Difference between revisions of "Age Of Dragons: Main Page"

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(Game Mechanics: Breath, Bone, Fire and Blood!)
(Character Generation: The Hatchery)
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==Character Generation: The Hatchery==
 
==Character Generation: The Hatchery==
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*[[Age_Of_Dragons:_Hatchery_Overview|Hatchery Overview]]
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*[[Age_Of_Dragons:_The_Twelve_Breeds|The Twelve Breeds]]
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*[[Age_Of_Dragons:_Lifepaths|Lifepaths]]
  
 
==Gamesmaster Section: The Passage of Centuries==
 
==Gamesmaster Section: The Passage of Centuries==

Revision as of 02:40, 29 August 2007

Introduction

Premise

This is a world of high fantasy and epic sorcery, of vast armies clashing, and of empires rising and falling. It is a world populated with a legion of different mortal fantasy races, from noble but imperialistic humans, to elfish fey who are bonded to their woods, to orcish scum who ravage and despoil wherever they go. It is also a world where dragons soar through open skies, whose fiery breath can melt through stone castle walls, and who individually are a match for whole mortal armies.

The difference between this fantasy RPG and others is that the players do not depict the pathetic mortals, who must gang together to stand a chance against the ancient reptiles. In this rpg, the player characters are the Dragons.

Game Setting: A World of Dragons

Game Mechanics: Breath, Bone, Fire and Blood!

Character Generation: The Hatchery

Gamesmaster Section: The Passage of Centuries