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	<id>https://wiki.rpg.net/index.php?action=history&amp;feed=atom&amp;title=Snake_Staff</id>
	<title>Snake Staff - Revision history</title>
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	<updated>2026-05-18T05:15:33Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.rpg.net/index.php?title=Snake_Staff&amp;diff=233243&amp;oldid=prev</id>
		<title>Rstites: Created page with &quot;Keep On The Borderlands  Acts as a Staff +1;  +1 on to-hit rolls and +1 damage for 1d6+1 total damage.  Upon command it will turn into a snake and coil around a creature.  Th...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Snake_Staff&amp;diff=233243&amp;oldid=prev"/>
		<updated>2013-04-08T20:50:03Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/index.php/Keep_On_The_Borderlands&quot; title=&quot;Keep On The Borderlands&quot;&gt;Keep On The Borderlands&lt;/a&gt;  Acts as a Staff +1;  +1 on to-hit rolls and +1 damage for 1d6+1 total damage.  Upon command it will turn into a snake and coil around a creature.  Th...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Keep On The Borderlands]]&lt;br /&gt;
&lt;br /&gt;
Acts as a Staff +1;  +1 on to-hit rolls and +1 damage for 1d6+1 total damage.  Upon command it will turn into a snake and coil around a creature.  The command may be spoken when a creature is hit.  Any victim man-sized or smaller will be held for 1d4 Turns, unless the snake is ordered to release them.  Larger creatures are unaffected by the snake.  Victims are allowed a save vs. staves to avoid the serpent&amp;#039;s coils.&lt;br /&gt;
&lt;br /&gt;
When freed, the snake will crawl back to its owner and become a staff again.  It is completely healed when it turns into a staff.  If killed in snake form, it will not turn back into a staff and will lose all magical properties.&lt;br /&gt;
&lt;br /&gt;
The snakes attributes:  AC 5, HD 3, 20 hp, MV 18&amp;quot;)&lt;/div&gt;</summary>
		<author><name>Rstites</name></author>
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