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	<id>https://wiki.rpg.net/index.php?action=history&amp;feed=atom&amp;title=Underbelly_strike</id>
	<title>Underbelly strike - Revision history</title>
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	<updated>2026-07-30T04:08:23Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.rpg.net/index.php?title=Underbelly_strike&amp;diff=153870&amp;oldid=prev</id>
		<title>82.103.213.191: Created page with &#039;*Underbelly Strike *Requirements: INT 14 or higher, Weapon skill at 70% or higher. *Hero Points: 10 *The character knows that the best way to get through an enemy’s defences is…&#039;</title>
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		<updated>2010-08-20T15:54:16Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;#039;*Underbelly Strike *Requirements: INT 14 or higher, Weapon skill at 70% or higher. *Hero Points: 10 *The character knows that the best way to get through an enemy’s defences is…&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;*Underbelly Strike&lt;br /&gt;
*Requirements: INT 14 or higher, Weapon skill at 70% or higher.&lt;br /&gt;
*Hero Points: 10&lt;br /&gt;
*The character knows that the best way to get through an enemy’s defences is to bring his blade up and under the armoured areas of a target – something that is easy to do when you are a diminutive, flightless avian. Any Durulz character that has learned this Legendary Ability can learn to ignore some or all of the Armour Protection of his enemies. By spending a Combat Reaction in tandem with a melee Combat Action that is using any sharp-edged weapon of ENC 2 or less, the character can ignore all AP received from mundane armour and half that provided by magical or natural sources (rounding up).&lt;/div&gt;</summary>
		<author><name>82.103.213.191</name></author>
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