Difference between revisions of "Acrozatarim"

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(Created page with "This is the main page for Acrozatarim, a home-brewed fantasy setting created by ___. It is being used in conjuction with Pelgrane Press' 13th Age roleplaying game. =Setting ...")
 
 
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'''Very much a work in progress!'''
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This is the main page for Acrozatarim, a home-brewed fantasy setting created by ___. It is being used in conjuction with Pelgrane Press' 13th Age roleplaying game.
 
This is the main page for Acrozatarim, a home-brewed fantasy setting created by ___. It is being used in conjuction with Pelgrane Press' 13th Age roleplaying game.
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[[Acrozatarim/Pitch |The Initial Pitch]]
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=Dramatis Personae=
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'''The Player Characters'''
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The main characters in this saga.
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[[Acrozatarim/Bikwaphi |Bikwaphi]] - Water Genasi Thaumineer
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[[Acrozatarim/Iskander |Iskander Hajarius]] - Naserian Iron Knight
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[[Acrozatarim/Pethio |Pethio]] - Aasimar Bard
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[[Acrozatarim/Vallin |Vallin]] - Carthagian Vanguard
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[[Acrozatarim/Lilwen |Lilwen]] - Nephian Assassin
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'''Non Player Characters'''
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[[Acrozatarim/Recurring_NPCs |Supporting cast]] - Important and regularly recurring NPCs
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[[Acrozatarim/Other_NPCs |Other characters]] - any other NPCs of note
  
  
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Cosmology - how things came to be, from the first elemental beings, to the creation of the Elder and Younger gods.
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[[Acrozatarim/Cosmology |Cosmology]] - how things came to be, from the first elemental beings, to the creation of the Elder and Younger gods.
  
  
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Geography -  
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[[Acrozatarim/Gazetteer |The Drakkath Gazetteer]] - A guide to the lands of the former Drakkath Empire, in which the game takes place.
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*[[Acrozatarim/Appendix 1 |Appendix I: Currency, Commerce and Language]]
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*[[Acrozatarim/Appendix 2 |Appendix II: Divinity and the Heavens]]
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[[Acrozatarim/Nations_and_Peoples |Nations and Peoples]] - an outline of the nation states and major organisations, along with the myriad peoples of the southern continent.
  
Peoples
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[[Acrozatarim/Nephians |The Nephians]] - A mysterious people behind a continent-spanning network.
  
  
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[[Acrozatarim/Icons |Icons]] - the important power-players in the setting, whose relationships with the Player Characters can drive the story forward.
 
[[Acrozatarim/Icons |Icons]] - the important power-players in the setting, whose relationships with the Player Characters can drive the story forward.
  
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[[Acrozatarim/New_Races |New Races]] - rules for playing Genasi, Gnoll and Verman Player Characters.
  
 
New Classes:
 
New Classes:
*The Elemental Knight
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*[[Acrozatarim/Elemental_Knight |The Elemental Knight]] - a martial artist Fighter/Sorceror.
*The Fury
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*[[Acrozatarim/Fury |The Fury]] - a complex version of the berserker Barbarian.
*The Vanguard
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*[[Acrozatarim/Thuamineer |The Thaumineer]] - a variant for the Wizard class.
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*[[Acrozatarim/Vanguard |The Vanguard]] - a complex version of the Fighter, with some Warlord flavour.
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New Monsters:
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*[[Acrozatarim/Mephits |Mephits]] - A host of elemental imp-like creatures.
  
  
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[http://insanitywetrust.wordpress.com/ In Sanity We Trust Productions]. This is where our podcasts are hosted. Here you can listen to the sessions, mostly as they happened (we've only edited out dead air, not the general blather, noise of clattering dice and so on) for yourself. All are broken into two parts for ease of digestion.<br>
 
[http://insanitywetrust.wordpress.com/ In Sanity We Trust Productions]. This is where our podcasts are hosted. Here you can listen to the sessions, mostly as they happened (we've only edited out dead air, not the general blather, noise of clattering dice and so on) for yourself. All are broken into two parts for ease of digestion.<br>
 
[[Acrozatarim/Podcast_listing |Podcast listing]] - direct links to the podcasts, broken up by story/episode.<br>
 
[[Acrozatarim/Podcast_listing |Podcast listing]] - direct links to the podcasts, broken up by story/episode.<br>
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[[Acrozatarim/Character_Sheet |Blank character sheet]]<br>
  
  
'''Other works from us'''<br>
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'''Other works from us'''
[[Mass_Effect_Transcendence |The campaign wiki for Mass Effect: Transcendence]]<br>
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[[Mass:_the_Effecting |Mass: the Effecting]]<br>
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[[Mass:_the_Effecting |Mass: the Effecting]] - the rules for our custom-made nWoD Mass Effect hack.<br>
[[18thCenturyMage |The Unforgiving - Mage: the Awakening]]<br>
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[[Mass_Effect_Transcendence |The campaign wiki for Mass Effect: Transcendence]] - a Mass Effect game charting the adventures of Penumbra Securities, an ethical mercenary company.<br>
 +
[[18thCenturyMage |The Unforgiving - Mage: the Awakening]] - a historical Mage game set in 1750 New York province.<br>
 
[[Tyche's_Favourites |Tyche's Favourites]] - Our historical ACKS game set in Massalia 300BC. <br>
 
[[Tyche's_Favourites |Tyche's Favourites]] - Our historical ACKS game set in Massalia 300BC. <br>
 +
[[The_Library |The Library]] - a semi-historical Mutants and Masterminds game about a team of occult investigators in the British Empire during the Victorian era.<br>
 +
[[Werewolf_Paris |City of Light]] - Our ''Werewolf: the Forsaken'' 2nd edition game set in contemporary Paris.<br>
  
  
 
'''Other related links'''<br>
 
'''Other related links'''<br>
 +
 +
[http://www.pelgranepress.com/?p=13316 The Archmage Engine] - The System Reference Document for 13th Age.<br>

Latest revision as of 16:34, 4 February 2015

Very much a work in progress!


This is the main page for Acrozatarim, a home-brewed fantasy setting created by ___. It is being used in conjuction with Pelgrane Press' 13th Age roleplaying game.

The Initial Pitch


Dramatis Personae[edit]

The Player Characters

The main characters in this saga.

Bikwaphi - Water Genasi Thaumineer

Iskander Hajarius - Naserian Iron Knight

Pethio - Aasimar Bard

Vallin - Carthagian Vanguard

Lilwen - Nephian Assassin


Non Player Characters

Supporting cast - Important and regularly recurring NPCs

Other characters - any other NPCs of note


Setting Commentary[edit]

Details of the world in which the game takes place.


Cosmology - how things came to be, from the first elemental beings, to the creation of the Elder and Younger gods.


History - from the time of the Dawn Empire to the cataclysmic war against the Elders and bringing us up to date with the creation of the Huron state.


The Drakkath Gazetteer - A guide to the lands of the former Drakkath Empire, in which the game takes place.


Nations and Peoples - an outline of the nation states and major organisations, along with the myriad peoples of the southern continent.


The Nephians - A mysterious people behind a continent-spanning network.


System Commentary[edit]

Details of the ways the setting impacts the system.


Icons - the important power-players in the setting, whose relationships with the Player Characters can drive the story forward.

New Races - rules for playing Genasi, Gnoll and Verman Player Characters.

New Classes:

New Monsters:

  • Mephits - A host of elemental imp-like creatures.


Links[edit]

In Sanity We Trust Productions. This is where our podcasts are hosted. Here you can listen to the sessions, mostly as they happened (we've only edited out dead air, not the general blather, noise of clattering dice and so on) for yourself. All are broken into two parts for ease of digestion.
Podcast listing - direct links to the podcasts, broken up by story/episode.
Blank character sheet


Other works from us

Mass: the Effecting - the rules for our custom-made nWoD Mass Effect hack.
The campaign wiki for Mass Effect: Transcendence - a Mass Effect game charting the adventures of Penumbra Securities, an ethical mercenary company.
The Unforgiving - Mage: the Awakening - a historical Mage game set in 1750 New York province.
Tyche's Favourites - Our historical ACKS game set in Massalia 300BC.
The Library - a semi-historical Mutants and Masterminds game about a team of occult investigators in the British Empire during the Victorian era.
City of Light - Our Werewolf: the Forsaken 2nd edition game set in contemporary Paris.


Other related links

The Archmage Engine - The System Reference Document for 13th Age.