Difference between revisions of "4SRD:Fighter"

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{| class="d20"
 
{| class="d20"
 
|+
 
|+
<div>{{#anc:Table: The Fighter}}</div>
+
<div>Table: The Fighter</div>
 
Hit Die: d10
 
Hit Die: d10
 
|-
 
|-
 
!  rowspan="2" | Level
 
!  rowspan="2" | Level
 
!  rowspan="2" | [[BAB|Base<br/>Attack Bonus]]
 
!  rowspan="2" | [[BAB|Base<br/>Attack Bonus]]
!  colspan="3" | [[SRD:Saving Throw|Saving Throw]]s
+
!  colspan="3" | Maneuvers Known
!  rowspan="2" | Special
+
!  rowspan="2" | Feats
 
|- {{#vardefine:odd|0}}
 
|- {{#vardefine:odd|0}}
! [[SRD:Saving Throw#Fortitude|Fort]] || [[SRD:Saving Throw#Reflex|Ref]] || [[SRD:Saving Throw#Will|Will]]
+
! At-will || Encounter || Daily || Utility
 
|- class="{{Odd-Even|{{#var:odd}}}}"
 
|- class="{{Odd-Even|{{#var:odd}}}}"
|1st|| class="left" | +1 || +2 || +0 || +0
+
|1st|| class="left" | +0 || 2 || 1 || 1 || 0 || 1
| class="left" | [[#Bonus Feats|Bonus Feat]]
 
 
|- class="{{Odd-Even|{{#var:odd}}}}"
 
|- class="{{Odd-Even|{{#var:odd}}}}"
|2nd|| class="left" | +2 || +3 || +0 || +0
+
|2nd|| class="left" | +1 || 2 || 1 || 1 || 1 || 2
| class="left" | [[#Bonus Feats|Bonus Feat]]
 
 
|- class="{{Odd-Even|{{#var:odd}}}}"
 
|- class="{{Odd-Even|{{#var:odd}}}}"
|3rd|| class="left" | +3 || +3 || +1 || +1
+
|3rd|| class="left" | +1 || 2 || 2 || 1 || 1 || 2
| class="left" |
 
 
|- class="{{Odd-Even|{{#var:odd}}}}"
 
|- class="{{Odd-Even|{{#var:odd}}}}"
|4th|| class="left" | +4 || +4 || +1 || +1
+
|4th|| class="left" | +2 || 2 || 2 || 1 || 1 || 3
| class="left" | [[#Bonus Feats|Bonus Feat]]
 
 
|- class="{{Odd-Even|{{#var:odd}}}}"
 
|- class="{{Odd-Even|{{#var:odd}}}}"
|5th|| class="left" | +5 || +4 || +1 || +1
+
|5th|| class="left" | +2 || 2 || 2 || 2 || 1 || 3
| class="left" |
 
 
|- class="{{Odd-Even|{{#var:odd}}}}"
 
|- class="{{Odd-Even|{{#var:odd}}}}"
|6th|| class="left" | +6/+1 || +5 || +2 || +2
+
|6th|| class="left" | +3 || 2 || 2 || 2 || 2 || 4
| class="left" | [[#Bonus Feats|Bonus Feat]]
 
 
|- class="{{Odd-Even|{{#var:odd}}}}"
 
|- class="{{Odd-Even|{{#var:odd}}}}"
|7th|| class="left" | +7/+2 || +5 || +2 || +2
+
|7th|| class="left" | +3 || 2 || 3 || 2 || 2 || 4
| class="left" |
 
 
|- class="{{Odd-Even|{{#var:odd}}}}"
 
|- class="{{Odd-Even|{{#var:odd}}}}"
|8th|| class="left" | +8/+3 || +6 || +2 || +2
+
|8th|| class="left" | +4 || 2 || 3 || 2 || 2 || 5
| class="left" | [[#Bonus Feats|Bonus Feat]]
 
 
|- class="{{Odd-Even|{{#var:odd}}}}"
 
|- class="{{Odd-Even|{{#var:odd}}}}"
|9th|| class="left" | +9/+4 || +6 || +3 || +3
+
|9th|| class="left" | +4 || 2 || 3 || 3 || 2 || 5
| class="left" |
 
 
|- class="{{Odd-Even|{{#var:odd}}}}"
 
|- class="{{Odd-Even|{{#var:odd}}}}"
|10th||class="left" | +10/+5 || +7 || +3 || +3
+
|10th|| class="left" | +5 || 2 || 3 || 3 || 3 || 6
| class="left" | [[#Bonus Feats|Bonus Feat]]
 
 
|- class="{{Odd-Even|{{#var:odd}}}}"
 
|- class="{{Odd-Even|{{#var:odd}}}}"
 
|11th||class="left" | +11/+6/+1 || +7 || +3 || +3
 
|11th||class="left" | +11/+6/+1 || +7 || +3 || +3
| class="left" |
 
 
|- class="{{Odd-Even|{{#var:odd}}}}"
 
|- class="{{Odd-Even|{{#var:odd}}}}"
 
|12th||class="left" | +12/+7/+2 || +8 || +4 || +4
 
|12th||class="left" | +12/+7/+2 || +8 || +4 || +4
| class="left" | [[#Bonus Feats|Bonus Feat]]
 
 
|- class="{{Odd-Even|{{#var:odd}}}}"
 
|- class="{{Odd-Even|{{#var:odd}}}}"
 
|13th||class="left" | +13/+8/+3 || +8 || +4 || +4
 
|13th||class="left" | +13/+8/+3 || +8 || +4 || +4
| class="left" |
 
 
|- class="{{Odd-Even|{{#var:odd}}}}"
 
|- class="{{Odd-Even|{{#var:odd}}}}"
 
|14th||class="left" | +14/+9/+4 || +9 || +4 || +4
 
|14th||class="left" | +14/+9/+4 || +9 || +4 || +4
| class="left" | [[#Bonus Feats|Bonus Feat]]
 
 
|- class="{{Odd-Even|{{#var:odd}}}}"
 
|- class="{{Odd-Even|{{#var:odd}}}}"
 
|15th||class="left" | +15/+10/+5 || +9 || +5 || +5
 
|15th||class="left" | +15/+10/+5 || +9 || +5 || +5
| class="left" |
 
 
|- class="{{Odd-Even|{{#var:odd}}}}"
 
|- class="{{Odd-Even|{{#var:odd}}}}"
 
|16th||class="left" | +16/+11/+6/+1 || +10 || +5 || +5
 
|16th||class="left" | +16/+11/+6/+1 || +10 || +5 || +5
| class="left" | [[#Bonus Feats|Bonus Feat]]
 
 
|- class="{{Odd-Even|{{#var:odd}}}}"
 
|- class="{{Odd-Even|{{#var:odd}}}}"
 
|17th||class="left" | +17/+12/+7/+2 || +10 || +5 || +5
 
|17th||class="left" | +17/+12/+7/+2 || +10 || +5 || +5
| class="left" |
 
 
|- class="{{Odd-Even|{{#var:odd}}}}"
 
|- class="{{Odd-Even|{{#var:odd}}}}"
 
|18th||class="left" | +18/+13/+8/+3 || +11 || +6 || +6
 
|18th||class="left" | +18/+13/+8/+3 || +11 || +6 || +6
| class="left" | [[#Bonus Feats|Bonus Feat]]
 
 
|- class="{{Odd-Even|{{#var:odd}}}}"
 
|- class="{{Odd-Even|{{#var:odd}}}}"
 
|19th||class="left" | +19/+14/+9/+4 || +11 || +6 || +6
 
|19th||class="left" | +19/+14/+9/+4 || +11 || +6 || +6
| class="left" |
 
 
|- class="{{Odd-Even|{{#var:odd}}}}"
 
|- class="{{Odd-Even|{{#var:odd}}}}"
 
|20th||class="left" | +20/+15/+10/+5 || +12 || +6 || +6
 
|20th||class="left" | +20/+15/+10/+5 || +12 || +6 || +6
| class="left" | [[#Bonus Feats|Bonus Feat]]
 
 
|-
 
|-
 
| colspan="42" class="skill" |
 
| colspan="42" class="skill" |
'''Class Skills (2 + [[SRD:Intelligence|Int]] modifier per level, &times;4 at 1st level)'''<br/>
+
'''Class Skills: 3 (2 + [[4SRD:Intelligence|Int]] modifier per level, &times;4 at 1st level)'''<br/>
 
[[SRD:Climb Skill|Climb]] ([[SRD:Strength|Str]]), [[SRD:Craft Skill|Craft]] ([[SRD:Intelligence|Int]]), [[SRD:Handle Animal Skill|Handle Animal]] ([[SRD:Charisma|Cha]]), [[SRD:Intimidate Skill|Intimidate]] ([[SRD:Charisma|Cha]]), [[SRD:Jump Skill|Jump]] ([[SRD:Strength|Str]]), [[SRD:Ride Skill|Ride]] ([[SRD:Dexterity|Dex]]), [[SRD:Swim Skill|Swim]] ([[SRD:Strength|Str]]).
 
[[SRD:Climb Skill|Climb]] ([[SRD:Strength|Str]]), [[SRD:Craft Skill|Craft]] ([[SRD:Intelligence|Int]]), [[SRD:Handle Animal Skill|Handle Animal]] ([[SRD:Charisma|Cha]]), [[SRD:Intimidate Skill|Intimidate]] ([[SRD:Charisma|Cha]]), [[SRD:Jump Skill|Jump]] ([[SRD:Strength|Str]]), [[SRD:Ride Skill|Ride]] ([[SRD:Dexterity|Dex]]), [[SRD:Swim Skill|Swim]] ([[SRD:Strength|Str]]).
 
|}
 
|}
Line 91: Line 71:
 
'''Weapon and Armor Proficiency:''' A fighter is proficient with all [[SRD:Simple Weapon Proficiency|simple]] and [[SRD:Martial Weapon Proficiency|martial weapons]] and with all armor ([[SRD:Armor Proficiency (Heavy)|heavy]], [[SRD:Armor Proficiency (Medium)|medium]], and [[SRD:Armor Proficiency (Light)|light]]) and [[SRD:Shield Proficiency|shields]] (including [[SRD:Tower Shield Proficiency|tower shields]]).
 
'''Weapon and Armor Proficiency:''' A fighter is proficient with all [[SRD:Simple Weapon Proficiency|simple]] and [[SRD:Martial Weapon Proficiency|martial weapons]] and with all armor ([[SRD:Armor Proficiency (Heavy)|heavy]], [[SRD:Armor Proficiency (Medium)|medium]], and [[SRD:Armor Proficiency (Light)|light]]) and [[SRD:Shield Proficiency|shields]] (including [[SRD:Tower Shield Proficiency|tower shields]]).
  
'''{{#anc:Bonus Feats}}:''' At 1st level, a fighter gets a bonus combat-oriented feat in addition to the feat that any 1st-level character gets and the bonus feat granted to a human character. The fighter gains an additional bonus feat at 2nd level and every two fighter levels thereafter (4th, 6th, 8th, 10th, 12th, 14th, 16th, 18th, and 20th). These bonus feats must be drawn from the feats noted as [[SRD:Fighter Bonus Feats|fighter bonus feats]]. A fighter must still meet all prerequisites for a bonus feat, including ability score and base attack bonus minimums.
 
 
These bonus feats are in addition to the feat that a character of any class gets from advancing levels. A fighter is not limited to the list of fighter bonus feats when choosing these feats.
 
  
 
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Revision as of 06:37, 13 April 2012

Template:OGL Top

Fighter

Making a Fighter

Alignment: Any.

Starting Age: Moderate.

Table: The Fighter

Hit Die: d10

Level Base
Attack Bonus
Maneuvers Known Feats
At-will Encounter Daily Utility
1st +0 2 1 1 0 1
2nd +1 2 1 1 1 2
3rd +1 2 2 1 1 2
4th +2 2 2 1 1 3
5th +2 2 2 2 1 3
6th +3 2 2 2 2 4
7th +3 2 3 2 2 4
8th +4 2 3 2 2 5
9th +4 2 3 3 2 5
10th +5 2 3 3 3 6
11th +11/+6/+1 +7 +3 +3
12th +12/+7/+2 +8 +4 +4
13th +13/+8/+3 +8 +4 +4
14th +14/+9/+4 +9 +4 +4
15th +15/+10/+5 +9 +5 +5
16th +16/+11/+6/+1 +10 +5 +5
17th +17/+12/+7/+2 +10 +5 +5
18th +18/+13/+8/+3 +11 +6 +6
19th +19/+14/+9/+4 +11 +6 +6
20th +20/+15/+10/+5 +12 +6 +6

Class Skills: 3 (2 + Int modifier per level, ×4 at 1st level)
Climb (Str), Craft (Int), Handle Animal (Cha), Intimidate (Cha), Jump (Str), Ride (Dex), Swim (Str).

Class Features

All of the following are class features of the fighter.

Weapon and Armor Proficiency: A fighter is proficient with all simple and martial weapons and with all armor (heavy, medium, and light) and shields (including tower shields).


This page contains material under the Open Gaming License v. 1.0a. All changes made to the base material are dual-licensed under OGL and CC Attribution-ShareAlike 2.5