Anvan

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The Wilderlands of Absalom

Rank

  • Human Mage 4
  • XP: 10,239/20,000
  • Alignment: Neutral
  • Henchman of Ishka, who is a henchman of Karag Two-Blades

Anvan was recruited in Rhea's Ford by P'zev the Hairless to be in the employ of Ishka Bronze-skin.

  • Anvan resents the stranglehold that the Wizard's Colleges have on knowledge, and seeks to amass her own libraries on the edge of the wilderness, outside their grasp. (rob | academia)
  • Anvan seeks to be watchful for the needs of spirits within the mortal realm. (administer | spirits)
  • She seeks to not only record the exploits of greatness, but to spread word of it within her own lifetime. (publicize | legends)

Attributes

  • STR 09
  • INT 12
  • WIS 15 (+1)
  • DEX 16 (+2)
  • CON 14 (+1)
  • CHA 8 (-1)

Skills

  • Languages
    • Common
  • General Proficiencies
  • Class Proficiencies
    • Elementalism Fire spells do +1 damage per die and impose a -2 saving throw penalty on the target. Elementals summoned from fire gain +1 hp per Hit Die. Anvan's’s magic missiles can be considered to be of this element, if she desires.

Combat

  • AC
  • HP 14
  • Movement Rate
  • Initiative Modifier +2
  • Attacks
    • Primary Melee Attack: Dagger 9+, 1d4
    • Primary Ranged Attack: Darts 7+, 1d4
  • Saves (+1 WIS bonus vs spells and magic items):
    • Petrification & Paralysis 12+
    • Poison & Death 12+
    • Blast & Breath 14+
    • Staves & Wands 10+
    • Spells 10+ (includes WIS bonus)

Spells

  • First Level: 2/2
    • Burning Hands
    • Shield
  • Second Level: 2/2
    • Mirror Image
    • Uncanny Gyration

Equipment

  • Gear, Armor, Weapons: Total Encumbrance. Don't list party treasure here. That's what the ape is for on the front page. This is to keep track of those things that are relatively permanently staying with your character.
    • Then list
    • Those things
    • 400 gp