Difference between revisions of "After The Storm: Second Wave"

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(Created page with "UNDER DEVELOPMENT This is a wiki for After The Storm: The Second Wave, a Mutants & Masterminds 3e play by post campaign set in New York in year 2060. This is a continuation...")
 
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===Non Player Characters===
 
===Non Player Characters===
 
[[After_The_Storm:_Second_Wave_NonPlayerCharacters|List of non player characters]]
 
[[After_The_Storm:_Second_Wave_NonPlayerCharacters|List of non player characters]]
 +
 +
===History===
 +
About 35 years ago, the Earth was struck by a cosmic phenomenon known as The Storm. It wiped out electronics all over the globe, causing an unprecedented international crisis. At first scientists assumed that it was a gamma storm, but then it became apparent that something far stranger was going on – as superpowers started to appear.
 +
 +
At first Supers appeared only in New York. Current scientific understanding is that the epicenter of The Storm had been some distance off the coast. At first people were unsure how to reacts, and authorities especially were fearful. But largely through the actions of a group the media eventually dubbed The Protectors of New York, usually just called The Protectors, the popularity and acceptance of supers increased.
 +
The Protectors battled heavily armed criminals, took on villainous Supers, rescued people from fires and natural disasters, and even fought off a Kaiju attack. For it was not just humans who had gained superpowers. Some animals had too. And even constructs with AI. The Original Protectors included a sentient android, and had an advanced submersible with awakened AI.
 +
 +
In time, New York was threatened with increasingly powerful supervillains that police and even the military were unable to handle. During the reign of terror of super-assassin Gray Death, neither police, hired mercenaries, elite bodyguards, or even an evil businessman’s private army were able to stop her. It took The Protectors to do that.
 +
 +
Things got even worse with Comet, who absorbed all attacks and only became stronger. She single handedly broke all prisoners out of a jail upstate, and burned the District Attorney to a crisp. All in the pursuit of an old vendetta about her mother being imprisoned for a crime she was innocent of. IT was then that The Protectors, who had always shown willingness to work with the authorities, were deputized as official law enforcers, by the Mayor invoking an outdated law that happened to be still in the books.
 +
 +
Shortly after that, in an incident that cemented the role of Supers as law enforcers, The Protectors and their various allies exposed a conspiracy that was in control of the privatized and reopened prison of Rikers, and experimented on imprisoned supers.
 +
 +
By then, the effect of The Storm had started to spread and would in a few years cover the globe, and Supers had started to appear in other cities. The publicity and popularity of The Protectors of New York caused many of them to form groups in their image, with The Protectors of Newark being the first. And noting the super powered threats New York had faced and the successful collaboration between the authorities and The Protectors, the authorities in other cities did not hesitate to cooperate with their own Protector Teams.
 +
 +
Eventually the federal government decided that a larger organization with proper support and oversight was needed for the various Protector teams. And they were gathered into the oldest federal law enforcement agency – the U.S. Marshals Service.
 +
 +
Over the next two decades, the nation has rebuilt from The Storm, and Supers have become a part of daily life. They are relatively few in number compared to the billions of humanity, but they are flashy and the media loves them. Heroes and villains both. And the youngest generation does not even remember a time without Supers.
 +
 +
===New York, New York===
 +
In year 2060, the City is not that much more different than 30-40 years ago. More modern, certainly. All the landmarks and the oldest buildings are still there, but during the restoration, many newer buildings were either rebuilt or at least renewed.
 +
 +
Technology is more modern as well. Drones are everywhere. Delivery drones, media drones, police drones, advertising drones, and all the personal ones. The cars are electric, and mostly self driving. Most homes are smart homes. Cell phones of the past have turned into smart bracers. They are worn on the wrist and can function as a phone, a video camera, a portable computer and a game pad. You can set them to auto update your social media accounts with your location and what you are doing.
 +
 +
Fashions have changed. Bright colors are in vogue, and various capes and cloaks are currently the hottest fashion item. High heels have become something you only see old ladies wear.
 +
 +
And it is really hard not to see something about The Protectors. New York is the home of the Original Protectors. This is where it all started. The people are proud of it, and the City authorities like to advertise it. You can see The Protectors Statue in Central Park, visit The Protectors Museum, and take your kids to Superpark. There are dishes and drinks named after The Protectors. There is The Protectors Day celebration each year to commemorate the Rikers raid. And, of course, you might even catch a glimpse of some of The Protectors. But it considered a big “don’t do that” to go asking for an autograph or a selfie with a Super outside specific fan events. If you see them on the street, they are working.
 +
 +
===Super Marshals===
 +
Unlike in the beginning, The Protectors do not need to have secret meetings with those members of law enforcement who support them, or depend on a slightly eccentric rich lady to fund their activities. They are a part of the U.S. Marshals Service, although as their own division, consisting of Super Marshals and Countersuper Marshals. It is easy to tell them apart from regular marshals. First of all, their motto is slightly different. The usual “Justice, Integrity, Service” had an additional word. “Protection.” Secondly, their United States Marshal badges have a label of either Countersuper or SUPER.
 +
 +
All Protectors wear marshal badges. If a super is beating you up and she does not have a badge, that is some vigilante, not a Protector.
 +
Countersuper Marshals are more numerous. They are regular marshals without superpowers. They provide support and law enforcement expertise to Super Marshals. Countersuper Marshals have strict hiring requirements, extra training to deal with supercrime, and specialist equipment – especially advanced body armor. Countersupers might be the first responders to a super incident, in which case they are expected to hold their own and keep the civilians safe until the Supers reach the scene.
 +
 +
In a Super vs. Super situation, the first priority of Countersupers is to herd any civilians to safety and establish a perimeter. Not always an easy task – try herding away a group of teenagers who are trying to record the super battle with their smart bracers. Only after the perimeter is secure will they turn to providing assistance to Super Marshals.
 +
 +
They are far more than teen herders, though. A supervillain who dismisses them may find to his surprise that the word Countersuper is not an empty one, as he gets tackled and cuffed. This is especially true in New York, where many Countersupers belong to Heroslayers. While they are allies of The Protectors now, the ancient organization originally arrived to New York to suppress the Supers. They have no reservations about engaging a Super in a fight.
 +
 +
===Supers and Law===
 +
With the apparently endless variety of superpowers, the legislators have noticed that laws always seem to lag behind them. For example, while mind control is illegal now, and considered Aggravated Mental Abuse, in the beginning the prosecutors were tearing out their hair while trying to figure what they could charge the mind controlling supervillain Abductor with. On the other hand, a law like “Unlawful Use of Superpower” would be both too vague to be useful and potentially open to abuse at the same time.
 +
 +
So there are laws like “Arrest by Super Marshal”, “Search by Super Marshal” and various other “by Super Marshal” laws. Basically, Supers have a lot of leeway in dealing with supercrime. They need to have, considering how dangerous some Supers can be. Obviously, this system is open to abuse too, so every case gets reviewed, and kicking in a wrong door will result in disciplinary action. It has happened that a Super too rash to act has been kicked out of The Protectors, although not among The Protectors of New York.
 +
 +
Of particular note is the Unmasking Law. Outing a Super is a federal crime, and Countersupers protect the identities of their Supers with a vehemence. This law applies to supervillains too. First of all, if it did not, the powerful supervillain team Coven would have been really riled up, and no one wanted to open that can of trouble. Secondly, if it did not, it would make rehabilitation really hard. Some arrested supervillains have gone straight after being released. Some have even switched sides and joined The Protectors. Both would have been less likely had they been outed. So in a court of law, you might see a supervillain stand trial in his Super identity, while a superhero gives testimony in her own Super identity.
 +
 +
Even if there was no law against it, unmasking a Super would be something that gets them all coming after you, both heroes and villains. And all their fans too. Even the dumbest thug or the most desperate paparazzi would not do that. Especially after the [[After_The_Storm:_Second_Wave_SharkTank|Shark Tank Incident]].

Revision as of 04:09, 10 January 2022

UNDER DEVELOPMENT

This is a wiki for After The Storm: The Second Wave, a Mutants & Masterminds 3e play by post campaign set in New York in year 2060.

This is a continuation game for an earlier play by post game that ran for over four years. Link to the first game

Campaign concept: When Earth suffers a global disaster, the powerful old guard of first generation supers form an international relief task force to help the worst suffering areas, leaving their relatively unscathed home city in the hands of the younger second generation. And as the teen to early twenties supers step up as protectors, threats both old and new raise their heads.

Player Characters

Descriptions, Backgrounds and Character Sheets of PCs

Non Player Characters

List of non player characters

History

About 35 years ago, the Earth was struck by a cosmic phenomenon known as The Storm. It wiped out electronics all over the globe, causing an unprecedented international crisis. At first scientists assumed that it was a gamma storm, but then it became apparent that something far stranger was going on – as superpowers started to appear.

At first Supers appeared only in New York. Current scientific understanding is that the epicenter of The Storm had been some distance off the coast. At first people were unsure how to reacts, and authorities especially were fearful. But largely through the actions of a group the media eventually dubbed The Protectors of New York, usually just called The Protectors, the popularity and acceptance of supers increased. The Protectors battled heavily armed criminals, took on villainous Supers, rescued people from fires and natural disasters, and even fought off a Kaiju attack. For it was not just humans who had gained superpowers. Some animals had too. And even constructs with AI. The Original Protectors included a sentient android, and had an advanced submersible with awakened AI.

In time, New York was threatened with increasingly powerful supervillains that police and even the military were unable to handle. During the reign of terror of super-assassin Gray Death, neither police, hired mercenaries, elite bodyguards, or even an evil businessman’s private army were able to stop her. It took The Protectors to do that.

Things got even worse with Comet, who absorbed all attacks and only became stronger. She single handedly broke all prisoners out of a jail upstate, and burned the District Attorney to a crisp. All in the pursuit of an old vendetta about her mother being imprisoned for a crime she was innocent of. IT was then that The Protectors, who had always shown willingness to work with the authorities, were deputized as official law enforcers, by the Mayor invoking an outdated law that happened to be still in the books.

Shortly after that, in an incident that cemented the role of Supers as law enforcers, The Protectors and their various allies exposed a conspiracy that was in control of the privatized and reopened prison of Rikers, and experimented on imprisoned supers.

By then, the effect of The Storm had started to spread and would in a few years cover the globe, and Supers had started to appear in other cities. The publicity and popularity of The Protectors of New York caused many of them to form groups in their image, with The Protectors of Newark being the first. And noting the super powered threats New York had faced and the successful collaboration between the authorities and The Protectors, the authorities in other cities did not hesitate to cooperate with their own Protector Teams.

Eventually the federal government decided that a larger organization with proper support and oversight was needed for the various Protector teams. And they were gathered into the oldest federal law enforcement agency – the U.S. Marshals Service.

Over the next two decades, the nation has rebuilt from The Storm, and Supers have become a part of daily life. They are relatively few in number compared to the billions of humanity, but they are flashy and the media loves them. Heroes and villains both. And the youngest generation does not even remember a time without Supers.

New York, New York

In year 2060, the City is not that much more different than 30-40 years ago. More modern, certainly. All the landmarks and the oldest buildings are still there, but during the restoration, many newer buildings were either rebuilt or at least renewed.

Technology is more modern as well. Drones are everywhere. Delivery drones, media drones, police drones, advertising drones, and all the personal ones. The cars are electric, and mostly self driving. Most homes are smart homes. Cell phones of the past have turned into smart bracers. They are worn on the wrist and can function as a phone, a video camera, a portable computer and a game pad. You can set them to auto update your social media accounts with your location and what you are doing.

Fashions have changed. Bright colors are in vogue, and various capes and cloaks are currently the hottest fashion item. High heels have become something you only see old ladies wear.

And it is really hard not to see something about The Protectors. New York is the home of the Original Protectors. This is where it all started. The people are proud of it, and the City authorities like to advertise it. You can see The Protectors Statue in Central Park, visit The Protectors Museum, and take your kids to Superpark. There are dishes and drinks named after The Protectors. There is The Protectors Day celebration each year to commemorate the Rikers raid. And, of course, you might even catch a glimpse of some of The Protectors. But it considered a big “don’t do that” to go asking for an autograph or a selfie with a Super outside specific fan events. If you see them on the street, they are working.

Super Marshals

Unlike in the beginning, The Protectors do not need to have secret meetings with those members of law enforcement who support them, or depend on a slightly eccentric rich lady to fund their activities. They are a part of the U.S. Marshals Service, although as their own division, consisting of Super Marshals and Countersuper Marshals. It is easy to tell them apart from regular marshals. First of all, their motto is slightly different. The usual “Justice, Integrity, Service” had an additional word. “Protection.” Secondly, their United States Marshal badges have a label of either Countersuper or SUPER.

All Protectors wear marshal badges. If a super is beating you up and she does not have a badge, that is some vigilante, not a Protector. Countersuper Marshals are more numerous. They are regular marshals without superpowers. They provide support and law enforcement expertise to Super Marshals. Countersuper Marshals have strict hiring requirements, extra training to deal with supercrime, and specialist equipment – especially advanced body armor. Countersupers might be the first responders to a super incident, in which case they are expected to hold their own and keep the civilians safe until the Supers reach the scene.

In a Super vs. Super situation, the first priority of Countersupers is to herd any civilians to safety and establish a perimeter. Not always an easy task – try herding away a group of teenagers who are trying to record the super battle with their smart bracers. Only after the perimeter is secure will they turn to providing assistance to Super Marshals.

They are far more than teen herders, though. A supervillain who dismisses them may find to his surprise that the word Countersuper is not an empty one, as he gets tackled and cuffed. This is especially true in New York, where many Countersupers belong to Heroslayers. While they are allies of The Protectors now, the ancient organization originally arrived to New York to suppress the Supers. They have no reservations about engaging a Super in a fight.

Supers and Law

With the apparently endless variety of superpowers, the legislators have noticed that laws always seem to lag behind them. For example, while mind control is illegal now, and considered Aggravated Mental Abuse, in the beginning the prosecutors were tearing out their hair while trying to figure what they could charge the mind controlling supervillain Abductor with. On the other hand, a law like “Unlawful Use of Superpower” would be both too vague to be useful and potentially open to abuse at the same time.

So there are laws like “Arrest by Super Marshal”, “Search by Super Marshal” and various other “by Super Marshal” laws. Basically, Supers have a lot of leeway in dealing with supercrime. They need to have, considering how dangerous some Supers can be. Obviously, this system is open to abuse too, so every case gets reviewed, and kicking in a wrong door will result in disciplinary action. It has happened that a Super too rash to act has been kicked out of The Protectors, although not among The Protectors of New York.

Of particular note is the Unmasking Law. Outing a Super is a federal crime, and Countersupers protect the identities of their Supers with a vehemence. This law applies to supervillains too. First of all, if it did not, the powerful supervillain team Coven would have been really riled up, and no one wanted to open that can of trouble. Secondly, if it did not, it would make rehabilitation really hard. Some arrested supervillains have gone straight after being released. Some have even switched sides and joined The Protectors. Both would have been less likely had they been outed. So in a court of law, you might see a supervillain stand trial in his Super identity, while a superhero gives testimony in her own Super identity.

Even if there was no law against it, unmasking a Super would be something that gets them all coming after you, both heroes and villains. And all their fans too. Even the dumbest thug or the most desperate paparazzi would not do that. Especially after the Shark Tank Incident.