Difference between revisions of "Adventures in Kingdom Management:Middoona Kobold Cleric"

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(NPC's)
(NPC's)
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==NPC's==
 
==NPC's==
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Incomplete statlines
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Ressas Dootug: Hireling Manservant
 
Ressas Dootug: Hireling Manservant
 +
Class: Commoner Race: Human
  
 +
HP:8
  
 +
*STR 13
 +
*DEX 8
 +
*CON 10
 +
*INT 12
 +
*WIS 12
 +
*CHA 9
  
 +
Feats 2
 +
 +
*
 +
*
 +
 +
Skills trained
 +
*Perception
 +
*Profession(porter)
 +
*Profession(Manservant)
 +
*Craft (clothing)
  
  
  
 
Aja Souhrer: Follower Admin Priestess
 
Aja Souhrer: Follower Admin Priestess
 +
 +
Class: Adept Race: Human
 +
 +
*STR 8
 +
*DEX 10
 +
*CON 9
 +
*INT 12
 +
*WIS 15
 +
*CHA 11
 +
 +
Feats 2
 +
 +
*
 +
*
 +
 +
Skills trained
 +
*Profession(adminm)
 +
*Profession(Priest)
 +
*Knowledge(Religion)
 +
*Heal

Revision as of 16:09, 3 October 2022

Middoona the Kobold Cleric of Apsu

Descriptions and backstory

Middoona

more pic off sight

Alignment: LG

Size Small

Type_ Kobolds are humanoids with the reptilian subtype

Deity: Apsu

Age: 24

Height: 2ft 9inch

Weight: 30 lbs

Skin: Sliver with hints of frosty blue

Horns and spikes: Black tipped

Languages: Dragon, Common, Dwarf


Quick Reference

Max HP:8

Current:8

Speed: 30ft

Initiative: 3

AC: 15 =10 +1 (armor) +3 Dex +1 size

BaB: +0

Melee attack Bonus: -2

Ranged attack Bonus: +4

Fort +2 + 0 Con = +2

Ref +0 + 3 Dex = +3

will +2 +3 Wis = +5

CMB: -4

CMD: -1

Attacks

Crossbow: +4 attack 1d6 Critical 19-20/x2 Type piercing Range Increment 80 ft. (projectile)

Channel energy (undead only): 30ft burst 1d6 holy Save DC 13 vs Will

Sheet

Ability

Attributes: (25 point point buy)

  • STR 8 -4 kobold = 4 -3
  • DEX 14 +2 Kobold = 16 +3
  • CON 12 -2 Kobold =10 +0
  • INT 14 +2
  • WIS 16 +3
  • CHA 14 +2

Kobold

Speed: 30ft

  • Day Raider You’re one of the few kobolds born with a greater tolerance for sunlight. You have low-light vision
  • Prehensile Tail Your tail is especially flexible and strong, so you’ve learned to use it for both movement and simple tricks. You gain a +2 racial bonus on Acrobatics and Climb checks, and you can use your tail to draw a hidden weapon as a move action instead of as a standard action.
  • Wild Forest Kobold You’re one of the few kobolds dwelling in the forests of the surface world. Your culture shuns artifice, but teaches how to endure the hunt. You gain a +2 racial bonus on Perception and Survival checks, and Stealth and Survival are always class skills for you.

Cleric

Proficiencies: all simple weapons, light armor, medium armor, and shields (except tower shields), Bite or quarterstaff

  • Aura (good)
  • Divine Spellcasting/orisons
  • Channel Energy (Su): 1d6 (damage or healing), 6 times a day, Damage save: 13
  • Domains
    • Scalykind (Dragon):
      • Venomous Stare (Sp): You are a true lord of reptiles, able to induce pain, panic, and confusion with a mere glance, and your mesmerizing eyes can even drive weak creatures into unconsciousness. As a standard action, you can activate a gaze attack with a 30-foot range. This is an active gaze attack that can target a single creature within range. The target must make a Will save 13 (DC = 10 + 1/2 your cleric level + your Wisdom modifier). Those who fail take 1d6 points of nonlethal damage + 1 point for every two cleric levels you possess and are fascinated until the beginning of your next turn. You can use this ability a number of times per day equal to 3 + your Wisdom modifier 6. This is a mind-affecting effect.
    • Law:
      • Touch of Law (Sp): You can touch a willing creature as a standard action, infusing it with the power of divine order and allowing it to treat all attack rolls, skill checks, ability checks, and saving throws for 1 round as if the natural d20 roll resulted in an 11. You can use this ability a number of times per day equal to 3 + your Wisdom modifier 6.

Feats (1+free)

Metallic Kobold [renamed the feat but read link]: Your scales take on a metallic sheen appropriate for that of a good-aligned metallic dragon who shares any existing energy affinity you possess, or whom you have chosen to emulate. You gain a +2 circumstance bonus on Diplomacy checks when interacting with good creatures. In addition, your Charisma is considered 2 points higher for the purposes of channelling positive energy.

Leadership: one none heroic cohort

Traits (2)

Kobold Faith: You gain a +2 trait bonus on Diplomacy checks when dealing with other kobolds.

Called: Once per day upon rolling a natural 1 on an attack roll, you may reroll the die and take the second result instead.


Skills

Skill Clr Untrained Armor Check Penalty Key Ability Key Ability Ranks Trained bonuses total
Acrobatics Yes Yes Dex 3 2 5
Appraise C Yes Int 2 2
Bluff Yes Cha 2 2
Climb Yes Yes Str -3 2 -1
Craft C Yes Int 2 2
Diplomacy C Yes Cha 2 1 3 6
Disguise Yes Cha 2 2
Escape Artist Yes Yes Dex 3 3
Fly Yes Yes Dex 3 3
Heal C Yes Wis 3 3
Intimidate Yes Cha 2 2
Knowledge (arcana) C No Int 2 1 3 6
Knowledge (religion) C No Int 2 1 3 6
Perception Yes Wis 3 2 5
Perform Yes Cha 2 2
Profession (priest) Yes Wis 3 1 3 7
Ride Yes Yes Dex 2 2
Sense Motive C Yes Wis 3 3
Stealth C Yes Yes Dex 2 2
Survival C Yes Wis 3 1 3 2 9
Swim Yes Yes Str -3 -3

Spell casting

Spontaneously cast healing spells

Spells default loadout

0th: 3 Enhanced Diplomacy Stabilize Guidance

1st 2 +domain 1: Divine Favor 2: Shield of Faith Domain: Magic fang

Gear

Carrying capacity: 13 lbs. or less, 14–26 lbs. 27–40 lbs.

Money left: 30 gp, 12 sp

Crossbow, light​

bolts 10​

Outfit, explorers​

Reinforced tunic​

Holy symbol (silver)

Manservant for 40 days: 40Gp

Items with manservant

Tent, medium​ Joint​

bed roll * 2 Joint​

Blankets*2​ Joint​

Backpack​ His​

Waterskin *2​ Joint​

cup​ Middoona​

Outfit, uniform​ His​

Rations*10 days​ Joint​

Survival kit *2​ Joint​

Hide armour​ His​

Bolts 10​ Middoona​

to sort

Lantern and 5 pints of oil 6sp

Cards and games 6gp (good cards+ chess + 4 player + 3 other games)

Holy text for lending 10x1gp

Holy text for Midoona 10gp

Small library of entertainment 20gp (around 20 books of entertainment qaulity)

Chest to hold books 2gp

NPC's

Incomplete statlines


Ressas Dootug: Hireling Manservant Class: Commoner Race: Human

HP:8

  • STR 13
  • DEX 8
  • CON 10
  • INT 12
  • WIS 12
  • CHA 9

Feats 2

Skills trained

  • Perception
  • Profession(porter)
  • Profession(Manservant)
  • Craft (clothing)


Aja Souhrer: Follower Admin Priestess

Class: Adept Race: Human

  • STR 8
  • DEX 10
  • CON 9
  • INT 12
  • WIS 15
  • CHA 11

Feats 2

Skills trained

  • Profession(adminm)
  • Profession(Priest)
  • Knowledge(Religion)
  • Heal