Aldrick

From RPGnet
Revision as of 00:39, 14 February 2012 by Caias Ward (talk | contribs) (Wealth and items)
Jump to: navigation, search

Character for Dem Bones


Character

  • Aldrick Ravenholt
  • LG Human Paladin (6)
  • Age: 21

Background and appearance

Aldrick is a dark haired man with a noble bearing. Raised on stories of his ancestors of the now fallen house of Ravenholt as well as the tenents of the goodly gods, he has taken up the mantle of a wandering knight. Yet for all the righteous wrath that this youth may rise to when faced with fell creatures, then years of stern upbringing (not to mention a good bit of thrashing) has instilled him with quite the courteous manner's. Even if he has to remind himself of this after a social blunder...

Stats

Str: 16 +3 (15 + 1 level)

Dex: 10 +0

Con: 14 +2

Int: 10 +0

Wis: 12 +1

Cha: 16 +3


HP: 52 (10 + 30 + 12)

AC: 22 (10 + 8 + 3 + 1)

Touch AC: 10

Initiative: +0

Fort: +10 (+5 + 1 + 1 + 3)

Ref: +6 (+2 + 0 + 1 + 3)

Will: +7 (+2 + 1 + 1 + 3)


Size: Med

Spd: 20 (30 no armor)

Melee: +9/+4

Ranged:+6/+1


Warhammer +1:

  • +10/+5 1d8+4 20/x3

Masterwork Lance:

  • +10/+5 1d8+3 20/x3


Class abilities

  • Aura of good, detect evil, aura of courage, divine grace, divine health
  • Smite evil 4/day, +1d6 damage (improved smite)
  • Lay on hands 18 hp
  • Turn undead 6/day, lvl 3
  • Remove disease 1/week


Skills

  • concentration 2 + 1 = 3
  • diplomacy 4 + 3 = 7
  • handle animal 4 + 3 = 7
  • heal 4 + 1 = 5
  • knowlege nobilty 2 + 0 = 2
  • knowledge religion 2 + 0 = 2
  • ride 5 + 0 + 2 for saddle = 7
  • sense motive 2 + 1 = 3
  • spot 1 + 1 = 2

Feats

  • 1: Power attack
  • 1 human: Cleave
  • 3: Improved smiting
  • 6: Extra smiting (+2 extra)

Spells memorized

2 lvl 1 spells

  • Divine favor
  • Protection from Chaos/Evil

Wealth and items

Money: 2405 gold pieces

Magic Items:

  • Cloak of Resistance +1
  • Half-Plate +1
  • Shield +1 (Heavy/Metal)
  • 2xWand of Cure Light Wounds (50)
  • Warhammer +1

Normal Items: Masterwork Lance, Dagger, Bedroll,Bit and Bridle, Blanket (Winter), Cheese (Hunk), 5 x horse Feed (Per Day), Flint and Steel, Handaxe, Healer's Kit, Holy Symbol (Silver), Ink (1 Oz. Vial), Inkpen, Lantern (Hooded), 4xOil (1 Pt. Flask), Outfit (Explorer's), Noble's Outfit, 5xParchment (Sheet), Pot (Iron), Rope (Silk/50 Ft.), Saddle (Military), 1xSalt (Per Lb.), 10xTindertwig, Torch, Waterskin, 10xTrail rations, saddlebags, riding saddle (mule), 2xSacks, Barding (Chainmail)


Mounts:

Aldricks trusted steed:

Paladin Heavy warhorse 'Sirion'.

Barding (Chainmail), military saddle and lance.

Int:6

HP: 51

AC: 22(10 -1 size, +1 Dex, +3 natural + 4 paladin level adjustment + 5 chain)

Fort: +8

Ref: +6

Will: +3

Full attack 2 hooves and 1 bite

Hoof:

  • +7/+7 1d6+4

Bite:

  • +2 1d4+2 20/x2
  • Improved evasion
  • Share spell
  • Share saves
  • Scent


Rufus the Mule who carries most of Aldrick's posessions

Tricks: Stay, Heel