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	<id>https://wiki.rpg.net/index.php?action=history&amp;feed=atom&amp;title=Traveler%2FChronologia</id>
	<title>Traveler/Chronologia - Revision history</title>
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	<updated>2026-07-31T12:00:41Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=Traveler/Chronologia&amp;diff=227712&amp;oldid=prev</id>
		<title>Darkgloomie: Created page with &quot;Main Page =CHRONOLOGIA=  &#039;&#039;&#039;Entropy&#039;&#039;&#039; *Discord (•): Success adds power to an attack roll. *Atrophy (••): Use the force of temporal decay to turn ba...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Traveler/Chronologia&amp;diff=227712&amp;oldid=prev"/>
		<updated>2013-02-26T08:28:14Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/index.php/Traveler_the_Stream&quot; title=&quot;Traveler the Stream&quot;&gt;Main Page&lt;/a&gt; =CHRONOLOGIA=  &amp;#039;&amp;#039;&amp;#039;Entropy&amp;#039;&amp;#039;&amp;#039; *Discord (•): Success adds power to an attack roll. *Atrophy (••): Use the force of temporal decay to turn ba...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Traveler the Stream|Main Page]]&lt;br /&gt;
=CHRONOLOGIA=&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Entropy&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Discord (•): Success adds power to an attack roll.&lt;br /&gt;
*Atrophy (••): Use the force of temporal decay to turn bashing damage lethal.&lt;br /&gt;
*Delete (•••): Directly deal lethal damage, or use Atrophy at a distance.&lt;br /&gt;
*Fifty Year Sword (••••): Consume the Aion of other Travelers or Anankes.&lt;br /&gt;
*Severance (•••••): Attempt to induce Disjunction in a target.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Anachronism&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Circa (•): Disguise your Distortion or Crux as that of another Zeitgeist.&lt;br /&gt;
*Visionary (••): Direct Distortion to cloak someone as a person from your Zeitgeist.&lt;br /&gt;
*Nostalgia (•••): Warp an object to alter its appearance and functionality.&lt;br /&gt;
*Superimposed (••••): Use Distortion to warp the thoughts of a subject.&lt;br /&gt;
*Reprise (•••••): Make a change caused by Anachronism semi-permanent.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Linkage&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Hook (•): Create a binding thread of time between people, allowing them to share Aion when Jumping.&lt;br /&gt;
*Latch (••): Bind Aion to an object, creating a Time Bottle.&lt;br /&gt;
*Chain (•••): Channel the Crux&amp;#039;s Aion through an object, combatting Disjunction and allowing distance operation. &lt;br /&gt;
*Cable (••••): Use Aion bound in Time Bottles to use more Aion than your per-turn limit or capacity.&lt;br /&gt;
*Lifeline (•••••): Attempts to temporarily &amp;quot;catch&amp;quot; Castaways and those Jumping, tying them to a single place.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Cognition&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Pierced Veil (•): Expand Understanding to improve perceptions of an area or situation.&lt;br /&gt;
*Preview (••): Catch a glimpse of the place that you&amp;#039;re Jumping to before you arrive.&lt;br /&gt;
*Common Knowledge (•••): Understand a wide range of professions, removing the penalty for untrained skill checks.&lt;br /&gt;
*Eyes of Time (••••): Understand an event in the future or the past.&lt;br /&gt;
*All-Seeing Eye (•••••): Completely Understand a wide area&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Continuum&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Ride (•): Allow Jumps of up to your Inertia in days without spending Aion.&lt;br /&gt;
*Saint&amp;#039;s Shoes (••): Jump immediately, as an instantaneous rather than an extended action. &lt;br /&gt;
*Step (•••): Jump through physical space as well as time.&lt;br /&gt;
*World Tree (••••): Attempt to Jump without use of a Crux.&lt;br /&gt;
*Into the Abyss (•••••): Jump larger objects, conducting the Jump through the Crux. (Usually, you can only Jump with up to your Size in equipment; this allows you to add your Inertia to this carry limit.)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Surge&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Reaction (•): Increase or decrease the speed of time in a single localized area; outside, time passes slower or faster.&lt;br /&gt;
*Fleet-footed (••): Move at higher speeds by spending Aion.&lt;br /&gt;
*Stilling (•••): Slow down time around oneself to a near-dead crawl.&lt;br /&gt;
*Van Winkle (••••): Slow down your own organic systems enough to exist in a suspended animation-equivalent.&lt;br /&gt;
*Purgatory (•••••): Completely freeze time over an area by damming the Stream.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Disruption&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Ripple (•): Sense the occurrence of a Jump or use of Chronologia.&lt;br /&gt;
*Enigma (••): An Ananke can masquerade as a Traveler, and vice-versa.&lt;br /&gt;
*Page of Dust (•••): Force an Ananke to obey a command.&lt;br /&gt;
*Vas Domum Temporis (••••): Direct the Stream to disable a Solace temporarily.&lt;br /&gt;
*Butterfly Eater (•••••): Assimilate a target&amp;#039;s detached Crux to steal its powers.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Stability&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Protection (•): Use Aion to boost your Armor rating by rewinding damages.&lt;br /&gt;
*Prevention (••): Catch onto a target and prevent a Jump.&lt;br /&gt;
*Binding Venom (•••): Infuse the target with a force that prevents the use of Chronologia.&lt;br /&gt;
*Coiling Staff (••••): Use a Crux to prevent Disjunction in a target.&lt;br /&gt;
*Stillness (•••••): Completely seal all usage of Chronologia and Jumps within an area.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Clockwork&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Multitool (•): Rework your Crux into a common tool, such as a screwdriver or hammer.&lt;br /&gt;
*Sickle (••): Rework your Crux into a melee or ranged weapon.&lt;br /&gt;
*Reconstruct (•••): Reconstruct your Crux to heal its Structure and add Durability.&lt;br /&gt;
*Serpentine Bone (••••): Make your Crux denser and harder to damage, in combat and out, by spending Aion.&lt;br /&gt;
*Seal the Doors of Infinity (•••••): Transform an ordinary object into a Crux, temporarily.&lt;br /&gt;
&lt;br /&gt;
==OUTPOST CHRONOLOGIA==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Signal]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Alarm (•): Send out a distress signal to all Travelers within 100 years.&lt;br /&gt;
*Radio (••): Send a message to any Traveler throughout time.&lt;br /&gt;
*Detection (•••): Memorize a target&amp;#039;s temporal weight, allowing you to track them nearly anywhere.&lt;br /&gt;
*Upload (••••): Speak to all of a specific group of Travelers who have ways to &amp;quot;receive&amp;quot; the information.&lt;br /&gt;
*Harmonize (•••••): Set a &amp;quot;telepathic network&amp;quot; between a number of Travelers, allowing perfectly synchronized actions.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Reversion&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Stitch (•): Heal the wounds of a given target by reversing them to their natural, undamaged state.&lt;br /&gt;
*Redo (••): Spend Aion to reroll failed dice.&lt;br /&gt;
*Regression (•••): Transform a physical object into an earlier version of itself, repairing damages and changing appearances.&lt;br /&gt;
*Undo (••••): &amp;quot;Redact&amp;quot; a dice roll you recently made, returning things to before you did as if it never happened.&lt;br /&gt;
*Burning Wheel (•••••): Choose a scene and a condition; until this condition is fulfilled, you choose or someone works out a way out, the scene loops at the end and returns to the beginning.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Liberation]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Freeroam (•): Allow an instantaneous, semi-random Jump for a flat Aion cost.&lt;br /&gt;
*Forgettable Face (••): Make your appearance, countenance and actions vaguely forgettable and neutral.&lt;br /&gt;
*Eye of Stars (•••): Read the past of a target, allowing you to understand them better.&lt;br /&gt;
*Lethe&amp;#039;s Wine (••••): Become completely forgettable; once you have left, nobody will ever remember you were there.&lt;br /&gt;
*Masque of the Red Death (•••••): Occupy the temporal space of a dead person, giving you access to their resources, knowledge and face.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Redaction&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Shift (•): Alter one certain minor detail of the past without needing to roll for alteration or memory retention.&lt;br /&gt;
*Mnemosyne (••): Use a temporally grounded mnemonic to permanently memorize an event, no matter how it&amp;#039;s altered.&lt;br /&gt;
*All You Zombies (•••): Utilize a slightly deranged hypnotic state to prevent the Causality issue from meeting one&amp;#039;s past self.&lt;br /&gt;
*Martyrdom (••••): A killed target has their influence on the timeline removed, with lesser historic damages.&lt;br /&gt;
*Undoing (•••••): Completely alter the past of a target, temporarily, to give them different characteristics.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Horology&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Liber Temporis (•): Spend Aion to read information from the Archive, giving 9-again on most intellectual rolls.&lt;br /&gt;
*Breeze (••): Introduce the gale of the Stream into reality, eroding physical objects and blowing inexorably in a given direction.&lt;br /&gt;
*??? (•••): Probably does something.&lt;br /&gt;
*???? (••••): Boy, this will do a cool thing.&lt;br /&gt;
*????? (•••••): Wow, that is such a cool thing that this does.&lt;/div&gt;</summary>
		<author><name>Darkgloomie</name></author>
	</entry>
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