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	<title>WarpSystem:Advantages - Revision history</title>
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	<updated>2026-07-29T19:44:47Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=WarpSystem:Advantages&amp;diff=30417&amp;oldid=prev</id>
		<title>Lollerkeet at 13:03, 22 August 2006</title>
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		<updated>2006-08-22T13:03:58Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;(2)(5)	Authority &lt;br /&gt;
Points of Authority add to Intimidate EVs.&lt;br /&gt;
(2)(5)	Attractiveness&lt;br /&gt;
Points of Attractiveness add to Charm EVs.&lt;br /&gt;
&lt;br /&gt;
(1)(10)	Rank&lt;br /&gt;
Points of Rank determine a character&amp;#039;s place in an organisation.&lt;br /&gt;
Infantry / Fleet&lt;br /&gt;
0  Recruit / Apprentice&lt;br /&gt;
1  Private / Airman&lt;br /&gt;
2  Corporal / Petty Officer&lt;br /&gt;
3  Specialist / Cheif Petty Officer&lt;br /&gt;
4  Sergeant / Ensign				&lt;br /&gt;
5  Lieutenant&lt;br /&gt;
6  Captain / Commander&lt;br /&gt;
7  Major / Captain&lt;br /&gt;
8  Colonel / Commodore&lt;br /&gt;
9  Lt General / Rear Admiral	&lt;br /&gt;
10 General / Admiral&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(3)(5)	Toughness&lt;br /&gt;
Points of Toughness add to Shock AVs.&lt;br /&gt;
(3)(5)	Combat Sense&lt;br /&gt;
Points of Combat Sense add to INIT.&lt;br /&gt;
(3)(5)	Adjusted&lt;br /&gt;
Each rank counters 5 points of HL.&lt;br /&gt;
&lt;br /&gt;
(2)	Constant Contact&lt;br /&gt;
Allows psi to use powers on a specific individual without line of sight.&lt;br /&gt;
(3)	Affinity&lt;br /&gt;
Psi can affect a certain species without penalty. May be bought once per desired species.&lt;br /&gt;
(4)	Sensitive&lt;br /&gt;
Psi gets +1 to all mental AVs, cannot select Mental Defence, Mental Fortress, Mental Static or Backlash.&lt;br /&gt;
(4)	Masked&lt;br /&gt;
Character cannot be found with Psi-sense, Mind Scan or Presence Sense.&lt;br /&gt;
(6)	Telemechanics; mentalist can affect inanimate intelligence with their powers (count as alien)&lt;br /&gt;
(6)	Concert&lt;br /&gt;
Psis with same power and Concert advantage may combine powers by touch: simply add up the total power levels. Only one psychic can use power; others must focus on aiding them. A psi attack on one creates automatic identical attacks on the others.&lt;/div&gt;</summary>
		<author><name>Lollerkeet</name></author>
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