Difference between revisions of "Captain America"

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'''Captain America, PL 12'''
 
'''Captain America, PL 12'''
  
'''Str''' 20 (+5), '''Dex''' 22 (+6), '''Con''' 20 (+5), '''Int''' 15 (+2), '''Wis''' 18 (+4), '''Cha''' 20 (+5)
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'''Str''' 22 (+6), '''Dex''' 22 (+6), '''Con''' 20 (+5), '''Int''' 15 (+2), '''Wis''' 18 (+4), '''Cha''' 20 (+5)
  
'''Skills:''' Acrobatics 6 (+12), Bluff 1 (+6), Climb 7 (+12), Craft (artistic) 5 (+7), Diplomacy 5 (+10), Disable Device 4 (+6), Drive 3 (+9), Escape Artist 2 (+8), Gather Information 3 (+8), Intimidate 3 (+8), Investigate 4 (+6), Knowledge (civics) 3 (+5), Knowledge (tactics) 16 (+18), Notice 4 (+8), Perform (oratory) 5 (+10), Pilot 2 (+8), Sense Motive 4 (+8), Stealth 2 (+8), Survival 1 (+6), Swim 3 (+8)  
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'''Skills:''' Acrobatics 6 (+12), Bluff 1 (+6), Climb 6 (+12), Craft (artistic) 5 (+7), Diplomacy 5 (+10), Disable Device 4 (+6), Drive 3 (+9), Escape Artist 2 (+8), Gather Information 3 (+8), Intimidate 3 (+8), Investigate 4 (+6), Knowledge (civics) 3 (+5), Knowledge (tactics) 16 (+18), Notice 4 (+8), Perform (oratory) 5 (+10), Pilot 2 (+8), Sense Motive 4 (+8), Stealth 2 (+8), Survival 1 (+6), Swim 2 (+8)  
  
 
'''Feats:''' Accurate Attack, Assessment, Attack Specialization (unarmed) 3, Attack Specialization (shield) 3, Attractive, Benefit (Avenger), Connected, Dodge Focus 4, Endurance, Equipment, Evasion, Improved Block 2, Improved Initiative, Improved Throw, Inspire 3, Interpose, Leadership, Master Plan, Power Attack, Precise Shot, Second Chance (resisting mind control), Skill Mastery (Acrobatics, Climb, Diplomacy, Knowledge [tactics]), Takedown Attack 2, Teamwork 2, Ultimate Save (Will), Well-Informed
 
'''Feats:''' Accurate Attack, Assessment, Attack Specialization (unarmed) 3, Attack Specialization (shield) 3, Attractive, Benefit (Avenger), Connected, Dodge Focus 4, Endurance, Equipment, Evasion, Improved Block 2, Improved Initiative, Improved Throw, Inspire 3, Interpose, Leadership, Master Plan, Power Attack, Precise Shot, Second Chance (resisting mind control), Skill Mastery (Acrobatics, Climb, Diplomacy, Knowledge [tactics]), Takedown Attack 2, Teamwork 2, Ultimate Save (Will), Well-Informed
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*'''Shield 5'''
 
*'''Shield 5'''
  
*'''Strike 5''' (''Power Feat'': Mighty)
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*'''Strike 4''' (''Power Feat'': Mighty)
  
 
'''Equipment:''' Armored Costume (Protection 2)
 
'''Equipment:''' Armored Costume (Protection 2)
  
'''Combat:''' Attack +8 (+14 unarmed or shield), Grapple +19, Damage +5 (unarmed), +10 (shield), Defense +12 (+17 when using shield to defend, +4 flat-footed), Knockback -3, Initiative +10
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'''Combat:''' Attack +8 (+14 unarmed or shield), Grapple +19, Damage +6 (unarmed), +10 (shield), Defense +12 (+17 when using shield to defend, +4 flat-footed), Knockback -3, Initiative +10
  
 
'''Saves:''' Toughness +7 (+5 without costume), Fortitude +8, Reflex +10, Will +10
 
'''Saves:''' Toughness +7 (+5 without costume), Fortitude +8, Reflex +10, Will +10
  
'''Abilities 55 + Skills 21 (84 ranks) + Feats 38 + Powers 21 + Combat 32 + Saves 14 = Total 180'''
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'''Abilities 57 + Skills 21 (82 ranks) + Feats 38 + Powers 21 + Combat 32 + Saves 14 = Total 182'''

Revision as of 12:46, 24 April 2006

Captain America, PL 12

Str 22 (+6), Dex 22 (+6), Con 20 (+5), Int 15 (+2), Wis 18 (+4), Cha 20 (+5)

Skills: Acrobatics 6 (+12), Bluff 1 (+6), Climb 6 (+12), Craft (artistic) 5 (+7), Diplomacy 5 (+10), Disable Device 4 (+6), Drive 3 (+9), Escape Artist 2 (+8), Gather Information 3 (+8), Intimidate 3 (+8), Investigate 4 (+6), Knowledge (civics) 3 (+5), Knowledge (tactics) 16 (+18), Notice 4 (+8), Perform (oratory) 5 (+10), Pilot 2 (+8), Sense Motive 4 (+8), Stealth 2 (+8), Survival 1 (+6), Swim 2 (+8)

Feats: Accurate Attack, Assessment, Attack Specialization (unarmed) 3, Attack Specialization (shield) 3, Attractive, Benefit (Avenger), Connected, Dodge Focus 4, Endurance, Equipment, Evasion, Improved Block 2, Improved Initiative, Improved Throw, Inspire 3, Interpose, Leadership, Master Plan, Power Attack, Precise Shot, Second Chance (resisting mind control), Skill Mastery (Acrobatics, Climb, Diplomacy, Knowledge [tactics]), Takedown Attack 2, Teamwork 2, Ultimate Save (Will), Well-Informed

Device: Cap has 7 ranks in the Device power, representing his shield. It grants several powers described below, all of which are Alternate Powers and only one is usable at once.

  • Blast 10 (Shield Throw, Power Feats: Ricochet 4, Flaw: Side Effect - Loses shield if attack misses or is deflected)
  • Blast 8 (Multiple Shield Throw, Extra: Cap has a modified version of the Autofire Extra, representing his ability to ricochet the shield to harm several opponents in a single round. This works like a Multiple Targets Autofire Attack, except Cap doesn't need to "walk" the attack through a line of adjacent squares. On the other hand, if he misses one attack, the following attacks also miss, Flaw: Side Effect - Loses shield if attack misses or is deflected)
  • Deflect 15 (All Ranged Attacks)
  • Shield 5
  • Strike 4 (Power Feat: Mighty)

Equipment: Armored Costume (Protection 2)

Combat: Attack +8 (+14 unarmed or shield), Grapple +19, Damage +6 (unarmed), +10 (shield), Defense +12 (+17 when using shield to defend, +4 flat-footed), Knockback -3, Initiative +10

Saves: Toughness +7 (+5 without costume), Fortitude +8, Reflex +10, Will +10

Abilities 57 + Skills 21 (82 ranks) + Feats 38 + Powers 21 + Combat 32 + Saves 14 = Total 182