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	<id>https://wiki.rpg.net/index.php?action=history&amp;feed=atom&amp;title=The_Last_Ambassador%3AThe_Mandela</id>
	<title>The Last Ambassador:The Mandela - Revision history</title>
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	<updated>2026-07-31T16:25:27Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Last_Ambassador:The_Mandela&amp;diff=438380&amp;oldid=prev</id>
		<title>BVrtis: Created page with &quot;&#039;&#039;&#039;Name&#039;&#039;&#039;: USS Mandela  &#039;&#039;&#039;Spaceframe&#039;&#039;&#039;: Ambassador Class  &#039;&#039;&#039;Traits&#039;&#039;&#039;: Federation Starship, Long-Serving  Engines: 10; Computers: 10; Weapons: 9 Structure: 11; Sensors: 10...&quot;</title>
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		<updated>2023-06-01T14:28:00Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Name&amp;#039;&amp;#039;&amp;#039;: USS Mandela  &amp;#039;&amp;#039;&amp;#039;Spaceframe&amp;#039;&amp;#039;&amp;#039;: Ambassador Class  &amp;#039;&amp;#039;&amp;#039;Traits&amp;#039;&amp;#039;&amp;#039;: Federation Starship, Long-Serving  Engines: 10; Computers: 10; Weapons: 9 Structure: 11; Sensors: 10...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Name&amp;#039;&amp;#039;&amp;#039;: USS Mandela&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spaceframe&amp;#039;&amp;#039;&amp;#039;: Ambassador Class&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Traits&amp;#039;&amp;#039;&amp;#039;: Federation Starship, Long-Serving&lt;br /&gt;
&lt;br /&gt;
Engines: 10; Computers: 10; Weapons: 9&lt;br /&gt;
Structure: 11; Sensors: 10; Communications: 9&lt;br /&gt;
&lt;br /&gt;
Command: 3; Security: 2; Science: 3&lt;br /&gt;
Conn: 3; Engineering: 2; Medicine: 2&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Talents&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
&lt;br /&gt;
High Resolution Sensors (Any successful Task aided by the Ship&amp;#039;s Sensors generates one bonus Momentum)&lt;br /&gt;
&lt;br /&gt;
Improved Impulse Drive (When the flight controller succeeds at the Impulse, Attack Pattern, Evasive Action, or Ramming Speed Tasks, they may spend 2 Momentum to increase the Difficulty of attacks against the ship by 1 until the start of the flight controller’s next Turn, due to the ship’s rapid acceleration.)&lt;br /&gt;
&lt;br /&gt;
Saucer Separation&lt;br /&gt;
&lt;br /&gt;
Rugged Design (Reduce the Difficulty of Tasks to repair the Ship by one, to a minimum of 1)&lt;br /&gt;
&lt;br /&gt;
Improved Damage Control (When a character takes the Damage Control Task aboard this ship, they may re-roll a single d20. If the repairs require an Extended Task, then the characters also gain Progression 1, adding +1 to Work done for each Effect rolled.)&lt;/div&gt;</summary>
		<author><name>BVrtis</name></author>
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