Difference between revisions of "Badger Bone"

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(Equipment)
(Combat)
Line 26: Line 26:
 
*Treasure-bearing movement:  
 
*Treasure-bearing movement:  
 
*Saves:  
 
*Saves:  
**Death Ray or Poison  
+
**Death Ray or Poison 10
**Magic Wands  
+
**Magic Wands 11
**Paralysation or Petrification
+
**Paralysation or Petrification 12
**Dragon Breath  
+
**Dragon Breath 13
**Rod, Stave, or Spell:
+
**Rod, Stave, or Spell: 14
  
 
== Racial Abilities ==
 
== Racial Abilities ==

Revision as of 18:08, 24 January 2017

A character in the Wilderlands Hex Crawl IV B/X Campaign.


Badger Bone

  • Neutral Fighter 4
  • XP: 15,000/
    • 15,000 (start)
  • Backstory: 50 word maximum.

Attributes

  • STR 14
  • INT 7
  • WIS 10
  • DEX 6
  • CON 10
  • CHA 5


Combat

  • HP: 28/28
  • AC: 6
  • Attack: Long sword +1 (1d8+2), long bow (1d6), silver dagger (1d4+1)
  • Movement: 90'
  • Treasure-bearing movement:
  • Saves:
    • Death Ray or Poison 10
    • Magic Wands 11
    • Paralysation or Petrification 12
    • Dragon Breath 13
    • Rod, Stave, or Spell: 14

Racial Abilities

Equipment

  • Sword +1 (60 cn)
  • Long bow with 20 arrows (30 cn)
  • Quiver with 20 arrows
  • 10 silver-tipped arrows
  • silver dagger (10 cn)
  • chain mail armor (400 cn)
  • backpack (80 cn miscellaneous)
  • 5 flasks of oil
  • 2 bunches of garlic
  • 2 weeks iron rations
  • 1 week standard rations
  • 50' rope
  • 2 small sacks
  • 1 large sack
  • flint and steel
  • 6 torches
  • 2 waterskins
  • 1 quart wine
  • 2 pouches wolfbane
  • 1 vial holy water
  • 18 gp