Difference between revisions of ""Lucky" Dean Korda"

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Revision as of 09:08, 7 November 2006

”Lucky” Dean Korda

Details

Class: Race: Alignment: Deity:
Bard/Ranger Human Neutral Good
Level: Size: Age: Gender:
2/2 Medium 24 Male
Height: Weight: Eyes: Hair:
6ft 210lbs dark blue dark blond



Abilities
STR 12 +1
DEX 15 +2
CON 10 +0
INT 14 +2
WSD 8 -1
CHA 14 +2
 
Hit Points
TOTAL wounds subdual
17 0 0
Initiative
TOTAL dex other SPEED
+2 +2 0 30f
Armor Class
FINAL = base + armor + shield + dex + magic + other spell failure armor check penalty
16 10 4 0 +2 0 0 0 -1


Battle Scores
MELEE = base + str + magic + other
+4 +3 +1 0 0
RANGED = base + dex + magic + other
+5 +3 +2 0 0
Saving Throws
TOTAL = base + stat + magic + other
FORT +3 +3 0 0 0
REFL +8 +6 +2 0 0
WILL +2 +3 -1 0 0


Weapons

Weapon Bonus Damage Critical Range Weight Size Type Special
Masterwork Whip +5 (+1) 1d3, sub 30/x2 *15ft 2 1H S +2 disarm
Masterwork Rapier +6 (+2) 1d6+1 18-20/x2 - 2 1H
Masterwork Composite Longbow +6 - - 110 3 2H - +1 strength modifier applies
Dagger +4 (+5) 1d4+1 13-20/x2 10ft 1 L P Concealed (DC 17)
Lance +4 1d8+1 20/x3 - 10 2H P double damage mounted charge, one handed mounted
Arrows, 100 +6 1d8+1 20/x3 - 15 - P



Armor

Armor Type Bonus Penalty Max Dex % Failure Speed Weight Special
Masterwork Chain Shirt light +4 -1 +4 - 30ft 25lb



Feats & Special Abilities

Feat / Ability Description/Notes
Favoured Enemy (Giants) +2 bluff, listen, sense motive, spot, survvial & weapon damage vs giants
Track
Wild Empathy +4
Two Weapon Fighting
Bardic music 2/day countersong, fascinate, inspire courage +1
Bardic Knowledge +4
Dodge +1 AC vs selected opponent
Mobility +4 AC against AoOs due to moving through threatened squares
Weapon Finesse (Rapier) Dex modifier applies to attack rolls




Skills

Skill Name Ability Skill Mod = Ability Mod + Ranks + Other
Bluff Cha +4 +2 2
Concentration Con +3 +0 3
Diplomacy Cha +4 +2 2
Disguise Cha +4 +2 2
Gather Information Cha +4 +2 2
Hide Dex +4 +2 3 -1
Knowledge (Arcana) Int +5 +2 3
Knowledge (History) Int +9 +2 7
Listen Wis +2 -1 3
Perform (Acting) Cha +7 +2 5
Perform (Oratory) Cha +7 +2 5
Sense Motive Wis +2 -1 3
Sleight of Hand Dex +3 +2 2 -1
Spellcraft Int +5 +2 3
Tumble Dex +3 +2 2 -1
Survival Wis +6 -1 7
Climb Str +3 +1 3 -1
Swim Str +2 +1 3 -2
Ride Dex +5 +2 3



Spell List

Name Level Ready? Count Cast Time Range Save Description/Effect
Detect Magic 0 no 1 standard 60ft none see p220, PHB
Know Direction 0 no 1 standard personal none Discern north
Light 0 no 1 standard 10 minutes/level, torchlight
Message 0 no 1 standard med (120) none 1 target/level
Read Magic 0 no 1 standard personal none
Cure Light Wounds 1 no 1 standard touch will heals 1d8+2
Remove Fear 1 no 1 standard close (30) will 1 creature + 1 creature/4 levels, +4 morale bonus vs fear



Gear

Gear Location Weight Description/Special
Healing Wand carried - Cure light wounds (1d8+1, 50 charges)
Heward's Handy Haversack carried 5 carries 120lb (20 in each side compartment, 80 in the centre. Move action to retrieve item.
potion - cure light wounds (2) haversack 2 cure 1d8+1
Bedroll haversack 5
Crowbar haversack 5 +2 str
fishook haversack -
Fishing net, 25 sq ft haversack 5
Flint & Steel haversack -
Grappling Hook haversack 4
Ink, 1 oz vial haversack -
Inkpen haversack -
Mirror, small steel haversack 1/2
Paper, 100 sheets haversack -
Pole, 10ft carried 8 Fishing rod
Belt pouches, 4 carried 4
Portable ram haversack 20
Trail rations, 20 days haversack 20
Rope, silk (50ft) haversack 5
Soap, 4lb haversack 4
Shovel haversack 8
Tent saddlebags 20
Waterskins, 5 saddlebags 20
Whetstone carried 1lb
Everburning torch haversack 1
Climber's kit saddlebags 5
Disguise kit saddlebags 8
Spell component pouch carried 2
Cold weather outfit saddlebags 7
Courtier' outfit saddlebags 6
Explorer's outfit worn 8
Heavy Warhorse mount - CR: 2; Large animal; HD: 4d8+12 (30hp); Init: +1; Spd: 40ft; AC: 18 (-1 size, +1 dex, +4 natural, +4 scale barding), touch: 10, flat footed: 17; Base Atk: +3; Grp: +11; Atk: +6 melee (1d6+4, hoof); Full Atk: +6/+6 melee (1d6+4, hooves) and +1 melee (1d4+2, bite); Space/Reach: 5ft/5ft; SQ: Low light vision, scent; SV: Fort: +7, Ref: +5, Will: +2; Str: 19, Dex: 13, Con: 17, Int: 2, Wis: 13, Cha: 6; Skills: jump +9, listen +5, spot +4; Feats: endurance, run
Bit & Bridle mount 1
Military saddle mount 30
Saddlebags mount 8
Masterwork scale barding mount 60 +4 armour, max dex +3, armour penalty -3



Treasure/Money

Item Location Value Weight Description/Special
Copper pieces (48) pouch 48cp
Silver pieces (100) pouch 100sp
Gold pieces (35) pouch 35gp
Platinum pieces (10) pouch 100gp



Experience

Current Next Level
6000 10000



Description

Dean stands six feet tall, and is broad and powerfully built. He has a quick, infectious smile, and a natural wit which tends to endear him to others. He dresses either in comfortable, well made clothes, or a fine shirt of chain. He wields a rapier in combat, with either a dagger of a whip in his off hand.



Personality

Dean is friendly, polite and eloquent. He frequently serves as a mercenary captain in various town guards when he is in the area, though he is not above simple mercenary work.




Background
No Background Assigned.