APCH:Nathaniel Weller

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Nathaniel "Alpine" Weller

Ork Mercenary

Priorities:

5 - Attributes

4 - Skills

3 - Essence

2 - Stuff

1 - Race (Ork)

Attributes:

Brawn 3

Observation 0

Reflexes 2

Social 0

Cybernetics:

Datajack (Head)

Bone Spur (Right Arm) Implanted retractable blade across right ulna.

Smartgun Link (Head)

Wired Reflexes (Chest) Standard military-grade reflex and reaction suite.

Skills:

Shooting

Knowledge (Military)

Close Combat

Stealth

Rigging

First Aid

Stuff:

Weapon: Uzi

Weapon: AK-98 Technically an Aztlan knock-off, but it gets the job done. Soviet assault rifle design with a built-in underslung grenade launcher. Primary weapon for ten years across three continents.

Armor: Armored Vest (Level 2 armor)

Contacts:

Government: Diana Nguyen, a City Hall functionary for the state of Seattle. She deals with private security contracts, and uses the position to keep a hand in the shadow community in the city.

Arms Dealer: Rick Harju, a Cascade Ork who keeps close ties with his family across the border. In the meantime, he makes good money running stolen guns and ammunition in Redmond and the Undergrond.

Gang Member: Dasha, Crimson Crush gangbanger. Alpine's niece. She's fourteen, which is probably too young to be getting involved with those sorts of people, but that's life.

Fixer: Tommy Panic

Motivation:

Mouths to Feed. In ork terms, he's well into middle age. He's looking for a big windfall that can provide for his family after he's gone, and fighting bush wars hasn't done much for it.

Flaw:

Dependent family. A mother near the end of her life, five siblings, and a whole host of nieces and nephews, the lot of them SINless.

Bio:

Nathan was born in Redmond in 2022, just a year after G-Day. His father was a tech worker who lost everything after his transformation, his mother was a transplant from South Carolina who'd traveled across the country on empty promises of a metahuman paradise in Tir Tangrine. They had next to nothing between them, but they did the best they could. It wasn't enough for Nathan, one of their oldest (he was one of quadruplets--still something of a surprise in those days, which was that more of a stress on his parents). He signed on as a security contractor in the hope of getting out, hoping to make it big. (He was fourteen. No birth records in a Redmond squat, and ork maturation was still enough of a novelty that most people wouldn't consider it. If they'd even cared.) His parents found out by letter. He'd shipped out to Texas to fight the Azzies coming over the border. (He got his callsign after an incident in Alpine that he doesn't discuss.) The next fourteen years were spent flying from one combat zone to the other, on both sides of the always-fuzzy line between security contractor and mercenary. Fighting against Aztlan gave him plenty of work, and so did fighting for it. Some time in Korea. Even a brief stint to help stamp out the last gasps of the Euro Wars. Never made a lot of difference who was fighting, as long as the money was good. Never as good as he'd hoped, though, especially with his implants bought on credit. He still sent most of his payout home, and spent most of the rest on vices. A few months ago, he got word that his father was sick. He headed back from Amazonia as fast as he could, but it was too late. Mother isn't well either, and the family needs something closer to home. His siblings are doing the best they can, but it's never enough. And as much as he hates to admit it, he's starting to get on in years--a respectable twenty-eight, he needs to lay the work for a real retirement. So now he's staying. It's the same living anywhere, really. Maybe you can go home again.

Description: Alpine is a big black ork who keeps his greying hair in dreadlocks. His left arm and the left side of his face are badly scarred, and he typically wears sunglasses to conceal an obvious cybereye. Most of his wardrobe is surplus gear, rather heavily personalized with various emblems and patches along the back.