  What&amp;#039;s my class again?&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Knockwood: After all we&amp;#039;re about to ... uh ... go up against the ... orcs.  Mutants.  Mutant orcs.  What&amp;#039;s my class again?&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Random_Nerd: So, what do you guys think of where this current story arc is going?&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Random_Nerd: So, what do you guys think of where this current story arc is going?&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l260&quot;&gt;Line 260:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 263:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Random_Nerd: Now, if people who fall into those classes told people, it wouldn&amp;#039;t be impossible for mortals to remember once they&amp;#039;d been told.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Random_Nerd: Now, if people who fall into those classes told people, it wouldn&amp;#039;t be impossible for mortals to remember once they&amp;#039;d been told.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Random_Nerd: But they wouldn&amp;#039;t know it without at least quasi-miraculous intervention.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Random_Nerd: But they wouldn&amp;#039;t know it without at least quasi-miraculous intervention.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Chancel_Amyra]]&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Amyra:Chapter_10|Chapter 10]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Angelo.pampalone</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Session_76.75&amp;diff=63281&amp;oldid=prev</id>
		<title>74.139.220.46 at 22:49, 7 October 2007</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Session_76.75&amp;diff=63281&amp;oldid=prev"/>
		<updated>2007-10-07T22:49:00Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Knockwood: After all we&amp;#039;re about to ... uh ... go up against the ... orcs.  Mutants.  Mutant orcs.  What&amp;#039;s my class again?&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: So, what do you guys think of where this current story arc is going?&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: *snort*&amp;lt;br&amp;gt;&lt;br /&gt;
BethE: I believe when last we left off, we were told we&amp;#039;d have a day before the Imperator might talk to us?&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: I liked the general concept of the mission.  I&amp;#039;m less sure about the way things have gone -- it&amp;#039;s seemed like we keep stalling over the tiniest things.  Par for the course in this game I guess, but...  This is even worse than usual.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Did they give a specific figure?  I thought it was more &amp;quot;I&amp;#039;ll talk to him to get him to talk to you, soon.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Yeah, the demonboxing is an issue.&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: I don&amp;#039;t remember, honestly.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: That&amp;#039;s one reason I like having Sara in the group, as when she&amp;#039;s present we seemed to get less demonboxing.&amp;lt;br&amp;gt;&lt;br /&gt;
BethE: Because Capriciousness can&amp;#039;t sit still?  :)&amp;lt;br&amp;gt;&lt;br /&gt;
BethE: But yeah, we seem to be hitting the lag stuff regularly in the recent few episodes.  And it&amp;#039;s not fair to put the burden on you, RN, to keep having the Spirit of Guns run in every five minutes to get us going again.&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: we&amp;#039;re lucky this isn&amp;#039;t the kind of game where they can send in two guys with guns...&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: jinx&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Well...&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: I think part of the problem is that I don&amp;#039;t seem to have a clear picture of things.  Which is odd, since the descriptions have been as descriptive and interesting as ever.  But I can&amp;#039;t seem to build a visual for this game in my own head.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: I have made certain preparations for if I need to use the Chandler Technique this story.&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: Chandler Technique?&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: &amp;quot;Two guys with guns come in the door.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: you can, but I&amp;#039;d make them wet themselves, Brian would reduce their ammo to 0, and Theresa would make them get her a cookie.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Hmm.  Is it the hell-world you don&amp;#039;t have a clear view of, or the palace-world, or some combination of both?&amp;lt;br&amp;gt;&lt;br /&gt;
BethE: ...  I wanna cookie.  Darn it, Knock!  :P&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: It&amp;#039;s more that for some reason when I try to imagine them outside the gate, I get a grey background.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Hmm.&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: And I can imagine the hell-world and palace-world, but somehow our characters don&amp;#039;t seem to be there...  Hard to make sense of really.  It&amp;#039;s probably my problem.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: So, it&amp;#039;s the part outside the walls you have trouble envisioning, rather than the stuff inside?&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: the background is technically the Great Red Spot,. isn&amp;#039;t it?&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: You know, I wish there was an easy way to send the proper descriptions to the folks viewing each world.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: But that&amp;#039;d take a lot of typing on my part, and slow things down.&amp;lt;br&amp;gt;&lt;br /&gt;
BethE: It sounds more like a problem of fitting ourselves into the different versions.  Kind of like whether we&amp;#039;re tourist-looking or if we fit in or just the body language of us being involved in these places, rather than being paperdolls or photshopped onto a background.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: You guys look like yourselves.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: The differences aren&amp;#039;t sufficient to change you.&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: I think we were still outside when we ended last time, right?&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: No, you&amp;#039;d been shown to a suite of rooms.&amp;lt;br&amp;gt;&lt;br /&gt;
*** Knockwood has signed off IRC (Connection reset by peer).&amp;lt;br&amp;gt;&lt;br /&gt;
BethE: Yeah, I remember being shown into a suite and how they were becoming more &amp;#039;balanced&amp;#039; between the two worlds the more we were in it.  Lesson even noticed the change from it being Helllike to him.&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: I&amp;#039;m really out of touch, then...  Don&amp;#039;t remember that at all.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Hmm.  Were you there that session?&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: Huh...&amp;lt;br&amp;gt;&lt;br /&gt;
BethE: *looks*&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: Balanced?  Sounds almost like something a Dionyl Domination would do.&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: And I don&amp;#039;t remember a session like that, but it&amp;#039;s possible I was there and forgot about it.&amp;lt;br&amp;gt;&lt;br /&gt;
*** Knockwood has joined #nobilis.&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: damn computer glitches&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: what did I miss?&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Also, Consequences talked some about certain things you shouldn&amp;#039;t do, due to some of the High Summonings they practice.&amp;lt;br&amp;gt;&lt;br /&gt;
BethE: Eth - you were there but we lost you about an hour in or so?&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Oh, yeah.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: That was the one where you were there, but not saying anything or reacting at all?&amp;lt;br&amp;gt;&lt;br /&gt;
BethE: Quoting the last part of the last session:&amp;lt;br&amp;gt;&lt;br /&gt;
 DanteE: &amp;quot;Hm... that may mean it&amp;#039;s up to us to change Barakiel&amp;#039;s view of humanity.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
 DanteE: (Depends.  Was there a DA-DUUUUUM! from nowhere after my last statement? :) ) &amp;lt;br&amp;gt;&lt;br /&gt;
 Random_Nerd: (Perhaps a small one.) &amp;lt;br&amp;gt;&lt;br /&gt;
 Theresa: (From one of the Things we shouldn&amp;#039;t be paying attention to?  :)  &amp;lt;br&amp;gt;&lt;br /&gt;
 Random_Nerd: (They haven&amp;#039;t shown up yet.  Let me foreshadow, woman!) &amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: (Speaking of which, _somebody_ needs to load the logs onto the wiki :) )&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: I think I may have been distracted by something, but I honestly don&amp;#039;t remember.  If I didn&amp;#039;t ping out it should be in my archives.  I&amp;#039;ll just have to reread.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Dude.  Knock.  If you care that much about the logs, do it yourself already.&amp;lt;br&amp;gt;&lt;br /&gt;
BethE: (Someone will do so once she had found where she has packed the drive with her first efforts on it and also the box where her brain is packed.)&amp;lt;br&amp;gt;&lt;br /&gt;
BethE: It&amp;#039;s my own fault.  Knock&amp;#039;s offered to do it before and I&amp;#039;ve turned him down.  I haven&amp;#039;t been good at managing it.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Oh, and the bit on the things you shouldn&amp;#039;t do:&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: [21:04] Random_Nerd: C: &amp;quot;Now, there are a few small rules that should be obeyed while you&amp;#039;re here.  Don&amp;#039;t respond to voices that seem to come from nowhere, don&amp;#039;t look into the bottom of any deep pit, and don&amp;#039;t look at your own reflection.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: [21:04] Brian: &amp;quot;... why not?&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: [21:05] Brian: &amp;quot;insanity or death?&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: [21:05] Theresa: &amp;quot;Hmm, the reflection one is interesting.  Good thing I&amp;#039;m not normally vain...&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: [21:05] Random_Nerd: C: &amp;quot;It&amp;#039;s just a bad idea to do these things here.  But don&amp;#039;t worry, we don&amp;#039;t have mirrors around most places, and we try to keep any wells and so on covered.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: [21:06] Brian: &amp;quot;I&amp;#039;m interested to know what the consequence thereof would be&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: [21:07] Brian: &amp;quot;Not, of course, enough to do so myself.  I mean, I don&amp;#039;t want to turn into a puddle of lava or anything.  I may follow the Wild Code, but I like my body as is.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: [21:07] Random_Nerd: C: &amp;quot;There are things kept in this chancel that aren&amp;#039;t of Creation.  They have various uses, but there are certain strange rules associated with their keeping.  I doubt any of them would pose a serious danger to you, but it would be difficult to rebind them, and they might hurt your servants or the chancelfolk.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: [21:08] Brian: &amp;quot;Ah.  Interesting.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: [21:08] DanteE: &amp;quot;Hm... stolen soul, animate doppelganger, feedback loop?&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: [21:08] Theresa: &amp;quot;Huh.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: [21:09] Random_Nerd: &amp;quot;More like changes in one of your essences.  Or altered perceptual effects.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: [21:10] Random_Nerd: &amp;quot;Some of them can&amp;#039;t see properly here, so they don&amp;#039;t know the way back.  But if they can get into someone&amp;#039;s head through the eyes, they can rearrange things to let the person see like they do.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: [21:10] Brian: &amp;quot;so, the insanity of the someone else owns your body now kind, then?&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: [21:10] DanteE: &amp;quot;It&amp;#039;s powerful enough to affect Nobles?  Huh.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: [21:10] Random_Nerd: &amp;quot;Well, I&amp;#039;m sure you would be able to ward them off of yourselves.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: [21:11] Brian: &amp;quot;Thank you for the warning, then.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: [21:11] Random_Nerd: &amp;quot;But I&amp;#039;m just warning you that these things may happen, and if they do, they&amp;#039;re not an attack by us.&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: [21:11] Theresa: &amp;quot;Thank you for the consideration.  Do they dislike being within Creation?&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: [21:11] Random_Nerd: &amp;quot;I&amp;#039;m not sure I could answer that.  My sister could probably explain it better, but she&amp;#039;s away on business.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: Thanks, RN.&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: now, do we have a definitive answer on Barakiel&amp;#039;s position&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: Sorry for not really being very here recently.  I&amp;#039;m hoping we can get this game moving again fairly well.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: You do not yet have a definative answer.&amp;lt;br&amp;gt;&lt;br /&gt;
BethE: I hope so too.  With the moving and the various sicknesses this summer, it seems like a lot of my gaming has fallen short or by the wayside.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: You have a theory with a reasonably solid basis, but you haven&amp;#039;t actually had it confirmed yet.&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: OK, so, it&amp;#039;s a good bet that Barakiel wants to set the clock back somehow...&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: and since Kudzu figures he&amp;#039;s wrong and embodies Hope and Courage, figure he&amp;#039;s in favor of letting humanity face whatever&amp;#039;s coming... right?&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: From what Kudzu said, he doesn&amp;#039;t actually know what Barakiel&amp;#039;s plan is.&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: Indeed.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: He just figured that there was a pretty solid bet that he&amp;#039;d consider it to be wrong.&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: My guess is that whatever assumptions we make about Barakiel, they&amp;#039;ll turn out wrong, so it&amp;#039;s likely not the best idea to make too many assumptions.  ;)&amp;lt;br&amp;gt;&lt;br /&gt;
BethE: We assume he&amp;#039;s going to be arrogant and just a hair shy of being slightly more understandable than Kudzu.&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: (Is that a guess based on Kudzu and Barakiel, or based on RN and RSB? :) )&amp;lt;br&amp;gt;&lt;br /&gt;
BethE: ( *grin*  A little of all of that.  Basically that he&amp;#039;s an Angel, so he&amp;#039;s going to be arrogant at a level of 7.  And slightly more understandable simply because he&amp;#039;s not a Wildlord.)&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Hmm.  What do you guys think of Kudzu, these days?&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: haven&amp;#039;t dealt with him much except for assigning this mission...&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: Kudzu?  He&amp;#039;s been slightly more incomprehensible than usual lately.  Not out of character for him, though.&amp;lt;br&amp;gt;&lt;br /&gt;
BethE: He&amp;#039;s become more open, I guess?  His talk about humanity and their potential.  Him and Snow.  I guess I&amp;#039;ve softened toward him too, but that may be nostalgia and I&amp;#039;m sure once I&amp;#039;m in his presence again I&amp;#039;ll be thinking &amp;quot;vagueleafybastard!&amp;lt;br&amp;gt;&lt;br /&gt;
BethE: &amp;quot; at him again.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Anything you guys particularly dislike about the way the game&amp;#039;s been going lately?  Or particularly like?&amp;lt;br&amp;gt;&lt;br /&gt;
BethE: Demonboxing gets on my nerves when I have a lack of patience.  I like it when we get on a roll, either conversationally or in action.  When we just mesh together and forge ahead and it&amp;#039;s all fluid.&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: maybe if we had a handle on how much butt we can kick&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: the original demonboxing thing was because we didn&amp;#039;t know what would happen if the demon got loose&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: we were assuming a horrific hellspawn would spring forth and eat most of Detroit&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Ah!&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Hmm.&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: silly in retrospect, sure...&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Okay, what do you want to know about how powerful you guys are in relation to the setting?&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Well, part of the demon thing there was deliberate, as a sort of way to get you guys accustomed to your place in the setting.&amp;lt;br&amp;gt;&lt;br /&gt;
BethE: We got a bit too intimidated, though.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: There&amp;#039;s a demon in the box, and it&amp;#039;s all ominous and whatnot... and then you get him out, he realizes you&amp;#039;re Nobles, and goes &amp;quot;Not in the face!  Not in the face!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Was meant to be sort of a show-don&amp;#039;t-tell example of what Nobles are like.&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: Make sense, in retrospect.&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: *Makes sense&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Are there any things like that now, where you don&amp;#039;t know where you are in the food chain?&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: of course, now we know we could take the little suckups like Lesson, but what about the big demons?&amp;lt;br&amp;gt;&lt;br /&gt;
BethE: Where do visiting Nobles stand in the order of things?&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Hmm.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Pretty important.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: In some ways, you&amp;#039;re like a visiting monarch who happened to bring a fair-sized army with him.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Because, while you&amp;#039;re not in your Chancel, and don&amp;#039;t have access to all your support structure, most of a Noble&amp;#039;s power is based on his own miraculous capabilities.&amp;lt;br&amp;gt;&lt;br /&gt;
BethE: Good point.  I mean, I have no Realm, so I&amp;#039;m not really at any more loss at being outside of the Chancel as being inside.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: In some ways, you&amp;#039;re receiving less pomp and whatnot than might be excpected, due to the fact that you arrived on short notice, and that Locus Barakiel is weird.&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: not necessarily.  You can still do a Realm LC as a Deep Miracle.&amp;lt;br&amp;gt;&lt;br /&gt;
BethE: Yeah, but that would leave me much more vunerable.  And I couldn&amp;#039;t get a hamburger from Brian&amp;#039;s fans.&amp;lt;br&amp;gt;&lt;br /&gt;
BethE: Locus B is weird?  I know that as a Wild Chancel-Noble, this is saying something, but how so?&amp;lt;br&amp;gt;&lt;br /&gt;
BethE: The viewpoints?&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: That, and that Barakiel might as well have been mainlining Wildlord Juice for how weird he is.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: He&amp;#039;s at least as loopy as Kudzu, although in different directions.&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: well, he likes Hell so much he made his own little corner of it&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: one thing, tho...&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: That&amp;#039;s part of why Consequences has a bit more prestige and authority than some Nobles, because he&amp;#039;s a lot easier to deal with than Barakiel, and due to his age and station he can represent his chancel.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Yes?&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: if Lesson was a resident of Locus Barakiel, wouldn&amp;#039;t that mean he&amp;#039;s _not_ a denizen of Hell?&amp;lt;br&amp;gt;&lt;br /&gt;
BethE: (Do Angels look down on their Nobles for being lesser beings?)&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: (They don&amp;#039;t precisely look down on them in the same way a human would... but to some degree, yes.)&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: (Anyone who follows the full code of Heaven is constantly conscious of the whole Great Chain of Being thing)&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: (Heck, even the Fallen haven&amp;#039;t dropped that part, just changed it.)&amp;lt;br&amp;gt;&lt;br /&gt;
BethE: (The Angels would love Jeeves, wouldn&amp;#039;t they?  He always knows everyone&amp;#039;s place _exactly_.)&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: Power justifies itself...  Heh.&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: And, Jeeves?&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Wodehouse character.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Superb, nigh-omnipotent valet.&amp;lt;br&amp;gt;&lt;br /&gt;
BethE: The Platonic Ideal of a valet.  &amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: Ah.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: In many ways, the basis of Luc.&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: Now, I hve to ask...  Who&amp;#039;s Wodehouse?  A writer?&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Yes.&amp;lt;br&amp;gt;&lt;br /&gt;
BethE: Played by Stephen Fry in a British tv show opposite Hugh Laurie (playing Bertie Wooster).&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Pelham Grenville Wodehouse.&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: Huh, haven&amp;#039;t heard of him.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: British humor writer.  Very good.&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: Contemporary?&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Best known for the Bertie Wooster and Jeeves stories.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: No, died about thirty years ago.&amp;lt;br&amp;gt;&lt;br /&gt;
BethE: I had heard of various butlers called Jeeves in culture but had never known the background.&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: Ah, okay, that helps get a time period to him.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: There was a BBC series based on his stuff that was quite good.&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: Can we get a sense of what&amp;#039;s happening in the Chancel?&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: (Oh, yes, one moment, Knock.)&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Lesson wasn&amp;#039;t in Locus B.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: He was in Hell, during the most recent period that Barakiel was there.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Barakiel packed him up, along with a bunch of other demons, in case he needed some later.&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: do we have a timeline on Lesson?&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Hmm.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: You know, rouhgly speaking, in what order things happened to him.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: But he doesn&amp;#039;t really have dates to associate with those events.&amp;lt;br&amp;gt;&lt;br /&gt;
BethE: We just know he hasn&amp;#039;t seen an Age start or end.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: You know some of the details from a div of Numbers.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Part of the tough part is that time isn&amp;#039;t always constant.&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: so he&amp;#039;s less than 999?&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: He&amp;#039;s about 600 years old subjectively, but only 200 years old by heaven&amp;#039;s time.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: And he was in the box a little over a decade.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: He&amp;#039;s certainly less than an age old.&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: Hell uses the Celestial clock?&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: No, it doesn&amp;#039;t.&amp;lt;br&amp;gt;&lt;br /&gt;
BethE: By heaven&amp;#039;s time?  Oh, wait, the missing 500 years?&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: oh, forgot about that&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Time, ultimately, runs based on how it works with Heaven.  That&amp;#039;s where they invented Time, and the imperator of it is an Angel.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Yeah, that&amp;#039;s why you can&amp;#039;t just go based on Earth time.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: And that&amp;#039;s why the missing 500 years didn&amp;#039;t turn back the Age clock.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Because that was just a twist of Earth, not a universal one.&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: wait... so Lesson lived through the missing years?&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Sort of.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: The turning-back-the-clock occurred during his lifetime.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Or...&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Yeah, it happened at nearly exactly when he came into being.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Huh.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Interesting!&amp;lt;br&amp;gt;&lt;br /&gt;
BethE: *looks at RN*  I know that tone of voice.&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: wait, so he was created, lived 500 years, saw the clock get run back so he was only 100, got grabbed by Barakiel, lived on Jupiter, would up in a box, got traded for a Courage miracle, and now runs our Really Special Squad?&amp;lt;br&amp;gt;&lt;br /&gt;
BethE: Dibs on the front row seat for his episode of &amp;quot;This is Your Life!&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: oops, make that &amp;quot;got the clock turned back to near his birth, lived another 90 years&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
BethE: Oh and he got Anchored.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: No, it&amp;#039;s that he was created about 200 years ago, give or take a handful.&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: Beth: you want to see the memories of not only Hell but technologically advanced Hell?&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: The clock was turned back either about when he came into existance, a little before, or a little after.&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: Obviously he caused it! :)&amp;lt;br&amp;gt;&lt;br /&gt;
BethE: No, but I figure that trying to pull off all of that in just an hour show would be interesting.  :) &amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: But, during the 200 years (Celestial Time) that he has existed, he has /experienced/ 600 years of subjective time.&amp;lt;br&amp;gt;&lt;br /&gt;
BethE: Well, we don&amp;#039;t really know how or why it was turned back, right?&amp;lt;br&amp;gt;&lt;br /&gt;
BethE: Ouch.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Partly due to time differences between Heaven and Hell, and partly because, as he said, sometimes shifting of subjective time is used as a punishment by Angels or Nobles of Hell.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: The difference between his objective and subjective age has more to do with time-flow distortion than to do with clocks being turned back.&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: so, he could have run through 400 subjective years last week?&amp;lt;br&amp;gt;&lt;br /&gt;
BethE: That is quite the grounding.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Well, not last week.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: He was in Amyra last week.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: It would have been during the time he was in Hell.&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: you never know...&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Which means a bit over a decade ago.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: But it could have been relatively recent, in his lifetime.&amp;lt;br&amp;gt;&lt;br /&gt;
BethE: What does it take to survive something like that?  &amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Like what?&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: we know Lesson heals quick&amp;lt;br&amp;gt;&lt;br /&gt;
BethE: Just thinking about how someone could even try to hold up under a kind of punishment that feels like hundreds of years and at the end, you would be told that oh, it was only an hour, really.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Quickly, but not perfectly.  His one leg wasn&amp;#039;t always longer than the other.&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: we are talking about a demon... they&amp;#039;re made for it&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Well, demons are better than most folks at experiencing punishment.  These days, it&amp;#039;s half of what they&amp;#039;re /for/.&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: a human probably couldn&amp;#039;t survive&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Oh, hmm!&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Had I previously brought up the fact that not all of Lesson&amp;#039;s deformities are just because he&amp;#039;s a demon?&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: nope&amp;lt;br&amp;gt;&lt;br /&gt;
BethE: Nope.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Okay, yeah.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Some of them are.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: But some are more of the &amp;quot;Get beaten to within an inch of your life, and then don&amp;#039;t get the bones set properly in time&amp;quot; sort of thing.&amp;lt;br&amp;gt;&lt;br /&gt;
BethE: The leg thing and what else?&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Some of how his face looks.  Some of the shape of his feet.  Probably the angle of one shoulder.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Hmm.  Are there any NPCs you guys would like to see more or less focus on?&amp;lt;br&amp;gt;&lt;br /&gt;
BethE: I&amp;#039;m liking Sam.  I&amp;#039;m intrigued with the whole blessing thing he got from Blue Shock (?).    I think that we spread a lot of our NPCness out?&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: Theresa wants the tree explained. :)&amp;lt;br&amp;gt;&lt;br /&gt;
BethE: I think I know a bunch more than I used to.&amp;lt;br&amp;gt;&lt;br /&gt;
BethE: That he&amp;#039;s been asked to watch Kudzu for Mimic tendencies.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: You know pretty much everything about the Maple himself.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Just not who made him the way he is, and what&amp;#039;s up with why.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Hmm.  We seem to be winding down.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Anything else?&amp;lt;br&amp;gt;&lt;br /&gt;
BethE: I figure the why has to do with how some folks view Wildlords as on par with Mimics, just waiting for the chance to skip over into Destroy the Universe mode.&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: RN is still waiting to spring that trap involving the spear... :)&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Well, that does raise questions, though,.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Like... is it all Wildlords, or just Kudzu?&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: And... how did they know that he&amp;#039;d Enchancel Amyra?&amp;lt;br&amp;gt;&lt;br /&gt;
BethE: I wouldn&amp;#039;t be surprised if Kudzu hadn&amp;#039;t been Enchanceled before and if he had picked Amyra before.&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: that would mean a Wildlord did something predictable.&amp;lt;br&amp;gt;&lt;br /&gt;
BethE: It has to happen at least sometimes.  &amp;lt;g&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
BethE: And who would enChancel the same place twice?  That&amp;#039;s insane!  :)&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Okay.  You guys mind if I head out now?&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: who would unEnChancel a place?&amp;lt;br&amp;gt;&lt;br /&gt;
Etheric: Thanks for the planning session, everyone.  Take care, RN.&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: there&amp;#039;s a question... any record of a place returning to the World?&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: No.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: It&amp;#039;s done by an Imperator&amp;#039;s miracle.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: So, the world reshapes itself around it.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Same way as, if a Serpent eats the sun, it shows up prosaically as a normal eclipse that was predicted ahead of time.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Only Nobles, Anchors, and Imperators who were alive at the time would remember differently.&amp;lt;br&amp;gt;&lt;br /&gt;
Knockwood: hm...&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: Now, if people who fall into those classes told people, it wouldn&amp;#039;t be impossible for mortals to remember once they&amp;#039;d been told.&amp;lt;br&amp;gt;&lt;br /&gt;
Random_Nerd: But they wouldn&amp;#039;t know it without at least quasi-miraculous intervention.&lt;/div&gt;</summary>
		<author><name>74.139.220.46</name></author>
	</entry>
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