Difference between revisions of "After The Storm:SKYFALL"

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Mental: Photographic memory- Remember minor, subtle, and non-obvious details w/o a check 10cp
 
Mental: Photographic memory- Remember minor, subtle, and non-obvious details w/o a check 10cp
  
Flight: 66mph, acceleration 12, PR=1/hr 17.5cp
+
Flight: 87mph, acceleration 16, PR=1/hr 20cp
  
 
Wealth: 2.5cp (80K/year)
 
Wealth: 2.5cp (80K/year)
 +
 +
Gear: 2.5 cp Paralysis Ray gauntlet. -1 save modifier. Basic cost is 12.5cp. -5cp for gear and -5 cp for victim can speak for a total of 2.5cp.
  
 
Inventing 10cp
 
Inventing 10cp

Revision as of 00:29, 29 October 2018

Str: 9

End: 12

Agi: 12

Int: 15

Cool: 12


Carrying Capacity: 60 lbs

Base HTH damage: d4

Saves: Str 11, End 11, Agi 11, Int 11, Cool 11

Initiative: d6

Hits: 8

Healing Rate: 1.6

Power: 48

Att: (+0)

PD: 1

MD: 1

Move: 11

Mass: 60 (d4)

IP 8

Motivation: Utopian. Abby wants to make the world a better place starting with New York.


Core Abilities:

Repulsion Blast 2d10: pull objects and slow oncoming objects 15 cp

Note: Requires arms to be free -2.5 cp

Reflection: Kinetic-all projectiles (take ¼ damage) 5 cp

Mental: Photographic memory- Remember minor, subtle, and non-obvious details w/o a check 10cp

Flight: 87mph, acceleration 16, PR=1/hr 20cp

Wealth: 2.5cp (80K/year)

Gear: 2.5 cp Paralysis Ray gauntlet. -1 save modifier. Basic cost is 12.5cp. -5cp for gear and -5 cp for victim can speak for a total of 2.5cp.

Inventing 10cp

Weakness: Personal Problem- full time job at a government owned secret lab -5cp

Gear: Force Field 15 cp, provides 6 Kinetic, 6 Energy, 6 Bio, 6 Entropy, Does not block teleportation (-5cp), requires an action and pr16 to activate.

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