Editing AstonishingSwordsmen&SorcerersOfHyperborea) GameNotes

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'''First Strike''': When two weapon-wielding melee combatants first clash, the one with the longer reach weapon strikes first, regardless of initiative results. Reference the applicable weapon class (WC) for each weapon. Again for a PBP I will figure that out in my post of the players and monsters actions and results.
 
'''First Strike''': When two weapon-wielding melee combatants first clash, the one with the longer reach weapon strikes first, regardless of initiative results. Reference the applicable weapon class (WC) for each weapon. Again for a PBP I will figure that out in my post of the players and monsters actions and results.
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<u>'''The Basic Combat Sequence'''</u>
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:'''Phase One'''
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::Melee (½ move melee and charge attacks made)
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::Missiles (stationary missile shots fired)
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::Magic (stationary magic discharged)
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::Movement (½ move achieved)
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:'''Phase Two'''
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::Melee (full move melee and charge attacks made)
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::Missiles (½ move missiles fired, albeit at reduced ROF)
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::Magic (½ move magic discharged)
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::Movement (½ move achieved)
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Basic Breakdown of these actions...
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:'''Melee''':
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:*Phase One: Melee and charge attacks (within ½ move)
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:*Phase Two: Melee and charge attacks (within full move)
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:'''Missiles''':
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:*Phase One: Missile shots fired from stationary position
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:*Phase Two: Missile shots fired following a ½ move (reduced ROF)
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:'''Magic''':
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:*Phase One: Cast spell, use ability, or discharge device from stationary position
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:*Phase Two: Cast spell, use ability, or discharge device following ½ move
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:'''Movement''':
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:*Phase One: Advance ½ move
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:*Phase Two: Advance ½ move
  
 
'''Weapon Attack Rate'''
 
'''Weapon Attack Rate'''
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:5/2 = two attacks one round, three attacks the next round
 
:5/2 = two attacks one round, three attacks the next round
 
:3/1 = three attacks per round
 
:3/1 = three attacks per round
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So if the character has more then one attack in a Round it generally is split between the two phases. For example a fighter with a 3/2 attacks one in the first round, either in Phase 1 or 2 depending on how far he wants to move, etc. One Round 2 he can either attack and move in Phase 1 and attack again in Phase two or he can attack twice in Phase 1 if he does not move, and then can move in Phase 2 (½ move). Not super clear cut but we will see how it works out in the end.
  
  

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