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	<id>https://wiki.rpg.net/index.php?action=history&amp;feed=atom&amp;title=The_World_Tree%2FUndgrin_Ankor</id>
	<title>The World Tree/Undgrin Ankor - Revision history</title>
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	<updated>2026-05-17T13:23:37Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_World_Tree/Undgrin_Ankor&amp;diff=289088&amp;oldid=prev</id>
		<title>Tank7563 at 02:33, 8 September 2015</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_World_Tree/Undgrin_Ankor&amp;diff=289088&amp;oldid=prev"/>
		<updated>2015-09-08T02:33:02Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:33, 8 September 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The dwarven kingdom of &#039;&#039;&#039;[[The World Tree/Ikhael]]&#039;&#039;&#039;, &#039;&#039;&#039;Undgrin Ankor&#039;&#039;&#039; (roughly translated to &quot;underground passage&quot;) is where the great cities of the dwarves hold claim, with mines stretching deep to the edges of the underdark to mine the rare minerals and ores within the [[World Tree]] campaign. &#039;&#039;&#039;Undgrin Ankor&#039;&#039;&#039; holds a self contained environment, with a unified structure stretching throughout the entire kingdom, allowing for laws to hold value between the passages to them. The cities of &#039;&#039;&#039;Undgrin Ankor&#039;&#039;&#039; hold a variety of architectural wonders as well as direct passage to &#039;&#039;&#039;Ethir&#039;&#039;&#039;, but they hold risks of their own.  Before claiming the mountains as their home, many of the denizens within are left untouched within the forgotten mines or natural cave systems that web from the main travels. Getting lost can be common due to lack of direction and defensive structure of many of the passageways, with the cities only allowing true dwarves and gnomes into their lower sanctums. Eager for their gold and ores, the dwarves mine dangerously into portions of the Underdark, where creatures may seek new prey as their homes are opened to the cities. A place of wonder and mystery, &#039;&#039;&#039;Undgrin Ankor&#039;&#039;&#039; holds a true subterranean world.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The dwarven kingdom of &#039;&#039;&#039;[[The World Tree/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ikhael|&lt;/ins&gt;Ikhael]]&#039;&#039;&#039;, &#039;&#039;&#039;Undgrin Ankor&#039;&#039;&#039; (roughly translated to &quot;underground passage&quot;) is where the great cities of the dwarves hold claim, with mines stretching deep to the edges of the underdark to mine the rare minerals and ores within the [[World Tree]] campaign. &#039;&#039;&#039;Undgrin Ankor&#039;&#039;&#039; holds a self contained environment, with a unified structure stretching throughout the entire kingdom, allowing for laws to hold value between the passages to them. The cities of &#039;&#039;&#039;Undgrin Ankor&#039;&#039;&#039; hold a variety of architectural wonders as well as direct passage to &#039;&#039;&#039;Ethir&#039;&#039;&#039;, but they hold risks of their own.  Before claiming the mountains as their home, many of the denizens within are left untouched within the forgotten mines or natural cave systems that web from the main travels. Getting lost can be common due to lack of direction and defensive structure of many of the passageways, with the cities only allowing true dwarves and gnomes into their lower sanctums. Eager for their gold and ores, the dwarves mine dangerously into portions of the Underdark, where creatures may seek new prey as their homes are opened to the cities. A place of wonder and mystery, &#039;&#039;&#039;Undgrin Ankor&#039;&#039;&#039; holds a true subterranean world.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Points of Interest ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Points of Interest ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tank7563</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_World_Tree/Undgrin_Ankor&amp;diff=289087&amp;oldid=prev</id>
		<title>Tank7563 at 02:32, 8 September 2015</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_World_Tree/Undgrin_Ankor&amp;diff=289087&amp;oldid=prev"/>
		<updated>2015-09-08T02:32:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:32, 8 September 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The dwarven kingdom of &#039;&#039;&#039;Ikhael&#039;&#039;&#039;, &#039;&#039;&#039;Undgrin Ankor&#039;&#039;&#039; (roughly translated to &quot;underground passage&quot;) is where the great cities of the dwarves hold claim, with mines stretching deep to the edges of the underdark to mine the rare minerals and ores &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;found &lt;/del&gt;within. &#039;&#039;&#039;Undgrin Ankor&#039;&#039;&#039; holds a self contained environment, with a unified structure stretching throughout the entire kingdom, allowing for laws to hold value between the passages to them. The cities of &#039;&#039;&#039;Undgrin Ankor&#039;&#039;&#039; hold a variety of architectural wonders as well as direct passage to &#039;&#039;&#039;Ethir&#039;&#039;&#039;, but they hold risks of their own.  Before claiming the mountains as their home, many of the denizens within are left untouched within the forgotten mines or natural cave systems that web from the main travels. Getting lost can be common due to lack of direction and defensive structure of many of the passageways, with the cities only allowing true dwarves and gnomes into their lower sanctums. Eager for their gold and ores, the dwarves mine dangerously into portions of the Underdark, where creatures may seek new prey as their homes are opened to the cities. A place of wonder and mystery, &#039;&#039;&#039;Undgrin Ankor&#039;&#039;&#039; holds a true subterranean world.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The dwarven kingdom of &#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[The World Tree/&lt;/ins&gt;Ikhael&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;&#039;&#039;&#039;, &#039;&#039;&#039;Undgrin Ankor&#039;&#039;&#039; (roughly translated to &quot;underground passage&quot;) is where the great cities of the dwarves hold claim, with mines stretching deep to the edges of the underdark to mine the rare minerals and ores within &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the [[World Tree]] campaign&lt;/ins&gt;. &#039;&#039;&#039;Undgrin Ankor&#039;&#039;&#039; holds a self contained environment, with a unified structure stretching throughout the entire kingdom, allowing for laws to hold value between the passages to them. The cities of &#039;&#039;&#039;Undgrin Ankor&#039;&#039;&#039; hold a variety of architectural wonders as well as direct passage to &#039;&#039;&#039;Ethir&#039;&#039;&#039;, but they hold risks of their own.  Before claiming the mountains as their home, many of the denizens within are left untouched within the forgotten mines or natural cave systems that web from the main travels. Getting lost can be common due to lack of direction and defensive structure of many of the passageways, with the cities only allowing true dwarves and gnomes into their lower sanctums. Eager for their gold and ores, the dwarves mine dangerously into portions of the Underdark, where creatures may seek new prey as their homes are opened to the cities. A place of wonder and mystery, &#039;&#039;&#039;Undgrin Ankor&#039;&#039;&#039; holds a true subterranean world.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Points of Interest ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Points of Interest ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tank7563</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_World_Tree/Undgrin_Ankor&amp;diff=289086&amp;oldid=prev</id>
		<title>Tank7563: Created page with &quot;The dwarven kingdom of &#039;&#039;&#039;Ikhael&#039;&#039;&#039;, &#039;&#039;&#039;Undgrin Ankor&#039;&#039;&#039; (roughly translated to &quot;underground passage&quot;) is where the great cities of the dwarves hold claim, with mines stretchi...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_World_Tree/Undgrin_Ankor&amp;diff=289086&amp;oldid=prev"/>
		<updated>2015-09-08T02:31:58Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;The dwarven kingdom of &amp;#039;&amp;#039;&amp;#039;Ikhael&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Undgrin Ankor&amp;#039;&amp;#039;&amp;#039; (roughly translated to &amp;quot;underground passage&amp;quot;) is where the great cities of the dwarves hold claim, with mines stretchi...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The dwarven kingdom of &amp;#039;&amp;#039;&amp;#039;Ikhael&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Undgrin Ankor&amp;#039;&amp;#039;&amp;#039; (roughly translated to &amp;quot;underground passage&amp;quot;) is where the great cities of the dwarves hold claim, with mines stretching deep to the edges of the underdark to mine the rare minerals and ores found within. &amp;#039;&amp;#039;&amp;#039;Undgrin Ankor&amp;#039;&amp;#039;&amp;#039; holds a self contained environment, with a unified structure stretching throughout the entire kingdom, allowing for laws to hold value between the passages to them. The cities of &amp;#039;&amp;#039;&amp;#039;Undgrin Ankor&amp;#039;&amp;#039;&amp;#039; hold a variety of architectural wonders as well as direct passage to &amp;#039;&amp;#039;&amp;#039;Ethir&amp;#039;&amp;#039;&amp;#039;, but they hold risks of their own.  Before claiming the mountains as their home, many of the denizens within are left untouched within the forgotten mines or natural cave systems that web from the main travels. Getting lost can be common due to lack of direction and defensive structure of many of the passageways, with the cities only allowing true dwarves and gnomes into their lower sanctums. Eager for their gold and ores, the dwarves mine dangerously into portions of the Underdark, where creatures may seek new prey as their homes are opened to the cities. A place of wonder and mystery, &amp;#039;&amp;#039;&amp;#039;Undgrin Ankor&amp;#039;&amp;#039;&amp;#039; holds a true subterranean world.&lt;br /&gt;
&lt;br /&gt;
=== Points of Interest ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[The World Tree/Aethal|Aethal]]&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[The World Tree/Delmazon|Delmazon]]&amp;#039;&amp;#039;&amp;#039;: Undergound dwarven city located under &amp;#039;&amp;#039;&amp;#039;Mordan Drin&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[The World Tree/Gorogdum Pass|Gorogdum Pass]]&amp;#039;&amp;#039;&amp;#039;: Known as the &amp;quot;Western Blockade&amp;quot;, this large ravine uses a unique pulley system to allow those passage to the cities below, with visiting races needing permission before crossing.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[The World Tree/Koltavash|Koltavash]]&amp;#039;&amp;#039;&amp;#039;: &amp;quot;The Unbalanced City&amp;quot;, built into the cavern itself.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[The World Tree/Mordan Drin|Mordan Drin]]&amp;#039;&amp;#039;&amp;#039;: Underground dwarven city located under the cave lake of [[The World Tree/Kolthragh|Kolthragh]] in the Khim Mountains. Glowing fungus and insects shine through the lake into the glass that illuminates the entire city. &lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[The World Tree/Norngrum|Norngrum]]&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[The World Tree/Thadurum|Thadurum]]&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[The World Tree/Theidan|Theidan]]&amp;#039;&amp;#039;&amp;#039;:&lt;/div&gt;</summary>
		<author><name>Tank7563</name></author>
	</entry>
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