Calhar Redwool

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Calhar Redwool

Age (Gender): 27 (male)
Homeland: Argos
Caste (Trait): Herder (Vengeful)
Caste Story: Raiders
Archetype: Mercenary
Nature/Education: Wrathful/Family Footsteps
War Story: Shipwrecked
Social Standing: 1
Renown: 0

Appearance: Tall, broad shouldered, auburn hair and beard
Personality: A generally cold and grim disposition, hot-blooded when avenging wrongs
Languages: Argossean

XP:
Fortune Points: 3

Beliefs

Combat

Bonus Damage: Ranged +0 | Melee +2 | Presence +0

Weapons

  • Sword: Reach 2, Grip right, Size 1, Damage 4D, Qualities (Knockdown, Parrying)
  • Pike: Reach 4, Grip right, Size Unb, Damage 4D, Qualities (Knockdown, Piercing 2)
  • Battleaxe: Reach 2, Grip right, Unb, Damage 4D, Qualities (Intense, Knockdown, Vicious 1)
  • Sling: Range M, Grip right, Size 1, Damage 3D, Qualities (Stun, Volley), Loads 1

Stress & Harm
Vigor: 12/12 | Wounds:
Resolve: 9/9 | Trauma:

Courage Soak: 0
Armor Soak (Brigandine long coat and helmet): Head 3, Right Arm 2, Left Arm 2, Torso 2, Right Leg 2, Left Leg 2
Armor Qualities: Helmet-heavy

Attributes/Skills

Agility: 14

  • Acrobatics: 2/2
  • Melee: 1/1
  • Stealth: 1/1

Awareness: 7

  • Insight:
  • Observation: 2/2
  • Survival: 1/1
  • Thievery: 1/1

Brawn: 10

  • Athletics: 4/4
  • Resistance: 2/2

Coordination: 9

  • Parry: 2/2
  • Ranged Weapons: 2/2
  • Sailing: 1/1

Intelligence: 7

  • Alchemy:
  • Craft: 1/1
  • Healing: 1/1
  • Linguistics:
  • Lore:
  • Warfare:

Personality: 7

  • Animal Handling: 2/2
  • Command:
  • Counsel:
  • Persuade: 1/1
  • Society:

Willpower: 8

  • Discipline: 1/1
  • Sorcery:

Talents

  • Sea Raider: The Difficulty of all Sailing tests made in your homeland’s waters and of Athletics tests related to swimming are reduced by 1.
  • No Mercy: When making a Melee attack, you may re-roll a number of damage dice equal to the total number of Melee talents (and ranks in those talents) you have acquired, if desired. You must accept the results of the re-rolls.
  • Might: On any test to lift or move an inanimate object, you may roll a number of bonus d20s equal to your ranks in Might, though the normal limit of three bonus d20s still applies.
  • Ancient Bloodline: Whenever you fail a Personality test, pay the GM 1 Doom and add a d20 to your test (unless you already rolled 3d20).
  • Pugilist: You can add the Knockdown quality to all melee attacks.

Belongings

Brigandine long coat, helmet, pike, battleaxe, my former master’s sword (aunt), sling with load of stones, cheap riding horse, deerskin leggings and a heavy hooded cloak

Gold: 7 | Upkeep: 4 Encumbrance: 11

Character Story

A humble shepherd boy, known for singing beneath the starlight in his younger days. Calhar’s people were a small tribe of sheep herders living simple lives beyond the glittering coastal cities. They were meager of means but rich in humble pride.

Then the raiders came.

One night his entire world went up in steel and flame. The animals and the people were stolen or slaughtered in kind. A sobbing young Calhar tried to staunch his parents’ bleeding wounds with handfuls of wool they had sheared together. But his aunt tore him away from those vain attempts to save the dead and they escaped into the night along with a handful of others. Survival became their trade, finding refuge and sustenance wherever they might. His aunt Eliar was hardy and determined, his rock in those stormy years. But the young Calhar was no longer the soft young man of those calm nights. Violence had awoken something deep in his blood.

As the years passed he has hardened into a fighting man, a sellsword worth his fee. Calhar Redwool only sings songs of battle now, howls of victory beneath red moons. Never again will he be counted among the sheep - he has the eyes of the wolf.

Notes