An alternate take

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Westerly Tales.

Welcome to New New Pavis

Once, there was a city named Pavis. It's founder was a god. It's citizens were his dynasty and worshippers. They lived in a world called Glorantha, one of many torn out of primal Chaos. It was a very magical place. Not so long ago, some of his descendants and their friends uncovered a Myth, a piece of god-time cut off from and not yet settled in Time. An unresolved conflict between law and chaos. In trying to resolve this Myth, things got out of hand, as they often do when mortals are involved. By the end of all shenanigans, Law had one the day, for the Myth was resolved in Laws favour and took its place within Time with nary a hiccup in the Great Compromise. But Chaos had won the day as well, for in the course of the great magics used to resolve the Myth, Pavis the God was summoned by one of his descendents, into the Myth. Along with him, he had brought all he ever wrought. Including his city.

Chaos creates the impossible. The Myth now contained the story of Pavis and all he had done, but from before he had done them. There were now two Pavises in many senses of the word. If this was to be within time, then the Compromise was broken.

But it wasn't, because all the Pavis now within the Myth - the founder, god and city - was cast adrift, at the behest of Pavis it/himself.

Pavis the Myth floated across the seas of chaos, to the far side of the never-never, containing it's cargo of legends and tales, spirits of the founder and the citizens who came after. It came to rest in the Quest World, far from it's original home.

It is now a season later. The moon-folk are dead or gone. Pavis, too, is gone, risen back into the places reserved for gods. The mortal folk who started the whole thing are gone too, with Pavis, their hero-cults spreading amongst the people in their wake.

Now, Pavis sits in a new land...an unknown land. While the might