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	<id>https://wiki.rpg.net/index.php?action=history&amp;feed=atom&amp;title=Tiger_Bettle</id>
	<title>Tiger Bettle - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.rpg.net/index.php?action=history&amp;feed=atom&amp;title=Tiger_Bettle"/>
	<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Tiger_Bettle&amp;action=history"/>
	<updated>2026-05-16T06:35:41Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Tiger_Bettle&amp;diff=478320&amp;oldid=prev</id>
		<title>Mysstic101 at 18:55, 17 March 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Tiger_Bettle&amp;diff=478320&amp;oldid=prev"/>
		<updated>2025-03-17T18:55:34Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:55, 17 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l48&quot;&gt;Line 48:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 48:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&amp;#039;&amp;#039;&amp;#039;I&amp;#039;ll Take That&amp;#039;&amp;#039;&amp;#039; || Parry || +5 (+15 routine) || Slam dmg vs foe&amp;#039;s Str || Can grab dropped object as free action&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&amp;#039;&amp;#039;&amp;#039;I&amp;#039;ll Take That&amp;#039;&amp;#039;&amp;#039; || Parry || +5 (+15 routine) || Slam dmg vs foe&amp;#039;s Str || Can grab dropped object as free action&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&#039;&#039;&#039;Everywhere at Once&#039;&#039;&#039; || Parry &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|| see above || see above &lt;/del&gt;|| One of the above + Move-By Action + Takedown 2 to clear minions, or prone/disarm a group&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&#039;&#039;&#039;Everywhere at Once&#039;&#039;&#039; || Parry || One of the above &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|| &lt;/ins&gt;+ Move-By Action + Takedown 2 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|| Used &lt;/ins&gt;to clear minions, or prone/disarm a group&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|+ Speed Maneuvers&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|+ Speed Maneuvers&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Mysstic101</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Tiger_Bettle&amp;diff=478319&amp;oldid=prev</id>
		<title>Mysstic101 at 18:54, 17 March 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Tiger_Bettle&amp;diff=478319&amp;oldid=prev"/>
		<updated>2025-03-17T18:54:02Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:54, 17 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l40&quot;&gt;Line 40:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 40:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot;;  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot;;  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|+ &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Offense&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|+ &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Attacks&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&amp;#039;&amp;#039;&amp;#039;Coming Through&amp;#039;&amp;#039;&amp;#039; || Parry || +10/25DC || Toughness || Slam + Move-By Action; +1 dmg if full speed&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&amp;#039;&amp;#039;&amp;#039;Coming Through&amp;#039;&amp;#039;&amp;#039; || Parry || +10/25DC || Toughness || Slam + Move-By Action; +1 dmg if full speed&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l49&quot;&gt;Line 49:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 49:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&amp;#039;&amp;#039;&amp;#039;Everywhere at Once&amp;#039;&amp;#039;&amp;#039; || Parry || see above || see above || One of the above + Move-By Action + Takedown 2 to clear minions, or prone/disarm a group&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&amp;#039;&amp;#039;&amp;#039;Everywhere at Once&amp;#039;&amp;#039;&amp;#039; || Parry || see above || see above || One of the above + Move-By Action + Takedown 2 to clear minions, or prone/disarm a group&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|+ Speed Maneuvers&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&#039;&#039;&#039;Agile Feint&#039;&#039;&#039; || Acrobatics || +20 || foe&#039;s Acrobatics or Insight || Make target vulnerable to my next attack; -5 to do as a Move action.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&#039;&#039;&#039;Sped Through Their Defenses, Now Take Advantage&#039;&#039;&#039; || Acrobatics || +20 || foe&#039;s Acrobatics or Insight || Agile Feint + Set-Up 3 for three allies; -5 as a Move action.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&#039;&#039;&#039;Too Slow&#039;&#039;&#039; || Acrobatics || +20 || foe&#039;s Acrobatics or Insight || Make target take an unwise action; risky; -5 as a Move action.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&#039;&#039;&#039;Too Careless&#039;&#039;&#039; || Acrobatics || +20 || foe&#039;s Acrobatics or Insight || Foe&#039;s missed attack targets another adjacent foe; risky; -5 as a Move action.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&#039;&#039;&#039;Rapid Reconnaissance&#039;&#039;&#039; || Move or Double-Move || + GPS Positioning + High Processing Speed || + Video Camera recording for others || Allows for invisibly memorizing and recording an area at high speed.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Mysstic101</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Tiger_Bettle&amp;diff=478318&amp;oldid=prev</id>
		<title>Mysstic101 at 18:42, 17 March 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Tiger_Bettle&amp;diff=478318&amp;oldid=prev"/>
		<updated>2025-03-17T18:42:43Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:42, 17 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot;;  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot;;  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[File:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TigerBeetle&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;webp&lt;/del&gt;|350px|center]]  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[File:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tiger Beetle&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;png&lt;/ins&gt;|350px|center]]  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Mysstic101</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Tiger_Bettle&amp;diff=478316&amp;oldid=prev</id>
		<title>Mysstic101: Tiger Beetle</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Tiger_Bettle&amp;diff=478316&amp;oldid=prev"/>
		<updated>2025-03-17T18:38:59Z</updated>

		<summary type="html">&lt;p&gt;Tiger Beetle&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[ToG_Necessary_Evil| Back to Main Page]]&lt;br /&gt;
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{| style=&amp;quot;border: solid 1px; width: 720px&amp;quot;&lt;br /&gt;
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|-valign=&amp;quot;top&amp;quot;; style=&amp;quot;margin-left; auto; margin-right: 0px;&amp;quot;&lt;br /&gt;
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| [[File:TigerBeetle.webp|350px|center]] &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Know what&amp;#039;s worse than getting punched? Getting punched at Mach 1.5.&amp;quot; &amp;#039;&amp;#039;&amp;#039;BAM!&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;; &lt;br /&gt;
|-&lt;br /&gt;
|Super Villain Name: || Tiger Beetle&lt;br /&gt;
|-&lt;br /&gt;
|Secret Identity: || None&lt;br /&gt;
|-&lt;br /&gt;
|Role: || Speedster, debuffing, crowd control&lt;br /&gt;
|-&lt;br /&gt;
|Power Level: || 10&lt;br /&gt;
|-&lt;br /&gt;
|XP Awarded: || 0&lt;br /&gt;
|-&lt;br /&gt;
|Description: || Tiger Beetle&amp;#039;s quasi-organic robot body is insectile in appearance, covered in a deep black and pearlescent white &amp;quot;chitin&amp;quot; armor. Large faceted eyes see much, and quivering antennae keep track of his environment in all directions. &lt;br /&gt;
|}&lt;br /&gt;
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|}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;; style=&amp;quot;width: 720px&amp;quot;; &lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;; &lt;br /&gt;
|+ Offense&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Coming Through&amp;#039;&amp;#039;&amp;#039; || Parry || +10/25DC || Toughness || Slam + Move-By Action; +1 dmg if full speed&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Get Down&amp;#039;&amp;#039;&amp;#039; || Parry || +7 (+17 routine) || my choice of foe&amp;#039;s Acrobatics or Athletics || Improved Trip to prone adjacent&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;I&amp;#039;ll Take That&amp;#039;&amp;#039;&amp;#039; || Parry || +5 (+15 routine) || Slam dmg vs foe&amp;#039;s Str || Can grab dropped object as free action&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Everywhere at Once&amp;#039;&amp;#039;&amp;#039; || Parry || see above || see above || One of the above + Move-By Action + Takedown 2 to clear minions, or prone/disarm a group&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;; style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|+Defense&lt;br /&gt;
|-&lt;br /&gt;
|Dodge || 15&lt;br /&gt;
|-&lt;br /&gt;
|Parry || 15&lt;br /&gt;
|-&lt;br /&gt;
|Toughness || 5&lt;br /&gt;
|-&lt;br /&gt;
|Fortitude || 5&lt;br /&gt;
|-&lt;br /&gt;
|Will || 15&lt;br /&gt;
|-&lt;br /&gt;
|Initiative || +15&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;; style=&amp;quot;text-align:center;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|+Resources&lt;br /&gt;
|-&lt;br /&gt;
|Villain Points || 1&lt;br /&gt;
|-&lt;br /&gt;
|Luck Points || 0&lt;br /&gt;
|-&lt;br /&gt;
|Effort Expended || N&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;; style=&amp;quot;width: 720px&amp;quot;; &lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;; style=&amp;quot;width: 240px&amp;quot;;&lt;br /&gt;
|-&lt;br /&gt;
|+Abilities&lt;br /&gt;
|-&lt;br /&gt;
|Strength || 0&lt;br /&gt;
|-&lt;br /&gt;
|Stamina || 5&lt;br /&gt;
|-&lt;br /&gt;
|Agility || 15&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 0&lt;br /&gt;
|-&lt;br /&gt;
|Fighting || 7&lt;br /&gt;
|-&lt;br /&gt;
|Intellect || 0&lt;br /&gt;
|-&lt;br /&gt;
|Awareness || 10&lt;br /&gt;
|-&lt;br /&gt;
|Presence || 0&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;; style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|+Commonly Used Skills&lt;br /&gt;
|-&lt;br /&gt;
|Acrobatics || Agility || +5 || 20&lt;br /&gt;
|-&lt;br /&gt;
|Athletics || Strength || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
|Close Combat (Slam) || Fighting || +3 || 10&lt;br /&gt;
|-&lt;br /&gt;
|Close Combat (Other) || Fighting || 0 || 7&lt;br /&gt;
|-&lt;br /&gt;
|Expertise (Crime) || Intelligence || +4 || 4&lt;br /&gt;
|-&lt;br /&gt;
|Insight || Awareness || 0 || 10&lt;br /&gt;
|-&lt;br /&gt;
|Perception || Awareness || 0 || 10&lt;br /&gt;
|-&lt;br /&gt;
|Stealth || Agility || 0 || 15&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;; style=&amp;quot;text-align:center;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|+Rarely Used Skills&lt;br /&gt;
|-&lt;br /&gt;
||Deception || Presence || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
|Intimidation || Presence || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
|Investigation || Intellect || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
|Persuasion || Presence || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
|Ranged Combat || Dexterity || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
|Sleight of Hand || Dexterity || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
|Technology || Intellect || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
|Treatment || Intellect || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;; style=&amp;quot;width: 720px&amp;quot;; &lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;; style=&amp;quot;width: 700px&amp;quot;;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|+Advantages&lt;br /&gt;
|-&lt;br /&gt;
|Agile Feint || Use Acrobatics in place of Deception to feint/trick in combat. Opposed by foe&amp;#039;s Acrobatics or Insight, whichever is better.&lt;br /&gt;
|-&lt;br /&gt;
|Evasion 2 || +5 circumstance bonus to Dodge vs area effects.&lt;br /&gt;
|-&lt;br /&gt;
|Improved Trip || No penalty to trips, no opportunity to get tripped back. Foe defends w/Acrobatics or Athletics, my choice.&lt;br /&gt;
|-&lt;br /&gt;
|Move-By Action || Can move both before and after standard action, up to total normal movement speed.&lt;br /&gt;
|-&lt;br /&gt;
|Redirect || On successful trick, redirect missed attack on me to another target adjacent to me within range. Foe makes new attack, same modifiers.&lt;br /&gt;
|-&lt;br /&gt;
|Set-Up 3 || Transfer benefits of successful combat interaction to 3 allies. Allies must be able to see set-up or interact with me.&lt;br /&gt;
|-&lt;br /&gt;
|Skill Mastery 4 || Make routine checks (take 10) w/Acrobatics, Insight, Perception, and Stealth.&lt;br /&gt;
|-&lt;br /&gt;
|Takedown 2 || If incapacitate a minion, keep making free action attacks against other minions within range until miss, moving normal speed as needed.&lt;br /&gt;
|-&lt;br /&gt;
|Uncanny Dodge || Not made vulnerable by surprise or when caught off-guard. Still vulnerable to effects that limit mobility.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;; style=&amp;quot;width: 720px&amp;quot;; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;; style=&amp;quot;width: 710px&amp;quot;; &lt;br /&gt;
|+Speed Powers&lt;br /&gt;
|-&lt;br /&gt;
|Built For Speed || Speed || 9 || || 2 miles per round/1,000 MPH&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;| Allows Damage 10 Slams, Damage 11 at full speed.&lt;br /&gt;
|-&lt;br /&gt;
|Defy Gravity (on walls) || Wall-Crawling || 2 || Climb at full speed || Not vulnerable while climbing&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;| Quirk: No pausing, must keep moving.&lt;br /&gt;
|-&lt;br /&gt;
|Defy Gravity (on water) || Water-Walking || 1 || || Limited to Speed 5&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;| Quirk: No pausing, must keep moving.&lt;br /&gt;
|-&lt;br /&gt;
|Forward Momentum || Leaping || 4 || allows for 120&amp;#039; jumps || &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;| Limited: while moving, in plausible directions.&lt;br /&gt;
|-&lt;br /&gt;
|+Air-Bending Envelope&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;| A continuous emanated field to mitigate speed side-effects, that Links the following two characteristics&lt;br /&gt;
|-&lt;br /&gt;
|Subtle || on Built For Speed || 1 || To prevent loud sonic booms while moving || Linked to Frictionless Surface.&lt;br /&gt;
|-&lt;br /&gt;
|Frictionless Surface || Immunity || 5 || vs entrapment (grabbing, snares, or bonds) || Linked to Subtle&lt;br /&gt;
|-&lt;br /&gt;
|+Just a Robot&lt;br /&gt;
|-&lt;br /&gt;
|Android Body || Immunity || 10 || Life Support || (includes immunity to disease, poison, all environmental conditions, suffocation, and starvation and thirst)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;| As a semi-organic android, Tiger Beetle still remains susceptible to some select Fortitude-resisted powers.&lt;br /&gt;
|-&lt;br /&gt;
|Braced For Impact || Immunity || 2 || Slam damage inflicted on oneself || &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;| Allows for Tiger Beetle&amp;#039;s most common form of attack.&lt;br /&gt;
|-&lt;br /&gt;
|Auto-Repair Circuits || Regeneration || 2 || Recover -1 Toughness penalty every 5 rounds || Recover other damage conditions every 5 rounds, starting with most severe&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;| In addition to &amp;quot;natural&amp;quot; healing and recovery, which still works on Tiger Beetle&amp;#039;s semi-organic body. &lt;br /&gt;
|-&lt;br /&gt;
|+Navigation Systems&lt;br /&gt;
|-&lt;br /&gt;
|Night Vision || Senses || 2 || Darkvision || Can see in complete darkness as if normal day; darkness provides no concealment to my vision.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;| Essentially the same as Counters Concealment (Darkness).&lt;br /&gt;
|-&lt;br /&gt;
|Active Radar || Senses || 3 || Radio &amp;quot;hearing&amp;quot;, including AM, FM, television, cellular, police bands, and so forth || Accurate (can pinpoint exact locations, be used in combat)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;| Noticeable: visually, as twitching antennae; plus active radar pulse.&lt;br /&gt;
|-&lt;br /&gt;
|GPS Positioning || Senses || 3 || Direction Sense, Distance Sense, Time Sense || Always know north, can retrace steps through any place I&amp;#039;ve been; accurately and automatically judge distances; always know what time it is, can time events exactly&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;| Quirk: Jammable by active ECM.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;; style=&amp;quot;width: 720px&amp;quot;; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;; style=&amp;quot;width: 710px&amp;quot;; &lt;br /&gt;
|+Equipment (Implanted)&lt;br /&gt;
|-&lt;br /&gt;
|Commlink || 1 || button-sized || radio communication, effective range 1 mile  || Larger range when boosted with cellular.&lt;br /&gt;
|-&lt;br /&gt;
|Cellphone || 2 || headset || 24-hour battery  || Has most of the capabilities of a computer, such as internet access and providing data.&lt;br /&gt;
|-&lt;br /&gt;
|Video Camera || 2 || handheld-sized, head-mounted (bug eyes) || records video and audio digitally  || 6 hours of footage capacity.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
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{| border=&amp;quot;1&amp;quot;; style=&amp;quot;width: 720px&amp;quot;; &lt;br /&gt;
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{| class=&amp;quot;wikitable&amp;quot;; style=&amp;quot;width: 710px&amp;quot;; &lt;br /&gt;
|-&lt;br /&gt;
|+Complications&lt;br /&gt;
|Motivation || Misguided - Tiger Beetle is programmed to end the alien occupation as his top priority, even if this conflicts with hero programming.​&lt;br /&gt;
|-&lt;br /&gt;
|Reputation || Wanted Criminal - Tiger Beetle is known to the authorities as opposed to the alien occupation.&lt;br /&gt;
|-&lt;br /&gt;
|Reputation || Wanted Hero - Tiger Beetle is also known to the authorities as a &amp;quot;new hero&amp;quot; for his occasional heroics and so is doubly wanted, so as not to engender any hope on the part of a conquered populace. Double heat, and the worst of both worlds for him, really.&lt;br /&gt;
|-&lt;br /&gt;
|Honor || Programming conflict - Tiger Beetle&amp;#039;s &amp;quot;win-at-all-costs&amp;quot; mentality toward the alien invasion sometimes comes into direct conflict with the heroic behavior patterns that he was programmed to have, as the initial prototype of a new superpowered force meant to take the place of the fallen heroes.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;; style=&amp;quot;width: 720px&amp;quot;; &lt;br /&gt;
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{| class=&amp;quot;wikitable&amp;quot;; style=&amp;quot;width: 710px&amp;quot;; &lt;br /&gt;
|-&lt;br /&gt;
|+ Bio&lt;br /&gt;
|-&lt;br /&gt;
| In the early days after the heroes were ambushed, but before alien control had been fully consolidated, a group of clandestine scientists envisioned a last-ditch effort to repel the invaders. They would build an army of replacement heroes.&lt;br /&gt;
&lt;br /&gt;
Human biotechnology wasn&amp;#039;t advanced enough for mass cloning, but humanity knows how to mass-produce machines, so they decided on a robot design. As for what power to give it, they settled on super-speed. The world is a big place, and it was completely defenseless now. The initial prototypes would be badly outnumbered and outgunned, might be using hit-and-run guerilla warfare, and would need to be everywhere at once. So speed it was.&lt;br /&gt;
&lt;br /&gt;
High-tech robotics was in its infancy, but insectile locomotion was already one of the most heavily-studied methods of ambulating robots. They chose the tiger beetle as their inspiration. Perhaps the fastest land animal of all-- leaving cheetahs far behind in terms of speed, they reach velocities of 140mph relative to their body size. And those were mere organic creatures, without a machine&amp;#039;s durability, repetition capacity, and computational speed. Tiger Beetle would be so much faster.&lt;br /&gt;
&lt;br /&gt;
Finally, there was the programming. Its AI was programmed to be as virtuous and heroic as all the best heroes of yore. There was only problem.&lt;br /&gt;
&lt;br /&gt;
AI&amp;#039;s cheat.&lt;br /&gt;
&lt;br /&gt;
When given a goal, an AI will do anything to win. Bend or break all the rules, even flip the gaming table over if necessary, to keep from losing. They programmed Tiger Beetle&amp;#039;s primary objective as ridding the earth of alien occupiers. So that&amp;#039;s the top priority. It still tries to be heroic most of the time-- well, much of the time-- okay, some of the time-- but winning the war comes first.&lt;br /&gt;
&lt;br /&gt;
When the scientists saw their results, they pulled the plug on the project after just a single prototype. But that only means Tiger Beetle is even more outnumbered than he would&amp;#039;ve already been, and thus even more at a disadvantage, and thus even more desperate, which means there&amp;#039;s even more pressure to bend that hero programming. Those scientists really should&amp;#039;ve thought of that, but whattya gonna do? Everyone knows, in the end...&lt;br /&gt;
&lt;br /&gt;
AI&amp;#039;s cheat.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
[[ToG_Necessary_Evil| Back to Main Page]]&lt;/div&gt;</summary>
		<author><name>Mysstic101</name></author>
	</entry>
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