4SRD:OGL

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OGL license

OPEN GAME LICENSE
Version 1.0a

The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 Wizards of the Coast, Inc ("Wizards"). All Rights Reserved.
1. Definitions: (a)"Contributors" means the copyright and/or trademark owners who have contributed Open Game Content; (b)"Derivative Material" means copyrighted material including derivative works and translations (including into other computer languages), potation, modification, correction, addition, extension, upgrade, improvement, compilation, abridgment or other form in which an existing work may be recast, transformed or adapted; (c) "Distribute" means to reproduce, license, rent, lease, sell, broadcast, publicly display, transmit or otherwise distribute; (d)"Open Game Content" means the game mechanic and includes the methods, procedures, processes and routines to the extent such content does not embody the Product Identity and is an enhancement over the prior art and any additional content clearly identified as Open Game Content by the Contributor, and means any work covered by this License, including translations and derivative works under copyright law, but specifically excludes Product Identity. (e) "Product Identity" means product and product line names, logos and identifying marks including trade dress; artifacts; creatures characters; stories, storylines, plots, thematic elements, dialogue, incidents, language, artwork, symbols, designs, depictions, likenesses, formats, poses, concepts, themes and graphic, photographic and other visual or audio representations; names and descriptions of characters, spells, enchantments, personalities, teams, personas, likenesses and special abilities; places, locations, environments, creatures, equipment, magical or supernatural abilities or effects, logos, symbols, or graphic designs; and any other trademark or registered trademark clearly identified as Product identity by the owner of the Product Identity, and which specifically excludes the Open Game Content; (f) "Trademark" means the logos, names, mark, sign, motto, designs that are used by a Contributor to identify itself or its products or the associated products contributed to the Open Game License by the Contributor (g) "Use", "Used" or "Using" means to use, Distribute, copy, edit, format, modify, translate and otherwise create Derivative Material of Open Game Content. (h) "You" or "Your" means the licensee in terms of this agreement.
2. The License: This License applies to any Open Game Content that contains a notice indicating that the Open Game Content may only be Used under and in terms of this License. You must affix such a notice to any Open Game Content that you Use. No terms may be added to or subtracted from this License except as described by the License itself. No other terms or conditions may be applied to any Open Game Content distributed using this License.

3. Offer and Acceptance: By Using the Open Game Content You indicate Your acceptance of the terms of this License.
4. Grant and Consideration: In consideration for agreeing to use this License, the Contributors grant You a perpetual, worldwide, royalty-free, non-exclusive license with the exact terms of this License to Use, the Open Game Content.
5. Representation of Authority to Contribute: If You are contributing original material as Open Game Content, You represent that Your Contributions are Your original creation and/or You have sufficient rights to grant the rights conveyed by this License.
6. Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of this License to include the exact text of the COPYRIGHT NOTICE of any Open Game Content You are copying, modifying or distributing, and You must add the title, the copyright date, and the copyright holder's name to the COPYRIGHT NOTICE of any original Open Game Content you Distribute.
7. Use of Product Identity: You agree not to Use any Product Identity, including as an indication as to compatibility, except as expressly licensed in another, independent Agreement with the owner of each element of that Product Identity. You agree not to indicate compatibility or co-adaptability with any Trademark or Registered Trademark in conjunction with a work containing Open Game Content except as expressly licensed in another, independent Agreement with the owner of such Trademark or Registered Trademark. The use of any Product Identity in Open Game Content does not constitute a challenge to the ownership of that Product Identity. The owner of any Product Identity used in Open Game Content shall retain all rights, title and interest in and to that Product Identity.

8. Identification: If you distribute Open Game Content You must clearly indicate which portions of the work that you are distributing are Open Game Content.
9. Updating the License: Wizards or its designated Agents may publish updated versions of this License. You may use any authorized version of this License to copy, modify and distribute any Open Game Content originally distributed under any version of this License.
10. Copy of this License: You MUST include a copy of this License with every copy of the Open Game Content You Distribute.
11. Use of Contributor Credits: You may not market or advertise the Open Game Content using the name of any Contributor unless You have written permission from the Contributor to do so.
12. Inability to Comply: If it is impossible for You to comply with any of the terms of this License with respect to some or all of the Open Game Content due to statute, judicial order, or governmental regulation then You may not Use any Open Game Material so affected.

13. Termination: This License will terminate automatically if You fail to comply with all terms herein and fail to cure such breach within 30 days of becoming aware of the breach. All sublicenses shall survive the termination of this License.
14. Reformation: If any provision of this License is held to be unenforceable, such provision shall be reformed only to the extent necessary to make it enforceable.
15. COPYRIGHT NOTICE
Open Game License v 1.0 Copyright 2000, Wizards of the Coast, Inc.;

4SRD Contributors.

System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson. Creature Collection Volume 1 Copyright 2000, Clark Peterson. Modern System Reference Document Copyright 2002, Wizards of the Coast, Inc.; Authors Bill Slavicsek, Jeff Grubb, Rich Redman, Charles Ryan, based on material by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker,Peter Adkison, Bruce R. Cordell, John Tynes, Andy Collins, and JD Wiker Monster Manual II Copyright 2002, Wizards of the Coast, Inc. Swords of Our Fathers Copyright 2003, The Game Mechanics. Mutants & Masterminds Copyright 2002, Green Ronin Publishing. Unearthed Arcana Copyright 2004, Wizards of the Coast, Inc.; Andy Collins, Jesse Decker, David Noonan, Rich Redman. The Hypertext d20 SRD Copyright 2004, Jans W Carton.

Netbook of Feats Copyright 2000 Fantasy Netbook Community Council - Authors: Agustín Martín, Alan Sullivan, Alan Z. Eisinger, Albert Nakano, Anne Trent, B. Marcus Lindberg, Bill Browne, Bradley H. Bemis Jr., Brendan Quinn, Brian A. Smith, Carl Cramér, Chris Meravi, Curtis Bennett, Damon J Calhoun, Dan Hopkins, Daniel Langdon, David Sanders, David Spitzley, Dmitry Kuteynikov, Dominique Crouzet, Don McKinney, Eric D. Harry, Ian Cheesman, Jason D. Kemp, Jason Spangler, Jerry M. Chaney II, John O. Lamping, Jonathan D. Woolley, Jose Lira, Joshua Turton, Kenneth Oswald, Marcus Lindberg, Mark Koh, Matthew Lee Shelton, Max, Michael J. Kletch, Paul W. King, Peter K. Campbell, Pier Giorgio Pacifici, Rafael Arrais, Rebecca Glenn, Richard Magnan, Rick Coen, Robert Michael Ogilvie, Scott Metzger, Scott Resnick, Sean Kelly, Sigfried Trent, Steven J. Damon, Sébastien Adhikari, Terje Kristian Backman, Timothy S. Brannan, Troy Lenze, Tyson Neumann, William Batok, William Setzer

Feats Copyright 2002, Alderac Entertainment Group

Alchemy & Herbalists Copyright 2002, Bastion Press
Arcana - Societies of Magic Copyright 2002, Green Ronin
Armies of the Abyss Copyright 2002, Green Ronin
Battle Magic: the Eldrich Storm Copyright 2002, Mongoose Publishing
Black Flags, Copyright 2002 Avalanche Press
Blight Magic, Copyright 2002 Mystic Eye Games
Book of Eldritch Might Copyright 2001, Monte J. Cook
Broadsides! Naval Adventuring Copyright 2001, Living imagination Inc.
Burok Torn, Copyright 2002 Sword & Sorcery Studios/White Wolf
Chaos Magic: Wild Sorcery Copyright 2002, Mongoose Publishing
Codex Arcanis Copyright 2001, Paradigm Concepts
A Complete Guide to Drow Copyright 2002, Goodman games
Constructs: It is Alive Copyright 2002, Mongoose Publishing
Crusaders of Valor Copyright 2002, Mongoose Publishing
Demonology: The Dark Road Copyright 2001, Mongoose Publishing
Doom of Odin Copyright 2002, Avalanche Press
Dragon Lords of Melnibone Copyright 2000, Chaosium Inc.
Dragons Copyright 2001, Alderac Entertainment Group
Dungeons Copyright 2001, Alderac Entertainment Group
Evil Copyright 2001, Alderac Entertainment Group
Fey Magic: Dreaming the Reverie Copyright 2002, Mongoose Publishing
Freeport: The City of Adventure Copyright 2002, Green Ronin Publishing
Gladiator, Sands of Death Copyright 2001, Mongoose Publishing
Gods Copyright 2002, Alderac entertainment Group
Hall of the Rainbow Mage Copyright 2002, Sword & Sorcery Studios/White Wolf
Hammer & Helm Copyright 2002, Green Ronin
Heroes of High Favor: Dwarves Copyright 2002, Badaxe Games
Hollowfaust Copyright 2001, Sword & Sorcery Studios/White Wolf
The hunt: Rise of Evil World Book Copyright 2002, Mystic Eye Games
Interludes, Brief expeditions to Bluffside Copyright 2001, Thunderhead Games
Jade & Steel Copyright 2001, Avalanche Press
Librium Equitis Copyright 2002, Mystic Eye Games
Mercenaries Copyright 2002, Alderac Entertainment Group
Monsters Copyright 2002, Alderac Entertainment Group
Mystic Warriors Copyright 2001, Mystic eye Games
Mythic Races Copyright 2001, Fantasy Flight Inc.
Necromancy: Beyond the Grave Copyright 2001, Mongoose Publishing
Occult Lore Copyright 2002, Atlas Games
Quintessential Cleric Copyright 2002, mongoose Publishing
Quintessential Dwarf Copyright 20002, Mongoose Publishing
Quintessential Elf Copyright 2002, Mongoose Publishing
Quintessential Fighter Copyright 2002, Mongoose Publishing
Quintessential Rogue Copyright 2002, Mongoose Publishing
Quintessential Wizard Copyright 2002, Mongoose Publishing
Relics & Rituals Copyright 2001, Clark Peterson
Seas of Blood Copyright 2001, Mongoose Publishing
Secret college of Necromancy copyright 2002, Green Ronin Publishing
Seven Strongholds Copyright 2002, Atlas games
Shaman's Handbook Copyright 2002, Green Ronin Publishing
Shamans: Call of the Wild copyright 2002, Mongoose Publishing
Slayer's Guide to Dragons Copyright 2002, Mongoose Publishing
Slayer's Guide to Trolls Copyright 2002, Mongoose Publishing
Slayer's Guide to Sahuagin copyright 2002, Mongoose Publishing
Spells & Magic Copyright 2002, Bastion Press
Spells & Spellcraft Copyright 2002, Fantasy Flight, Inc.
The Taan copyright 2001, Sovereign Press
Touched by the gods Copyright 2001, Atlas Games
Traps & Treachery Copyright 2001, Fantasy Flight, Inc.
Twilight of Atlantis Copyright 2002, Avalanche Press
Twin Crowns: Age of Exploration Fantasy Copyright 2001, Living Imagination Inc.
Undead Copyright 2001, Alderac Entertainment Group
Vlad the Impailer Copyright 2002, Avalanche Press
War Copyright 2001, Alderac Entertainment Group
Rokugan Copyright 2001, Alderac Entertainment Group
The Tide of Years Copyright 2001, Michelle A. Brown Nephew
Seafarer's Handbook Copyright 2001, Fantasy Flight, Inc.
Way of the Witch Copyright 2002, Citizen Games; Authors Janet Pack, Jean Rabe, Megan Robertson, and Christina Stiles
The Shaman's Handbook Copyright 2002, Green Ronin Publishing; Author, Steve Kenson
Relic's & Rituals Copyright 2001, Clark Peterson
Mutants & Masterminds Copyright 2002, Green Ronin Publishing.
Swords of Our Fathers Copyright 2003, The Game Mechanics.

[End of License