Adyo the Addlepated

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A character in the Daybreak in the Wasteland B/X Campaign.

Adyo the Addlepated

  • Neutral Magic-User (Seer) L2
  • XP: 4039/5000 (+10% XP bonus)
  • Backstory: If Adyo really does talk to spirits, they've got the lad all mixed up and turned around. He doesn't have anything to prove, but there's a lot to protect.

Attributes

  • STR 09
  • INT 18 (+15% identification of Artifacts of the Old Ones)
  • WIS 13
  • DEX 13
  • CON 15
  • CHA 12

Combat

  • HP: 10
  • AC: 8 (clothes + dex)
  • Attack: dagger (melee), 1d4 damage
  • Attack: dagger (thrown), 1d4 damage, 10/20/30 range
  • Movement: 120/40/120
  • Treasure-bearing movement:
  • Saves:
    • Death Ray or Poison 13
    • Magic Wands 14
    • Paralysation or Petrification 13
    • Dragon Breath 16
    • Rod, Stave, or Spell 15

Spells

Memorized: Sleep x2

Spell Book

  • 1st Level
    • Charm Person
    • Detect Magic
    • Floating Disc
    • Hold Portal
    • Light
    • Magic Missile
    • Protection from Evil
    • Read Languages
    • Read Magic
    • Shield
    • Sleep
    • Ventriloquism

Equipment

  • Encumbrance
    • Gear: 180 cn
    • Money: 27 cn
    • Total: 207 cn
  • 10' pole
  • silver dagger
  • dagger x3
  • waterskin
  • coinpurse: 27 gold, diamond (500 gp)
  • backpack
    • sorcerous staff (40cn)
    • Old One light-thrower (Complexity III Relic, 20cn)
    • flask of oil x5
    • holy water x3
    • mirror
    • iron rations, 2 weeks
    • standard rations, 1 week
    • lantern
    • torches x6
    • tinderbox
    • large sack x3
    • small sack x4
    • 100' rope
    • grappling hook
    • crowbar
    • spellbook
    • wolfsbane x1

Stored in the secretive sorcery stash:

  • 400' rope
  • 2 grappling hooks
  • 50 gp

Character Notes

Selig Seven-Fingers