Difference between revisions of "Brand New Wirbelsturm"

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(Created page with 'Wirbelsturm Player: Caias Ward ---- Klaus Rittenhaus has been quite comfortable in his life as the idle rich. At least he's made an effort to live down and fight against the le…')
 
 
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Val Char Cost
 
Val Char Cost
 +
 
15 STR 5
 
15 STR 5
 +
 
18 DEX 16
 
18 DEX 16
 +
 
18 CON 8
 
18 CON 8
 +
 
10 BODY 0
 
10 BODY 0
 +
 
13 INT 3
 
13 INT 3
 +
 
10 EGO 0
 
10 EGO 0
 +
 
15 PRE 5
 
15 PRE 5
  
 
8 OCV 25
 
8 OCV 25
 
8 DCV 25
 
8 DCV 25
 +
 
3 OMCV 0
 
3 OMCV 0
 +
 
3 DMCV 0
 
3 DMCV 0
  
 
10/16 PD 8
 
10/16 PD 8
 +
 
10/16 ED 8
 
10/16 ED 8
 +
 
5 SPD 30
 
5 SPD 30
 +
 
12 REC 8
 
12 REC 8
 +
 
45 END 5
 
45 END 5
 +
 
40 STUN 10
 
40 STUN 10
  
 
12m RUN 0
 
12m RUN 0
 +
 
4m SWIM 0
 
4m SWIM 0
 +
 
4m LEAP 0
 
4m LEAP 0
 +
 
Characteristics Cost: 156
 
Characteristics Cost: 156
  
 
Cost Power
 
Cost Power
 +
 
27 Mit höherer Geschwindigkeit: Multipower, 40-point reserve, (40 Active Points); all slots Only In Contact With A Surface (-1/4), Cannot Hover (must move at least 2m per Phase; -1/4)
 
27 Mit höherer Geschwindigkeit: Multipower, 40-point reserve, (40 Active Points); all slots Only In Contact With A Surface (-1/4), Cannot Hover (must move at least 2m per Phase; -1/4)
 +
 
3f 1) Flight 40m (40 Active Points); Only In Contact With A Surface (-1/4), Cannot Hover (must move at least 2m per Phase; -1/4)
 
3f 1) Flight 40m (40 Active Points); Only In Contact With A Surface (-1/4), Cannot Hover (must move at least 2m per Phase; -1/4)
 +
 
3f 2) Flight 18m, MegaScale (1m = 10 km; +1 1/4) (40 Active Points); Only In Contact With A Surface (-1/4), Cannot Hover (must move at least 2m per Phase; -1/4)
 
3f 2) Flight 18m, MegaScale (1m = 10 km; +1 1/4) (40 Active Points); Only In Contact With A Surface (-1/4), Cannot Hover (must move at least 2m per Phase; -1/4)
 +
 
3f 3) Flight 22m, x4 Noncombat, No Turn Mode (+1/4), Reduced Endurance (1/2 END; +1/4) (40 Active Points); Only In Contact With A Surface (-1/4), Cannot Hover (must move at least 2m per Phase; -1/4)
 
3f 3) Flight 22m, x4 Noncombat, No Turn Mode (+1/4), Reduced Endurance (1/2 END; +1/4) (40 Active Points); Only In Contact With A Surface (-1/4), Cannot Hover (must move at least 2m per Phase; -1/4)
 +
 
44 Rasant: Multipower, 44-point reserve
 
44 Rasant: Multipower, 44-point reserve
 +
 
3f 1) One-Two-Three Punch: Hand-To-Hand Attack +5d6, Autofire (3 shots; +1/4), Reduced Endurance (1/2 END; +1/2) (44 Active Points); Hand-To-Hand Attack (-1/4)
 
3f 1) One-Two-Three Punch: Hand-To-Hand Attack +5d6, Autofire (3 shots; +1/4), Reduced Endurance (1/2 END; +1/2) (44 Active Points); Hand-To-Hand Attack (-1/4)
 +
 
3f 2) Cellular Agitation: Desolidification (40 Active Points); Costs END To Maintain (Full END Cost; -1/2)
 
3f 2) Cellular Agitation: Desolidification (40 Active Points); Costs END To Maintain (Full END Cost; -1/2)
 +
 
3f 3) Flurry of Strikes: Hand-To-Hand Attack +5d6, Area Of Effect (8m Radius; +1/2), Selective (+1/4) (44 Active Points); Hand-To-Hand Attack (-1/4)
 
3f 3) Flurry of Strikes: Hand-To-Hand Attack +5d6, Area Of Effect (8m Radius; +1/2), Selective (+1/4) (44 Active Points); Hand-To-Hand Attack (-1/4)
 +
 
7 Area Of Effect (8m Radius; +1/2), Selective (+1/4) for up to 15 Active Points of STR (11 Active Points); Linked (Flurry of Strikes; -1/2)
 
7 Area Of Effect (8m Radius; +1/2), Selective (+1/4) for up to 15 Active Points of STR (11 Active Points); Linked (Flurry of Strikes; -1/2)
 +
 
3 Autofire (3 shots; +1/4) for up to 15 Active Points of STR (4 Active Points); Linked (One-Two-Three Punch; -1/2)
 
3 Autofire (3 shots; +1/4) for up to 15 Active Points of STR (4 Active Points); Linked (One-Two-Three Punch; -1/2)
 +
 
Powers Cost: 99
 
Powers Cost: 99
  
Line 56: Line 84:
 
Cost Skill
 
Cost Skill
 
3 Acrobatics 13-
 
3 Acrobatics 13-
 +
 
4 English (completely fluent; literate)
 
4 English (completely fluent; literate)
 +
 
0 German (idiomatic; literate, native) (5 Active Points)
 
0 German (idiomatic; literate, native) (5 Active Points)
 +
 
3 High Society 12-
 
3 High Society 12-
 +
 
3 PS: Idle Rich 12-
 
3 PS: Idle Rich 12-
 +
 
Skills Cost: 13
 
Skills Cost: 13
  
 
Cost Perk
 
Cost Perk
 +
 
6 Money: Wealthy
 
6 Money: Wealthy
 +
 
Perks Cost: 6
 
Perks Cost: 6
  
 
Cost Talent
 
Cost Talent
 +
 
12 Combat Luck (6 PD/6 ED)
 
12 Combat Luck (6 PD/6 ED)
 +
 
5 Lightning Reflexes (+5 DEX to act first with All Actions)
 
5 Lightning Reflexes (+5 DEX to act first with All Actions)
 +
 
6 Speed Reading (x100)
 
6 Speed Reading (x100)
 +
 
3 +1/+1d6 Striking Appearance (vs. all characters)
 
3 +1/+1d6 Striking Appearance (vs. all characters)
 +
 
Talents Cost: 26
 
Talents Cost: 26
  
Line 76: Line 116:
  
 
Pts. Disadvantage
 
Pts. Disadvantage
 +
 
25 Physical Complication: Fast man living in a slow world. (All the Time; Slightly Impairing)
 
25 Physical Complication: Fast man living in a slow world. (All the Time; Slightly Impairing)
 +
 
10 Psychological Complication: Guilt over his great-grandfather's role in WWII (Uncommon; Strong)
 
10 Psychological Complication: Guilt over his great-grandfather's role in WWII (Uncommon; Strong)
 +
 
10 Rivalry: Professional and Romantic, Various other hotshots, speedsters and idle rich., Rival is As Powerful, Seek to Outdo, Embarrass, or Humiliate Rival, Rival Aware of Rivalry
 
10 Rivalry: Professional and Romantic, Various other hotshots, speedsters and idle rich., Rival is As Powerful, Seek to Outdo, Embarrass, or Humiliate Rival, Rival Aware of Rivalry
 +
 
15 Social Complication: Public ID Frequently, Major
 
15 Social Complication: Public ID Frequently, Major
 +
 
Disadvantage Points: 60
 
Disadvantage Points: 60
 +
 
Base Points: 300
 
Base Points: 300
 +
 
Experience Required: 0
 
Experience Required: 0
 +
 
Total Experience Available: 0
 
Total Experience Available: 0
 +
 
Experience Unspent: 0
 
Experience Unspent: 0

Latest revision as of 03:17, 1 March 2011

Wirbelsturm

Player: Caias Ward


Klaus Rittenhaus has been quite comfortable in his life as the idle rich. At least he's made an effort to live down and fight against the legacy of his great-grandfather Gunther Rittenhaus and those of his ilk.

You see, his great-grandfather was Zyklon, one of the most notorious superpowered beings of the Third Reich. Due to Nazi anti-aging drugs, Zyklon is still active as a criminal, although currently in hiding. A terrible legacy, rather than hide from it Klaus has used his money and resources to fight against intolerance and bigotry when he can. It's the one spot of service in Klaus' otherwise unremarkable life of leisure and he is content to make his money do some talking...

However, recently he's found that the world seems... slower. It's harder to watch TV when you can actually see the screen refresh and everyone takes so long to say things, but the upside is that he's never late for an appointment even across state lines. He never has to worry about parking and the suit he had especially designed by Underarmor shows off his abs so well...

And with great speed comes a chance to match a Wirbelsturm against a Zyklon and see which cyclone wins out...


Val Char Cost

15 STR 5

18 DEX 16

18 CON 8

10 BODY 0

13 INT 3

10 EGO 0

15 PRE 5

8 OCV 25 8 DCV 25

3 OMCV 0

3 DMCV 0

10/16 PD 8

10/16 ED 8

5 SPD 30

12 REC 8

45 END 5

40 STUN 10

12m RUN 0

4m SWIM 0

4m LEAP 0

Characteristics Cost: 156

Cost Power

27 Mit höherer Geschwindigkeit: Multipower, 40-point reserve, (40 Active Points); all slots Only In Contact With A Surface (-1/4), Cannot Hover (must move at least 2m per Phase; -1/4)

3f 1) Flight 40m (40 Active Points); Only In Contact With A Surface (-1/4), Cannot Hover (must move at least 2m per Phase; -1/4)

3f 2) Flight 18m, MegaScale (1m = 10 km; +1 1/4) (40 Active Points); Only In Contact With A Surface (-1/4), Cannot Hover (must move at least 2m per Phase; -1/4)

3f 3) Flight 22m, x4 Noncombat, No Turn Mode (+1/4), Reduced Endurance (1/2 END; +1/4) (40 Active Points); Only In Contact With A Surface (-1/4), Cannot Hover (must move at least 2m per Phase; -1/4)

44 Rasant: Multipower, 44-point reserve

3f 1) One-Two-Three Punch: Hand-To-Hand Attack +5d6, Autofire (3 shots; +1/4), Reduced Endurance (1/2 END; +1/2) (44 Active Points); Hand-To-Hand Attack (-1/4)

3f 2) Cellular Agitation: Desolidification (40 Active Points); Costs END To Maintain (Full END Cost; -1/2)

3f 3) Flurry of Strikes: Hand-To-Hand Attack +5d6, Area Of Effect (8m Radius; +1/2), Selective (+1/4) (44 Active Points); Hand-To-Hand Attack (-1/4)

7 Area Of Effect (8m Radius; +1/2), Selective (+1/4) for up to 15 Active Points of STR (11 Active Points); Linked (Flurry of Strikes; -1/2)

3 Autofire (3 shots; +1/4) for up to 15 Active Points of STR (4 Active Points); Linked (One-Two-Three Punch; -1/2)

Powers Cost: 99


Cost Skill 3 Acrobatics 13-

4 English (completely fluent; literate)

0 German (idiomatic; literate, native) (5 Active Points)

3 High Society 12-

3 PS: Idle Rich 12-

Skills Cost: 13

Cost Perk

6 Money: Wealthy

Perks Cost: 6

Cost Talent

12 Combat Luck (6 PD/6 ED)

5 Lightning Reflexes (+5 DEX to act first with All Actions)

6 Speed Reading (x100)

3 +1/+1d6 Striking Appearance (vs. all characters)

Talents Cost: 26

Total Character Cost: 300

Pts. Disadvantage

25 Physical Complication: Fast man living in a slow world. (All the Time; Slightly Impairing)

10 Psychological Complication: Guilt over his great-grandfather's role in WWII (Uncommon; Strong)

10 Rivalry: Professional and Romantic, Various other hotshots, speedsters and idle rich., Rival is As Powerful, Seek to Outdo, Embarrass, or Humiliate Rival, Rival Aware of Rivalry

15 Social Complication: Public ID Frequently, Major

Disadvantage Points: 60

Base Points: 300

Experience Required: 0

Total Experience Available: 0

Experience Unspent: 0