Difference between revisions of "Adagalasck"

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An extremely powerful [[squiggle]] representing nearly half a primal Pattern when the attempt unraveled.  In the [[Jeweled Amber]] Multiverse
 
An extremely powerful [[squiggle]] representing nearly half a primal Pattern when the attempt unraveled.  In the [[Jeweled Amber]] Multiverse
  
[[File:Adagalasck.jpg]]
+
[[File:Adagalasck.jpg]]  [[File:Adagalasckmap1.jpg]]
  
 
==History and Creation==
 
==History and Creation==

Revision as of 15:06, 13 May 2019

An extremely powerful squiggle representing nearly half a primal Pattern when the attempt unraveled. In the Jeweled Amber Multiverse

Adagalasck.jpg Adagalasckmap1.jpg

History and Creation

Tradition has it the the Attempt failed when someone involved in the creation of the pattern tried raising the Sign of the unfinished work. It was created after Amber and in the shadow realms. Who created it in not public knowledge but that it was created using the Jewel of Judgment is strongly believed.

Topography and Cosmology.

  • This massive realm is a sphere with a wide variety of habitable areas spotted with cities and towns. Each town becomes a sanctified place when one of its great staircases becomes a Stair of Shadows. These stair appears different and are not originally magical. Cities often make great efforts to create ornate stairs in hopes of gaining "Sanctification." Each Stair has many landings, each opening to a different shadow. A city having a Sanctified Stair gives it respect and reputation and a degree of permanance. The Mayor of the City becomes a player in the politics of the world.


  • The main realm is at a 10 to 1 in Amber time ratio. Vales may have wildly different time rates, technological values, and magical limitations.
  • There are many "Stairs" that lead to Vales and various other shadows. A "Walker" is needed to enter a Stair. Each Stair has a master but also has many "Walkers" in their service.
  • Adagalasck is somehow connected to the Primal realm of Calmir and the Primal Beast of the Phoenix.
  • Many races exist within the realms but the majority are Human, Dwarven, Elven, Adask, and Fey. The many shadows have variations of many races. Diversity of appearance is a common theme.

Entrance

Entrance into the realm is highly blockaded. Only a wearer of Mark of Adaga can open the way to enter.

There is a spur of the Jeweled Road that leads into the realm but entrance is still blocked. A small city has developed at the place on both side of a sealed entrance.

Spiral of the Four Winds

The Spiral of the Four Winds is a manifestation of the Squiggle. Channeling power from it is a common practice among Adagalasck sorcerers.

Each "Wind" has a primary ruler.

Archmage Ninaaratres-Also known as Nina, Daughter of Oberon. Lady of Water. Mistress of the cold wind of the north.

Archmage Emiliesa, also known as Emilie, Daughter of Oberon. Mistress of the East Wind and the Lady of Fire.

Clan War Chief Hagalta, Master of the South Wind and Master of Stone

Horse Lord Trualta of the Wild Grasses. Master of the West Wind and Lord of the Air.

Notables of Adagalasck

Archmage Ninaaratres

D-nina.jpg Also known as Nina, Daughter of Oberon[[1]]

Lady of Water. Mistress of the cold wind of the north.

Racially Nina is Adask

Archmage Emiliesa

D-emilie.jpg

also known as Emilie, Daughter of Oberon[[2]]. Mistress of the East Wind and the Lady of Fire.

Emilie is racially an Fey

Hagalta

Hagalta.jpg

Odaraxta Clan Kalota War Chief. Racially a Adask

BondMate to Satura and Uxtrasa. Father of Dwynwen, Xorax, and Drixtra Step-father of Relmopator

The Adagalasck Master of the South Wind and Master of Stone

Krelat

Krelat.jpg


Odaraxta Clan Shaxta War Chief.

War God of Rot

Xorit

Xorit.jpg

Odaraxta Clan Trixta War Chief.

Horse Lord Trualta of the Wild Grasses

Master of the West Wind and Lord of the Air.

Stair Lord Walker Damales

Master of the East Stair

Racially Human

Book Lord Walker Dane

Master of the West Stair.


Powers

  • 30 pip Basic Imprint. Frame can hold 8 Minor Spells and 4 Major Spell
  • 60 pip Advanced Imprint. Frame can hold 12 Minor Spells and 6 Major Spell
  • 120 pip Lord's Imprint. Frame can hold 16 Minor Spells and 9 Major Spell
  • The imprint of Adagalasck makes one a "Rover" able to enter stairs and lead others onto them.
  • The imprint of Adagalasck does not create Trumps in a normal manner. A ritual is performed to create a holographic image in a glass ball the size of a golf ball. Contact can be made and transfers occur.