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	<title>Trinity:Detect Spells - Revision history</title>
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	<updated>2026-05-16T10:35:32Z</updated>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=Trinity:Detect_Spells&amp;diff=63194&amp;oldid=prev</id>
		<title>GnomeWorks at 01:45, 7 October 2007</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Trinity:Detect_Spells&amp;diff=63194&amp;oldid=prev"/>
		<updated>2007-10-07T01:45:02Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:45, 7 October 2007&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot;&gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  If you Psionic or Technologically aligned, and the strongest magic aura&amp;#039;s power is overwhelming (see below), and the HD or level of&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  If you Psionic or Technologically aligned, and the strongest magic aura&amp;#039;s power is overwhelming (see below), and the HD or level of&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  the aura&amp;#039;s source is at least twice your character level, you are stunned for 1 round and the spell ends.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  the aura&amp;#039;s source is at least twice your character level, you are stunned for 1 round and the spell ends.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &#039;&#039;&#039;Note:&#039;&#039;&#039; You are only stunned if you encounter an aura that matches the above description that is from a Force that you are&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; opposed to - that is, only if the Force is in the Trinity your Force is in.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  &amp;#039;&amp;#039;3rd Round&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  &amp;#039;&amp;#039;3rd Round&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>GnomeWorks</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Trinity:Detect_Spells&amp;diff=63193&amp;oldid=prev</id>
		<title>GnomeWorks at 01:43, 7 October 2007</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Trinity:Detect_Spells&amp;diff=63193&amp;oldid=prev"/>
		<updated>2007-10-07T01:43:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Spells such as &amp;#039;&amp;#039;detect magic&amp;#039;&amp;#039; do not operate in Trinity the way they do in other settings. Because beings have Force alignments, a spell like &amp;#039;&amp;#039;detect magic&amp;#039;&amp;#039; has slightly more use than it normally would.&lt;br /&gt;
&lt;br /&gt;
Instead of using the standard rules for &amp;#039;&amp;#039;detect magic&amp;#039;&amp;#039;, use the following description in its place. Any spell or similar Force effect that refers to &amp;#039;&amp;#039;detect magic&amp;#039;&amp;#039; should refer to the following description instead.&lt;br /&gt;
&lt;br /&gt;
==Detect Magic==&lt;br /&gt;
In Trinity, the various Detect spells do not function as they normally do. Instead, they function as the following.&lt;br /&gt;
&lt;br /&gt;
 &amp;#039;&amp;#039;1st Round&amp;#039;&amp;#039;&lt;br /&gt;
 Presence or absence of magical auras and creatures or beings with a Magic force alignment.&lt;br /&gt;
 &lt;br /&gt;
 &amp;#039;&amp;#039;2nd Round&amp;#039;&amp;#039;&lt;br /&gt;
 Number of different magical auras and the power of the most potent aura.&lt;br /&gt;
 &lt;br /&gt;
 If you Psionic or Technologically aligned, and the strongest magic aura&amp;#039;s power is overwhelming (see below), and the HD or level of&lt;br /&gt;
 the aura&amp;#039;s source is at least twice your character level, you are stunned for 1 round and the spell ends.&lt;br /&gt;
 &lt;br /&gt;
 &amp;#039;&amp;#039;3rd Round&amp;#039;&amp;#039;&lt;br /&gt;
 The power and location of each aura. If an aura is outside your line of sight, then you discern its direction but not its exact&lt;br /&gt;
 location; in addition, you can make Spellcraft skill checks to determine the school of magic involved in each. (Make one check per&lt;br /&gt;
 aura; DC 15 + spell level, or 15 + half caster level for a nonspell effect.)&lt;br /&gt;
 &lt;br /&gt;
 Magical areas, multiple types of magic, or strong local magical emanations may distort or conceal weaker auras.&lt;br /&gt;
 &lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;Aura Strength&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 An aura’s power depends on a spell’s functioning spell level, an item’s caster level, the type of Magic-aligned creature or object&lt;br /&gt;
 you are detecting and its HD, the creature&amp;#039;s caster level, or the creature&amp;#039;s class level. If an aura falls into more than one&lt;br /&gt;
 category, detect magic indicates the stronger of the two. &lt;br /&gt;
 &lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;Creature / Spell / Object					Faint		Moderate	Strong		Overwhelming&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 Functioning Spell (spell level)					3rd or lower	4th - 6th	7th - 9th	10th+&lt;br /&gt;
 Magic Item (caster level)					5th or lower	6th - 11th	12th - 20th	21st+&lt;br /&gt;
 Magic-aligned Creature [without class levels] (HD)		10 or lower	11 - 25		26 - 50		51+&lt;br /&gt;
 Magic-aligned Outsider (HD)					1 or lower	2 - 4		5 - 10		11+&lt;br /&gt;
 Magic-aligned Creature [with class levels] (class levels)	1		2 - 4		5 - 10		11+&lt;br /&gt;
 &lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;Lingering Aura&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 A magical aura lingers after its original source dissipates (in the case of a spell) or is destroyed (in the case of a creature or&lt;br /&gt;
 magic item). If detect magic is cast and directed at such a location, the spell indicates an aura strength of dim (even weaker than&lt;br /&gt;
 a faint aura). How long the aura lingers at this dim level depends on its original power:&lt;br /&gt;
 &lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;Original Strength	Duration of Lingering&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 Faint			1d6 rounds&lt;br /&gt;
 Moderate		1d6 minutes&lt;br /&gt;
 Strong			1d6x10 minutes&lt;br /&gt;
 Overwhelming		1d6 days&lt;br /&gt;
 &lt;br /&gt;
 Each round, you can turn to detect magic in a new area. The spell can penetrate barriers, but 1 foot of stone, 1 inch of common&lt;br /&gt;
 metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it.&lt;br /&gt;
&lt;br /&gt;
[[category:Trinity]]&lt;/div&gt;</summary>
		<author><name>GnomeWorks</name></author>
	</entry>
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