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	<id>https://wiki.rpg.net/index.php?action=history&amp;feed=atom&amp;title=Wolverine_PL12</id>
	<title>Wolverine PL12 - Revision history</title>
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	<updated>2026-05-16T00:24:10Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.rpg.net/index.php?title=Wolverine_PL12&amp;diff=11770&amp;oldid=prev</id>
		<title>69.140.142.192 at 23:57, 8 August 2005</title>
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		<updated>2005-08-08T23:57:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;WOLVERINE&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;PL: 12&amp;#039;&amp;#039;&amp;#039;; INIT: +5, DEF: 20/15; Base Speed 30/60/120; &lt;br /&gt;
MELEE +10, RANGED +10, MENTAL +10. &lt;br /&gt;
SAVES: DMG +7, FORT +5, REF +5, WILL +5; &lt;br /&gt;
ABILITIES: STR 14 (+2), DEX 20 (+5), CON 20 (+5), INT 12 (+1), WIS 20 (+5), CHA 14 (+2).&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;SKILLS:&amp;#039;&amp;#039;&amp;#039; Acrobatics* +10/5, Balance +7/0, Bluff +7/5, Climb +12/5, Demolitions* +6/5, Diplomacy +11/5, Disable Dev* +4/3, Disguise +4/0, Drive* +8/3, Gather Info +5/3, Hide +10/5, Innuendo* +6/0, Intimidate +9/5, Jump +7/3, Knowledge: Tactics +6/5, Knowledge: Espionage +6/5, Listen +15/5, Move Silent +10/5, Search +9/3, Sense Motive +10/5, Sleight/Hand* +7/0, Spot +15/5, Survival +15/5, Taunt +4/.&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;FEATS:&amp;#039;&amp;#039;&amp;#039; All-Out Attack, Attack Finesse, Blind Fight, Rapid Strike, Durability, Infamy, Takedown Attack, Power Attack, Surprise Strike, Toughness, Scent, Track.&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;POWERS:&amp;#039;&amp;#039;&amp;#039; REGENERATION +10, [extras: Regrowth, Back From the Brink, Super Senses +5]; Immunity: Disease, Poison; source: Mutation &lt;br /&gt;
NATURAL WEAPON +5, [extras: Climbing]; source: SuperScience.&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;WEAKNESS:&amp;#039;&amp;#039;&amp;#039; Berserker [min] - Will save DC 15 or go berserk, Quirk - Doens&amp;#039;t know own pas&lt;/div&gt;</summary>
		<author><name>69.140.142.192</name></author>
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