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| '''Artificial Intelligence (1)''': The ship’s AI (or Ship's Computer) can operate all systems— from locomotion to weapons to opening or closing hatches. It has a skill level of d10 in these tasks, but is an “Extra” and does not receive a Wild Die. The AI does not suffer from multi-action penalties if given simultaneous tasks. In combat, the AI acts on the captain’s Action. Giving the AI a short verbal command is a free action.|| 2
 
| '''Artificial Intelligence (1)''': The ship’s AI (or Ship's Computer) can operate all systems— from locomotion to weapons to opening or closing hatches. It has a skill level of d10 in these tasks, but is an “Extra” and does not receive a Wild Die. The AI does not suffer from multi-action penalties if given simultaneous tasks. In combat, the AI acts on the captain’s Action. Giving the AI a short verbal command is a free action.|| 2
 
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| '''Atmospheric (1)''': Allows the ship to enter planetary atmospheres. This includes heat shielding and additional work to handle the stress and strain of entry. All starships have vertical take-off and landing (VTOL) capability. || ½ Size  
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| '''Atmospheric (1)''': Allows the ship to enter planetary atmospheres. This includes heat shielding and additional work to handle the stress and strain of entry. All starships have vertical take-off and landing (VTOL) capability. || ¼ Size  
 
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| '''Crew Space (U)''': "Living space" for an additional 4 long term crew or passengers, including sleeping area, kitchen, rec area, oxgen and food requirements etc. || 1  
 
| '''Crew Space (U)''': "Living space" for an additional 4 long term crew or passengers, including sleeping area, kitchen, rec area, oxgen and food requirements etc. || 1  

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