Difference between revisions of "Callister"

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(Skills)
(Skills)
Line 21: Line 21:
 
:'''Resourceful:''' You’re good at making do with limited resources, and getting the most out of what you have, making you a bit of a hoarder. You gain +1 to your Expertise
 
:'''Resourceful:''' You’re good at making do with limited resources, and getting the most out of what you have, making you a bit of a hoarder. You gain +1 to your Expertise
 
stat, to a maximum of +2.
 
stat, to a maximum of +2.
:'''Navigation:''' When you plan a long voyage, choose 1. The voyage will be:
+
:'''Stealth:''' Whenever you can move around freely and are unobserved, you can choose to vanish without a trace. While missing, you may show up in the midst of events, as long as you can explain how you got there.
 
*''Fast'' - You know a shortcut.
 
*''Fast'' - You know a shortcut.
 
*''Safe'' - Choose a faction to avoid.
 
*''Safe'' - Choose a faction to avoid.

Revision as of 04:08, 3 April 2021

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Vital Statistics

Name: Callister
Archetype:
Colonist, Clandestine, Explorer
Wiry, Weasely, Sleek

Stats

Mettle: +2
Physique: +0
Influence: +1
Expertise: +2
Interface: -1
Armor: +2
Advancement Trigger: Make a leap of faith.

Skills

Resourceful: You’re good at making do with limited resources, and getting the most out of what you have, making you a bit of a hoarder. You gain +1 to your Expertise

stat, to a maximum of +2.

Stealth: Whenever you can move around freely and are unobserved, you can choose to vanish without a trace. While missing, you may show up in the midst of events, as long as you can explain how you got there.
  • Fast - You know a shortcut.
  • Safe - Choose a faction to avoid.
  • Pleasant - +2 to Cramped Quarters.
  • Profitable - If you deliver the passengers who are asking for passage.
Outfit: Own a unique Class 3 Attire. If your attire is ever lost or damaged, you can abandon it and spend an extended period of time claiming new attire as your Outfit, adding an extra upgrade to it.

Debt

To the Invisible Hand, for picking him out of the ruck of frontier rats, and giving him special training and advantages.
To the Invisible Hand
To the Invisible Hand

Favor

Her cousin Arthur Pennington has a high ranking position in the Invisible Hand and he owes you a favor for covering for him at a recent event where he got drunk. He would lose favor in the IH if it was found out.

Assets

Sleek Bodysuit - Attire (Class 3 Formal, +2 Armor, meshweave (+1 Armor that looks like normal fabric), shielded (+1 Armor provided by thin, invisible energy shield projected by the suit), tough (Protects from elements, hard to damage, easy to repair))
Flyer - (Class 1 Shuttle (A flying vehicle for up to six people that can hover and take off vertically), Agile (Quick, maneuverable, able to perform stunts))
Ranged Weapon (Class 2 Pistol (One handed ranged weapon, Optimal Ranges: Adjacent, Close), Concealed (Inconspicuous, easily hidden, doesn't show on scanners), Stabilized (No recoil, can be used in micro-gravity environments))
Nightwear - Attire (Class 0 Simple)

Workspaces

Clandestine: Private Comms: Private room with a secure communication array on an encoded channel
Explorer: Probe Station: Capable of launching small telemetry probes and receiving their readings.

Data Points

Injuries/Debilities/Scars

Background

Abigail was born to a wealthy family aboard the Merchant Dreadnaught "Done Deal" (Class 4 Spaceship), the show piece luxury liner/cargo vessel of the Traders Guild of Oros Sector, itself a member in high standing of the Invisible Hand. Her parents were on the board of TGoOS and her childhood was one of elitism and privilege. Stephen J. Tessler and Yvonne Fontainbleau, her parents, were explorers and occasionally daredevils. Abigail remembers being planetside at various locations and only seeing weird, potentially dangerous flora and fauna. Yvonne did not think young Abigail should worry about business dealings and made sure she finished top of her class in "finishing school", where Abigail learned all sorts of etiquette and how to greet people in various courts of known space. But Abigail always wanted to please her father. Stephen taught her how to maximize profits on a trading ship, knowing the secret jump points that can make certain runs faster than normal.

When she got older she wanted to see the real galaxy. She is well aware that her life has been unusual in a good and she wants to know what it's like outside of the Done Deal. She is in for a shock.

Facton proposal

The Invisible Hand - An Elite, Mercantile Alliance. An alliance of corporations, trade merchant guilds, and other mercantile concerns. They only admit into the alliance elite, established, posh members. The existence of the alliance is semi-secret (except in places where the "member" is a government focus on trade) in most places.