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	<id>https://wiki.rpg.net/index.php?action=history&amp;feed=atom&amp;title=Talk%3ATrinity%3AFighter</id>
	<title>Talk:Trinity:Fighter - Revision history</title>
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	<updated>2026-05-16T20:13:38Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=Talk:Trinity:Fighter&amp;diff=68071&amp;oldid=prev</id>
		<title>GnomeWorks: /* 9th */</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Talk:Trinity:Fighter&amp;diff=68071&amp;oldid=prev"/>
		<updated>2007-11-20T20:41:55Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;9th&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:41, 20 November 2007&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l137&quot;&gt;Line 137:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 137:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===9th===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===9th===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  &amp;#039;&amp;#039;&amp;#039;STYLE	MANEUVER		ACT	TYPE		EFFECT&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  &amp;#039;&amp;#039;&amp;#039;STYLE	MANEUVER		ACT	TYPE		EFFECT&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  Iron	Time Stands Still	Full	Strike		Take full &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;action &lt;/del&gt;action twice.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  Iron	Time Stands Still	Full	Strike		Take full &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;attack &lt;/ins&gt;action twice.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  	Perfect Strike		Stan	Strike		Deal +100 dmg with single attack.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  	Perfect Strike		Stan	Strike		Deal +100 dmg with single attack.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  Stone	Tombstone Strike	Stan	Strike		Attack also deals 2d6 Con damage.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  Stone	Tombstone Strike	Stan	Strike		Attack also deals 2d6 Con damage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  Tiger	Feral Death Blow	Full	Strike		Leap onto a creature and slay it instantly or deal +20d6 dmg.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  Tiger	Feral Death Blow	Full	Strike		Leap onto a creature and slay it instantly or deal +20d6 dmg.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  	Tornado Throw		Full	Strike		Move and throw foes repeatedly.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  	Tornado Throw		Full	Strike		Move and throw foes repeatedly.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>GnomeWorks</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Talk:Trinity:Fighter&amp;diff=68070&amp;oldid=prev</id>
		<title>GnomeWorks at 20:40, 20 November 2007</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Talk:Trinity:Fighter&amp;diff=68070&amp;oldid=prev"/>
		<updated>2007-11-20T20:40:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:40, 20 November 2007&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;THE FIGHTER (or, EINHANDER)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/ins&gt;THE FIGHTER (or, EINHANDER)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;								&lt;/del&gt;Maneuvers	Maneuvers	Stances&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; 								&lt;/ins&gt;Maneuvers	Maneuvers	Stances&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  Level	BAB		Fort	Ref	Will	Special		Known		Readied		Known&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  Level	BAB		Fort	Ref	Will	Special		Known		Readied		Known&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  1	+1		+2	+0	+0	Bonus Feat	 6		 4		 1&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  1	+1		+2	+0	+0	Bonus Feat	 6		 4		 1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>GnomeWorks</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Talk:Trinity:Fighter&amp;diff=68069&amp;oldid=prev</id>
		<title>GnomeWorks at 20:38, 20 November 2007</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Talk:Trinity:Fighter&amp;diff=68069&amp;oldid=prev"/>
		<updated>2007-11-20T20:38:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;THE FIGHTER (or, EINHANDER)&lt;br /&gt;
&lt;br /&gt;
								Maneuvers	Maneuvers	Stances&lt;br /&gt;
 Level	BAB		Fort	Ref	Will	Special		Known		Readied		Known&lt;br /&gt;
 1	+1		+2	+0	+0	Bonus Feat	 6		 4		 1&lt;br /&gt;
 2	+2		+3	+0	+0			 7		 4		 2&lt;br /&gt;
 3	+3		+3	+1	+1			 8		 5		 2&lt;br /&gt;
 4	+4		+4	+1	+1	Bonus Feat	 9		 5		 2&lt;br /&gt;
 5	+5		+4	+1	+1			10		 6		 3&lt;br /&gt;
 6	+6/+1		+5	+2	+2			11		 6		 3&lt;br /&gt;
 7	+7/+2		+5	+2	+2			12		 6		 3&lt;br /&gt;
 8	+8/+3		+6	+2	+2	Bonus Feat	13		 7		 3&lt;br /&gt;
 9	+9/+4		+6	+3	+3			14		 7		 4&lt;br /&gt;
 10	+10/+5		+7	+3	+3			15		 8		 4&lt;br /&gt;
 11	+11/+6/+1	+7	+3	+3			16		 8		 4&lt;br /&gt;
 12	+12/+7/+2	+8	+4	+4	Bonus Feat	17		 8		 4&lt;br /&gt;
 13	+13/+8/+3	+8	+4	+4			18		 9		 4&lt;br /&gt;
 14	+14/+9/+4	+9	+4	+4			19		 9		 5&lt;br /&gt;
 15	+15/+10/+5	+9	+5	+5			20		10		 5&lt;br /&gt;
 16	+16/+11/+6/+1	+10	+5	+5	Bonus Feat	21		10		 5&lt;br /&gt;
 17	+17/+12/+7/+2	+10	+5	+5			22		10		 5&lt;br /&gt;
 18	+18/+13/+8/+3	+11	+6	+6			23		11		 5&lt;br /&gt;
 19	+19/+14/+9/+4	+11	+6	+6			24		11		 5&lt;br /&gt;
 20	+20/+15/+10/+5	+12	+6	+6	Bonus Feat	25		12		 6&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Maneuvers=&lt;br /&gt;
The following is the list of maneuvers available to fighters.&lt;br /&gt;
&lt;br /&gt;
===1st===&lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;STYLE	MANEUVER		ACT	TYPE		EFFECT&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 Iron	Duelling Stance		---	Stance		Gain +2 AC against one foe, -2 against all others.&lt;br /&gt;
 	Island of Blades	---	Stance		You and allies flank all adjacent foes.&lt;br /&gt;
 	Punishing Stance	---	Stance		Attacks deal +1d6 dmg, but -2 AC.&lt;br /&gt;
 	Sapphire Strike		Stan	Strike		Opponent flat-footed, +1d6 dmg with Concentration check.&lt;br /&gt;
 	Steel Wind		Stan	Strike		Attack two opponents.&lt;br /&gt;
 	Steely Strike		Stan	Strike		+4 on one attack, enemies get +4 on atks against you.&lt;br /&gt;
 Stone	Charging Minotaur	Full	Strike		Charging bull rush deals damage, ignores AoOs.&lt;br /&gt;
 	Stonefoot Stance	---	Stance		+2 bonus on Str checks, +2 AC vs larger foes.&lt;br /&gt;
 Tiger	Blood in the Water	---	Stance		Gain +1 on atk and dmg for each crit.&lt;br /&gt;
 	Hunter&amp;#039;s Sense		---	Stance		Gain scent.&lt;br /&gt;
 	Mighty Throw		Stan	Strike		Grab foe, throw him up to 10 ft.&lt;br /&gt;
 	Sudden Leap		Swif	Boost		Jump as a swift action.&lt;br /&gt;
 	Wolf Fang Strike	Stan	Strike		Attack with two weapons.&lt;br /&gt;
&lt;br /&gt;
===2nd===&lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;STYLE	MANEUVER		ACT	TYPE		EFFECT&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 Iron	Clever Positioning	Stan	Strike		Swap positions with target of attack.&lt;br /&gt;
 	Disarming Strike	Stan	Strike		With successful attack, attempt to disarm foe.&lt;br /&gt;
 	Emerald Razor		Stan	Strike		Turn melee attack into a touch attack.&lt;br /&gt;
 	Wall of Blades		Imme	Counter		Replace AC with attack roll result.&lt;br /&gt;
 Stone	Mountain Hammer		Stan	Strike		Deal +2d6 dmg, overcome DR and Hardness.&lt;br /&gt;
 	Stone Vise		Stan	Strike		Deal +1d6 dmg, attack immobilizes creature.&lt;br /&gt;
 Tiger	Baffling Defense	Imme	Counter		Use Sense Motive check to dodge attack.&lt;br /&gt;
 	Bull&amp;#039;s Charge		Full	Strike		No AoOs while charging, deal +10 damage.&lt;br /&gt;
 	Claw at the Moon	Stan	Strike		Make Jump check, deal +2d6 dmg.&lt;br /&gt;
 	Rabid Wolf Strike	Stan	Strike		+4 to attack, deal +2d6 dmg, -4 AC for 1 round.&lt;br /&gt;
&lt;br /&gt;
===3rd===&lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;STYLE	MANEUVER		ACT	TYPE		EFFECT&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 Iron	Absolute Steel Stance	---	Stance		+10 ft bonus to speed, +2 AC with movement.&lt;br /&gt;
 	Assassin&amp;#039;s Stance	---	Stance		Gain sneak attack +2d6.&lt;br /&gt;
 	Exorcism of Steel	Stan	Strike		Strike opponent&amp;#039;s weapon, it deals -4 dmg.&lt;br /&gt;
 	Insightful Strike	Stan	Strike		Use Concentration check to determine damage.&lt;br /&gt;
 	Iron Surge		Stan	---		Remove effect, gain +2 morale bonus on attacks.&lt;br /&gt;
 Stone	Bonecrusher		Stan	Strike		Deal +4d6 dmg, +10 bonus to confirm crit.&lt;br /&gt;
 	Weight of the Mountain	---	Stance		Constrict for 2d6 + (Str x 1.5) when grappling.&lt;br /&gt;
 	Root of the Mountain	---	Stance		+10 on checks vs bull rush, trip, and more, and gain DR 2/-.&lt;br /&gt;
 	Stone Dragon&amp;#039;s Fury	Stan	Strike		Deal +4d6 dmg against objects, constructs.&lt;br /&gt;
 Tiger	Devastating Throw	Stan	Strike		Grab foe, throw him using leverage, strength.&lt;br /&gt;
 	Fleshripper		Stan	Strike		Foe&amp;#039;s attacks and AC have -4 penalty.&lt;br /&gt;
 	Leaping Dragon		---	Stance		+10 on Jump checks, always considered running for jumps.&lt;br /&gt;
 	Wolverine Stance	---	Stance		Use any weapons while grappling.&lt;br /&gt;
&lt;br /&gt;
===4th===&lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;STYLE	MANEUVER		ACT	TYPE		EFFECT&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 Iron	Entangling Blade	Stan	Strike		Deal +2d6 dmg, target has -20 ft. penalty to speed.&lt;br /&gt;
 	Lightning Recovery	Imme	Counter		Reroll an attack that misses with +2 bonus.&lt;br /&gt;
 	Mithral Tornado		Stan	Strike		Make attacks against adjacent foe, +2 on each atk.&lt;br /&gt;
 	Ruby Strike		Stan	Strike		Attack deals double damage with successful Concentration check.&lt;br /&gt;
 	Shieldbreak		Stan	Strike		Attack deals +4d6 dmg, makes target flat-footed.&lt;br /&gt;
 Stone	Bonesplitter		Stan	Strike		Attack deals 2 Con damage.&lt;br /&gt;
 	Boulder Roll		Full	Boost		Gain +4 bonus on overrun attempts.&lt;br /&gt;
 	Overwhelming Mountain	Stan	Strike		Deal +2d6 dmg, target loses move action.&lt;br /&gt;
 Tiger	Bounding Assault	Full	Strike		Double move and attack.&lt;br /&gt;
 	Comet Throw		Stan	Strike		Grab foe, throw using leverage and strength.&lt;br /&gt;
 	Fountain of Blood	Swif	Boost		Defeat foe, cause fear in enemies.&lt;br /&gt;
&lt;br /&gt;
===5th===&lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;STYLE	MANEUVER		ACT	TYPE		EFFECT&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 Iron	Dancing Blade Form	---	Stance		+5 ft reach during your turn.&lt;br /&gt;
 	Daunting Strike		Stan	Strike		Target of attack becomes shaken.&lt;br /&gt;
 	Dazing Strike		Stan	Strike		Melee attack dazes opponent.&lt;br /&gt;
 	Disrupting Blow		Stan	Strike		Successful attack causes foe to be unable to act for 1 round.&lt;br /&gt;
 	Iron Heart Focus	Imme	Counter		Reroll save.&lt;br /&gt;
 Stone	Elder Mountain Hammer	Stan	Strike		Deal +6d6 dmg, overcome DR and Hardness.&lt;br /&gt;
 	Giant&amp;#039;s Stance		---	Stance		Deal damage as if you were one category larger.&lt;br /&gt;
 	Mountain Avalanche	Full	Strike		Gain ability to trample foes.&lt;br /&gt;
 Tiger	Dancing Mongoose	Swif	Boost		Make one extra attack with each weapon (max of two extra attacks.)&lt;br /&gt;
 	Hearing the Air		---	Stance		Gain blindsense 30 ft., +5 bonus on Listen checks.&lt;br /&gt;
 	Pouncing Charge		Full	Strike		When you charge, make multiple attacks.&lt;br /&gt;
 	Soaring Throw		Stan	Strike		Grab foe, throw him using leverage and strength.&lt;br /&gt;
&lt;br /&gt;
===6th===&lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;STYLE	MANEUVER		ACT	TYPE		EFFECT&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 Iron	Manticore Parry		Imme	Counter		Deflect attack and redirect it against opponent.&lt;br /&gt;
 	Moment of Alacrity	Swif	Boost		Gain +20 bonus to initiative.&lt;br /&gt;
 	Second Wind		Swif	Boost		Heal hit points equal to double your level.&lt;br /&gt;
 	Strike of Forethought	Stan	Strike		Use double Concentration check to determine damage.&lt;br /&gt;
 Stone	Crushing Vise		Stan	Strike		Deal +4d6 damage, attack immobilizes creature.&lt;br /&gt;
 	Depths of the Mountain	Stan	Strike		Deal +4d6 damage, target loses standard action.&lt;br /&gt;
 Tiger	Ballista Throw		Stan	Strike		Throw foe in 60-ft. line, deal 6d6 damage to all in area.&lt;br /&gt;
 	Deathgrip		Full	Strike		Enter larger foe&amp;#039;s space, deal +5d6 dmg, gain cover from foe.&lt;br /&gt;
 	Rabid Bear Strike	Stan	Strike		Gain +4 on atk, +10d6 dmg, -4 AC with attack.&lt;br /&gt;
&lt;br /&gt;
===7th===&lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;STYLE	MANEUVER		ACT	TYPE		EFFECT&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 Iron	Avalanche of Blades	Full	Strike		With each attack that hits, make another atk, with increasing 			 						   penalties.&lt;br /&gt;
 	Finishing Move		Stan	Strike		Gain extra damage against weakened foe.&lt;br /&gt;
 	Scything Blade		Swif	Strike		Strike one foe, free attack against another.&lt;br /&gt;
 Stone	Ancient Mountain Hammer	Stan	Strike		Deal +12d6 dmg, overcome DR and Hardness.&lt;br /&gt;
 	Colossus Strike		Stan	Strike		Deal +6d6 dmg, knock opponent backward.&lt;br /&gt;
 Tiger	Hamstring Attack	Stan	Strike		Attack deals +1d8 dmg, foe takes -10 ft penalty to speed.&lt;br /&gt;
 	Prey on the Weak	---	Stance		AoO with each foe that drops.&lt;br /&gt;
 	Sudden Move		Swif	Boost		Use swift to take a move action.&lt;br /&gt;
&lt;br /&gt;
===8th===&lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;STYLE	MANEUVER		ACT	TYPE		EFFECT&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 Iron	Adamantine Hurricane	Stan	Strike		Two attacks against each adjacent foe, +4 on each atk.&lt;br /&gt;
 	Diamond Strike		Stan	Strike		Attack deals x4 dmg with successful Concentration check.&lt;br /&gt;
 	Lightning Throw		Stan	Strike		Use melee attack as a line attack.&lt;br /&gt;
 	Supreme Blade Parry	---	Stance		Gain DR 5/-.&lt;br /&gt;
 Tiger	Rending Strikes		Swif	Boost		Gain ability to rend with successful attacks.&lt;br /&gt;
 	Raging Mongoose		Swif	Boost		Make two extra attacks with each weapon (max four extra attacks.)&lt;br /&gt;
 	Wolf Pack Tactics	---	Stance		Free 5 ft step with each successful attack.&lt;br /&gt;
&lt;br /&gt;
===9th===&lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;STYLE	MANEUVER		ACT	TYPE		EFFECT&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 Iron	Time Stands Still	Full	Strike		Take full action action twice.&lt;br /&gt;
 	Perfect Strike		Stan	Strike		Deal +100 dmg with single attack.&lt;br /&gt;
 Stone	Tombstone Strike	Stan	Strike		Attack also deals 2d6 Con damage.&lt;br /&gt;
 Tiger	Feral Death Blow	Full	Strike		Leap onto a creature and slay it instantly or deal +20d6 dmg.&lt;br /&gt;
 	Tornado Throw		Full	Strike		Move and throw foes repeatedly.&lt;/div&gt;</summary>
		<author><name>GnomeWorks</name></author>
	</entry>
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