Black Mamba

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Black Mamba

When bad things happen you can do one of three things. Get up and get on with your life. Get even. Or make like Black Mamba and have the taste for revenge rule your daily life for ever.

Black Mamba was not born with scales and a paralyzing bite, he was made this way be King Cobra. It was not his choice to be this way, it was King Cobras. And it was him that killed his family, it was King Cobra.

He did not want to be this way, but King Cobra started this, and he was going to end it. It did not matter who was in the way, that mad man had to be stopped.

It does not matter if Black Mamba has to blow up a school or destroy a stadium on game day. It is only the Cobra that matters. Any end is justified in his warped mind.

Black Mamba PL 10 (150PP)

Init +3; 55ft (Run); Defense 21/18 (8 Base, 3 Dex); BAB +8; +12 Melee (10S/P Punch/Bite), +11 Ranged; SV Dmg +5 (6 Protection), Fort +3, Ref +5, Will +0; Str 18, Dex 16, Con 16, Int 12, Wis 10, Cha 8 (Total 60PP)

Skills: Balance 4/+7, Acrobatic 3/+6, SC: Chemistry 4/+5, SC: Bio-Chemistry 5/+6, SC: Biology 4/+5 (Total 20PP)

Feats: Lightning Reflexes, Darkvision, Toughness, Instant Stand, Surprise Strike (Total 10PP)

Powers:

  • Paralysis +10 (Source: Mutation; Extra: Sustained; Flaw: Range down to Touch) (Cost 2 / Total 20PP)
  • Super Strength +6 (Source: Mutation; Extra: Protection) (Cost 5 / Total 30PP)
  • Running +5 (Source: Mutation) (Cost 2 / Total 10PP)