Difference between revisions of "18thCenturyMage"

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==Unforgiving==
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=The Unforgiving=
  
''A historical Mage: the Awakening short campaign set in mid-18th century America''
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''A historical Mage: the Awakening campaign set in mid-18th century Colonial America''
  
 
<center>[[image:OutdoorsAlbany.jpg]]</center>
 
<center>[[image:OutdoorsAlbany.jpg]]</center>
  
This wiki supports Unforgiving, set in/near Albany, Province of New York in 1750, featuring the exploits of [CabalName]. Affiliated with the Albany & New York Consilium, it is the duty of [CabalName] to [AssignedDuties]. Their position close to the frontier also means they are well-placed to act as a line of communication to the Iroquois Consilium.
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This wiki supports '''The Unforgiving''', set in Heiderberg, on the outskirts of Albany, Province of New York in 1750, featuring the exploits of the Hermium Beacon. Affiliated with the Albany & New York Consilium, it is the duty of the Hermium Beacon to guard the northern frontier and bring the former domains of the Nefandus Haskallah under the Consilium's control. Their position close to the frontier also means they are well-placed to act as a line of communication to the Iroquois Consilium.
  
  
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==Main Sections==
 
==Main Sections==
  
'''Mechanics'''
 
  
[[18thCenturyMage/Alternate_Combat_Rules |Alternate Rules]]
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'''Player Characters - The Hermium Beacon'''
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 +
''Awakened Members''
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'''[[18thCenturyMage/Sophie |Caprice]]''' (Sophie Bernadette de La Vallière, now known as Hélène d'Arcy) - Mastigos/Guardian of the Veil - French highborn noble with a range of shadier talents and a determination to keep magic safe. Andrea’s childhood friend and Jacob's Iroquois-adopted sister. Two husbands, one living, one dead... both hopefully far away from where she happens to be.
 +
 
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'''[[18thCenturyMage/Andrea |Coruscant]]''' (Andrea de Crussol-Shirley) - Obrimos/Silver Ladder - a half-British/half-French noblewoman who is an adventurer and natural philosopher. She is a skilled duellist and carries a parasol which conceals a sword.
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'''[[18thCenturyMage/Courtenay |Loquitor]]''' (Courtenay Dowling) - Acanthus/Adamantine Arrow - an Englishman and former officer in the British army, he lost a lot of men in an ambush during King George's War. Resigning his commission shortly after Awakening, he still has good relations with the British authorities.
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'''[[18thCenturyMage/John |Mason]]''' (John Allen) - Moros/Silver Ladder - an American Quaker minister and craftsman with utopian dreams of building the perfect society.
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 +
 
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''Associated Proximus''
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'''[[18thCenturyMage/Jacob |Jacob]]''' - a mixed-race Iroquois tracker and warrior who is knowledgeable about spirits. He is adoptive brother to Caprice under Iroquois custom. Acts as a liason between the Iroquois and New York consilia.
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 +
 
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'''Awakenings and Backstories'''
 +
 
 +
[[18thCenturyMage/Crown_Point_Expedition |Crown Point Expedition]] - Part of Loquitor's backstory - a failed attempt to take Fort Saint-Frédéric in 1747.
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 +
[[18thCenturyMage/Caprice_Backstory |Paris to Albany]] - Caprice's backstory, Awakening and induction into the Guardians of the Veil.
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 +
 
  
[[18thCenturyMage/Combat_Regimens |Combat Regimens]]
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'''Other Characters'''
  
[[18thCenturyMage/Arms_and_Equipment |Arms and Equipment]]
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[[18thCenturyMage/NPCs |Notable NPCs]] - People of note the player characters have met.
  
  
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'''Campaign Notes'''
 
'''Campaign Notes'''
  
[[18thCenturyMage/Mage_Politics |Politics of the local Consilia]]
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[[18thCenturyMage/Protocols |Protocols of the Hermium Beacon]] - The Cabal's oaths, Great Rights and internal responsibilities.
  
 +
[[18thCenturyMage/Sanctum |The Farrier's House, Heiderberg]] - The home and Sanctum of the Hermium Beacon.
  
 +
[[18thCenturyMage/Mage_Politics |Politics of the local Consilia]] - The makeup of mage society in the Middle Colonies.
  
'''Player Characters'''
+
[[18thCenturyMage/Spirit_Courts |Spirit Courts]] - The local Shadow courts and their compositions.
  
[[18thCenturyMage/Andrea |Andrea]] (Coruscant) - a half-British/half-French noblewoman who is an adventurer and natural philosopher. She is a skilled duellist and carries a parasol which conceals a sword. An Obrimos of the Silver Ladder.
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[[18thCenturyMage/Twilight_Guardians |Twilight Guardians]] - The Adamantine Dynasty to which Jacob is a member.
  
[[18thCenturyMage/Courtenay |Courtenay Dowling]] (Loquitor) - an Englishman and former officer in the British army, he lost a lot of men in an ambush during King George's War. Resigning his commission shortly after Awakening, he still has good relations with the British authorities. An Acanthus Adamantine Arrow.
 
  
[[18thCenturyMage/Jacob |Jacob]] - a mixed-race Iroquois tracker and warrior who is knowledgeable about spirits. A Proximus from an Adamantine Dynasty with a Thrysus heritage. He is oath-sworn to Sophie, his adopted sister. Acts as a liason between the Iroquois and New York consilia.
 
  
[[18thCenturyMage/John |John Allen]] (Mason) - an American Quaker minister and craftsman with utopian dreams of building the perfect society. A Moros belonging to the Silver Ladder.
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'''Mechanics'''
  
[[18thCenturyMage/Sophie |Sophie de La Vallière]] (Caprice) - a French aristocrat and Andrea’s childhood friend.  Originally married to a European conman then escaped to the Colonies with a second husband, whom she subsequently killed. She met Jacob after fleeing the scene and was adopted into his family. It is suspected that she may be a spy. A Mastigos and Guardian of the Veil.
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[[18thCenturyMage/Alternate_Combat_Rules |Alternate Rules]]
  
 +
[[18thCenturyMage/Combat_Regimens |Combat Regimens]]
  
'''Other Characters'''
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[[18thCenturyMage/Arms_and_Equipment |Arms and Equipment]]
 
 
[Notable NPCs]
 
  
  
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[http://en.wikipedia.org/wiki/King_George%27s_War King George's War] - The recent conflict which impacted the Middle Colonies and New England, counterpart to the War of the Austrian Succession in Europe.<br>
 
[http://en.wikipedia.org/wiki/King_George%27s_War King George's War] - The recent conflict which impacted the Middle Colonies and New England, counterpart to the War of the Austrian Succession in Europe.<br>
 
[http://en.wikipedia.org/wiki/Father_Le_Loutre%27s_War Father Le Loutre's War] - An ongoing conflict in Nova Scotia spilling out of the unresolved issues of the last war.<br>
 
[http://en.wikipedia.org/wiki/Father_Le_Loutre%27s_War Father Le Loutre's War] - An ongoing conflict in Nova Scotia spilling out of the unresolved issues of the last war.<br>
 +
[http://www.nysm.nysed.gov/albany/welcome.html Colonial Albany Social History Project] - A rich source of local history for the Albany area.<br>
  
  
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[http://insanitywetrust.wordpress.com/ The podcasts]. Here you can listen to the sessions, mostly as they happened (we've only edited out dead air, not the general blather, noise of clattering dice and so on) for yourself. All are broken into two parts for ease of digestion.<br>
 
[http://insanitywetrust.wordpress.com/ The podcasts]. Here you can listen to the sessions, mostly as they happened (we've only edited out dead air, not the general blather, noise of clattering dice and so on) for yourself. All are broken into two parts for ease of digestion.<br>
 +
[[18thCenturyMage/Podcast_listing |Podcast listing]] If you'd rather get them from here instead.<br>
 
[[18thCenturyMage/Blank_Sheet |Blank Character Sheet for use on the wiki]] <br>
 
[[18thCenturyMage/Blank_Sheet |Blank Character Sheet for use on the wiki]] <br>
  
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[[Mass_Effect_Transcendence |The campaign wiki for Mass Effect: Transcendence]]<br>
 
[[Mass_Effect_Transcendence |The campaign wiki for Mass Effect: Transcendence]]<br>
 
[[Mass:_the_Effecting |Mass: the Effecting]]<br>
 
[[Mass:_the_Effecting |Mass: the Effecting]]<br>
 +
[[Tyche's_Favourites |Tyche's Favourites]] - Our historical ACKS game set in Massalia 300BC. <br>
 +
[[Acrozatarim |Acrozatarim]] - A homebrew fantasy game using 13th Age.<br>
 +
[[The_Library |The Library]] - a semi-historical Mutants and Masterminds game about a team of occult investigators in the British Empire during the Victorian era.<br>
 +
[[Werewolf_Paris |City of Light]] - Our ''Werewolf: the Forsaken'' 2nd edition game set in contemporary Paris.<br>

Latest revision as of 16:34, 4 February 2015

The Unforgiving[edit]

A historical Mage: the Awakening campaign set in mid-18th century Colonial America

OutdoorsAlbany.jpg

This wiki supports The Unforgiving, set in Heiderberg, on the outskirts of Albany, Province of New York in 1750, featuring the exploits of the Hermium Beacon. Affiliated with the Albany & New York Consilium, it is the duty of the Hermium Beacon to guard the northern frontier and bring the former domains of the Nefandus Haskallah under the Consilium's control. Their position close to the frontier also means they are well-placed to act as a line of communication to the Iroquois Consilium.


Main Sections[edit]

Player Characters - The Hermium Beacon

Awakened Members

Caprice (Sophie Bernadette de La Vallière, now known as Hélène d'Arcy) - Mastigos/Guardian of the Veil - French highborn noble with a range of shadier talents and a determination to keep magic safe. Andrea’s childhood friend and Jacob's Iroquois-adopted sister. Two husbands, one living, one dead... both hopefully far away from where she happens to be.

Coruscant (Andrea de Crussol-Shirley) - Obrimos/Silver Ladder - a half-British/half-French noblewoman who is an adventurer and natural philosopher. She is a skilled duellist and carries a parasol which conceals a sword.

Loquitor (Courtenay Dowling) - Acanthus/Adamantine Arrow - an Englishman and former officer in the British army, he lost a lot of men in an ambush during King George's War. Resigning his commission shortly after Awakening, he still has good relations with the British authorities.

Mason (John Allen) - Moros/Silver Ladder - an American Quaker minister and craftsman with utopian dreams of building the perfect society.


Associated Proximus

Jacob - a mixed-race Iroquois tracker and warrior who is knowledgeable about spirits. He is adoptive brother to Caprice under Iroquois custom. Acts as a liason between the Iroquois and New York consilia.


Awakenings and Backstories

Crown Point Expedition - Part of Loquitor's backstory - a failed attempt to take Fort Saint-Frédéric in 1747.

Paris to Albany - Caprice's backstory, Awakening and induction into the Guardians of the Veil.


Other Characters

Notable NPCs - People of note the player characters have met.


Campaign Notes

Protocols of the Hermium Beacon - The Cabal's oaths, Great Rights and internal responsibilities.

The Farrier's House, Heiderberg - The home and Sanctum of the Hermium Beacon.

Politics of the local Consilia - The makeup of mage society in the Middle Colonies.

Spirit Courts - The local Shadow courts and their compositions.

Twilight Guardians - The Adamantine Dynasty to which Jacob is a member.


Mechanics

Alternate Rules

Combat Regimens

Arms and Equipment


Resources[edit]

Map of North America in 1750
Colonial history of the United States - A general starting-off point on the history of America in this period.
The Middle Colonies - The region in which the game is set.
Province of New York - The specific province within the Middle Colonies in which the cabal is based.
King George's War - The recent conflict which impacted the Middle Colonies and New England, counterpart to the War of the Austrian Succession in Europe.
Father Le Loutre's War - An ongoing conflict in Nova Scotia spilling out of the unresolved issues of the last war.
Colonial Albany Social History Project - A rich source of local history for the Albany area.


Links[edit]

The podcasts. Here you can listen to the sessions, mostly as they happened (we've only edited out dead air, not the general blather, noise of clattering dice and so on) for yourself. All are broken into two parts for ease of digestion.
Podcast listing If you'd rather get them from here instead.
Blank Character Sheet for use on the wiki

Other works from us
The campaign wiki for Mass Effect: Transcendence
Mass: the Effecting
Tyche's Favourites - Our historical ACKS game set in Massalia 300BC.
Acrozatarim - A homebrew fantasy game using 13th Age.
The Library - a semi-historical Mutants and Masterminds game about a team of occult investigators in the British Empire during the Victorian era.
City of Light - Our Werewolf: the Forsaken 2nd edition game set in contemporary Paris.