Difference between revisions of "After The Storm:ICEKEEPER"

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(Created page with "Str: 12 End: 10 + 2 = 12 Agi: 26 +1 = 27 Int: 8 Cool: 14+1 = 15 Carrying Capacity: 120 lbs Base HTH damage: d6 Saves: Str 11, End 11, Agi 13, Int 9, Cool 11 Initiativ...")
 
 
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Hits: 16
 
Hits: 16
  
Haeling Rate: 1.6
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Healing Rate: 1.6
  
 
Power: 74
 
Power: 74

Latest revision as of 00:46, 25 March 2018

Str: 12

End: 10 + 2 = 12

Agi: 26 +1 = 27

Int: 8

Cool: 14+1 = 15


Carrying Capacity: 120 lbs

Base HTH damage: d6

Saves: Str 11, End 11, Agi 13, Int 9, Cool 11

Initiative: d6+1

Hits: 16

Healing Rate: 1.6

Power: 74

Att: (+0)

PD: 3

MD: -1

Move: 17

Wealth: d4

IP: 4


Descriptive Stats:

Local

Mystical Construct

Age 24

Woman

Different gender expression

Cisgender

Straight

Mystical Accident Origin

Self Defense Motivation


Abilities:

Ice Blast (15CP) – Snow Spray. A spray of snow comes forth from Snow Bunny's feet, turning the area in one direction into a picture-perfect winter wonderland, complete with snow men and drifts that can trap those she wishes to. The snow feels slightly cold, but melts without harm or any water left behind. 15CP Base (2d8 Ice Break point) Area Effect: 9” (+12.5CP) Area Effect: Shapes (+7.5CP) Area Effect: Offset (+2.5CP) Warmer Ice (-3 = No Damage) (-15CP): I extrapolated this from the Colder Ice adjustment. Range -3 (1”) (-7.5CP)

Dimensional Travel (10CP)

Single Dimensional Travel, 10CP Base (The Advertising Space)

Point of Arrival: Same Coordinates (+5 CP), though space is quite warped on the other side this is the closest equivalent. Allows a kind of slow teleportation similar to what is described for spaceships and hyperspace. Must be entered and exited through printed or painted advertisements which are drawings or painting, not photos.

Requires Sight (-2.5CP)

Concentration (-2.5CP)


Invulnerability (10CP)

Base 10 CP: To Kinetic Sharp Attacks


Heightened Agility (10CP)

Natural Weapon: Snowball (10CP): Snow Bunny can create an infinite number of perfectly packed fluffy snowballs just by cupping her hands together. They hit with an adorable "pfaff" sound and the punch of a heavy-weight boxer. Attack Check 18-, d6+2 blunt damage, Range 13".

5CP Base: Blunt, +2 to Hit, +2 Damage

Range: BC/2 (+7.5). Agility used as BC

Requires Free Movement (-2.5)


Armor: Hockey Outfit (1CP)

Base 5CP (1 Kinetic, 1 Energy, 1 Entropy)

Gear (-5CP)

Nemesis (-20CP)

Significantly Stronger than character


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