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| '''Boons''' | | '''Boons''' |
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− | Carouser (Roll a bonus die to gain information, make contacts, or acquire goods and services whilst in a tavern. You are also resilient to the effects of alcohol.) | + | Carouser |
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− | Master of Disguise (You gain a bonus die whenever you are trying to conceal your true identity. In addition, whenever you want to suddenly appear in a scene where your character wasn’t already, you can spend a Hero Point to emerge as one of the random guards, townsfolk, etc., in the background. You were there the whole time, merely incognito!) | + | Master of Disguise |
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− | Silver Tongue (You are very persuasive and can make any lie sound plausible. Roll a bonus die whenever trying to lie, con, fast-talk, or otherwise deceive someone.) | + | Silver Tongue |
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| '''Flaws''' | | '''Flaws''' |
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− | City Dweller (You aren’t happy in the great outdoors. You take a penalty die in situations to do with wilderness survival.) | + | City Dweller |
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− | Obsession (restoring family name / vengeance) (Whenever you are in the presence of the object of your obsession, you have a penalty die on all rolls that require you to ignore it.) | + | Obsession (restoring family name / vengeance) |
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