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	<title>SidewaysLLCScudamoreEagle - Revision history</title>
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	<updated>2026-07-30T20:15:41Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=SidewaysLLCScudamoreEagle&amp;diff=461732&amp;oldid=prev</id>
		<title>Eijk djeq: Created page with &quot;== Abilities [32] ==  Strength -1, Stamina 0, Agility 2, Dexterity 0 Fighting 3, Intellect 10, Awareness 3, Presence 1  == Powers [78] ==  Animal Senses: Senses (Vision) 3 (Ex...&quot;</title>
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		<updated>2024-06-08T01:44:43Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== Abilities [32] ==  Strength -1, Stamina 0, Agility 2, Dexterity 0 Fighting 3, Intellect 10, Awareness 3, Presence 1  == Powers [78] ==  Animal Senses: Senses (Vision) 3 (Ex...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Abilities [32] ==&lt;br /&gt;
&lt;br /&gt;
Strength -1, Stamina 0, Agility 2, Dexterity 0 Fighting 3, Intellect 10, Awareness 3, Presence 1&lt;br /&gt;
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== Powers [78] ==&lt;br /&gt;
&lt;br /&gt;
Animal Senses: Senses (Vision) 3 (Extended Vision 2, Low-Light Vision) [3]&lt;br /&gt;
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Senses (Olfactory) (accurate, acute, analytical, danger sense; feature, DNA /RNA in living things, or parts thereof, even if DNA long since degraded, or disappeared) [10]&lt;br /&gt;
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Feature (hobbies magnet fisher) [1]&lt;br /&gt;
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Healing 10 (limited, diseases, radiation, genetic problems) [10]&lt;br /&gt;
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Immunity (radiation, aging, diseases) [3]&lt;br /&gt;
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Natural Weapons (Beak, Talons): Strength-Based Damage 1 (Improved Critical) [2]&lt;br /&gt;
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Protection 5 [5]&lt;br /&gt;
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Morph 4 (metamorph, only creatures with DNA / RNA. [24]&lt;br /&gt;
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Regeneration 5 [5]&lt;br /&gt;
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Small Size: Shrinking 4 (Innate, Permanent; +2 active defenses included) [9]&lt;br /&gt;
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Wings: Flight 5 (60 mph; Wings) [5]&lt;br /&gt;
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== Advantages [18] ==&lt;br /&gt;
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Close Attack 2, Eidetic Memory, Equipment 5; Evasion, Fast Grab, Grabbing Finesse, Improved Hold; Language 4, Skill Mastery (science), Uncanny Dodge&lt;br /&gt;
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== Skills [21] ==&lt;br /&gt;
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Acrobatics 4, Athletics 4, Close Combat (Natural Weapons) 4; Close Combat (unarmed) 4, Expertise (music) 2, Expertise (science) 4, Intimidation 4, Perception 6, Technology 2, Treatment 4, Vehicles 2&lt;br /&gt;
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== Offence ==&lt;br /&gt;
&lt;br /&gt;
Initiative +2; Natural Weapons +4 (Close, Damage 0/19-20) Unarmed +2 (Close, Damage -1)&lt;br /&gt;
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== Defence [4] ==&lt;br /&gt;
&lt;br /&gt;
Dodge 6, Parry 4, Toughness 0, Fortitude 2, Will 3&lt;/div&gt;</summary>
		<author><name>Eijk djeq</name></author>
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