Difference between revisions of "Cee"
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*System Strain: | *System Strain: | ||
*AC: 14 (14+Dex) | *AC: 14 (14+Dex) | ||
− | *Attacks (Attack Bonus + | + | *Attacks (Attack Bonus +3) |
**Laser Pistol | **Laser Pistol | ||
− | ***+ | + | ***+6 attack |
***100/300 range | ***100/300 range | ||
− | ***1d6+1 damage | + | ***1d6+1+2 damage |
***ammo 10 | ***ammo 10 | ||
**Monoblade | **Monoblade | ||
− | ***+ | + | ***+6 attack |
***melee range | ***melee range | ||
− | ***1d6+1 damage | + | ***1d6+1+2 damage |
***2 point of shock | ***2 point of shock | ||
**Suitripper | **Suitripper | ||
− | ***+ | + | ***+6 attack |
− | ***1d6+1 | + | ***1d6+1+2 |
*Saves | *Saves | ||
− | **Physical | + | **Physical 9 |
− | **Mental | + | **Mental 9 |
− | **Evasion | + | **Evasion 8 |
== Equipment == | == Equipment == |
Revision as of 18:23, 15 January 2021
Cee
- Level: 5
- Class: Psychic
- XP:
- Age:
- Languages: English
- Background & Description: Criminal/Technician
Attributes
- Strength 11 - +0
- Dexterity 14 - +1
- Constitution 14 - +1
- Intelligence 10 - +0
- Wisdom 18 - +2
- Charisma 9 - +0
Skills
- Fix 1
- Program 0
- Shoot 0
- Sneak 2
- Stab 1
- Trade 0
- Notice 0
Psychic Powers
- Telekinesis 2
- Telekenitic Armory Level 1: Rifle +4 Attack, 1d10+4 / Sword +4 Attack, 1d10+3, 2 pts Shock AC 15 / Armor AC 17.
- Impact Sump Level 2: Commit Effort for the day / Instant Action / negate single instance of physical damage.
- Teleportation 2
- Proficient Apportation Level 1: move 10 meters, no Commit Effort.
- Burdened Apportation Level 2: move 9 people with gear, costs +1 extra Effort
- Perceptive Dislocation Level 2: commit effort for the day, see a place that could be teleported too as if there, up to 15 minutes.
Abilities
- Assassin
- Conceal knife or pistol
- Draw & produce weapon as an On-Turn action & point-black attack that cannot miss and is made from surprise.
- Psychic Training Level 2
- Gain an extra skill point in Teleportation each new level
Other Stats
- Movement Rate:
- HP: 26
- Effort: 7
- System Strain:
- AC: 14 (14+Dex)
- Attacks (Attack Bonus +3)
- Laser Pistol
- +6 attack
- 100/300 range
- 1d6+1+2 damage
- ammo 10
- Monoblade
- +6 attack
- melee range
- 1d6+1+2 damage
- 2 point of shock
- Suitripper
- +6 attack
- 1d6+1+2
- Laser Pistol
- Saves
- Physical 9
- Mental 9
- Evasion 8
Equipment
- Readied
- Stowed
Plot Thing
-Main Page: Delta Drop No Sharper Spur Contempt of Death