https://wiki.rpg.net/index.php?title=Chancel_Amyra:Chancel_Vulcan&feed=atom&action=historyChancel Amyra:Chancel Vulcan - Revision history2024-03-29T05:18:35ZRevision history for this page on the wikiMediaWiki 1.31.7https://wiki.rpg.net/index.php?title=Chancel_Amyra:Chancel_Vulcan&diff=162285&oldid=prev221.80.113.213: English clean-up.2010-11-05T00:49:20Z<p>English clean-up.</p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Chancel: The grotto===</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Chancel: The grotto===</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The Grotto is an underground chancel; it is made by a vast volcanic complex inside an enormous grotto. The channel entrance is located in one of the main magma chamber in <del class="diffchange diffchange-inline">a </del>island <del class="diffchange diffchange-inline">called </del>Vulcano (see http://en.wikipedia.org/wiki/Vulcano for more info). In the chancel’s centre <del class="diffchange diffchange-inline">rest </del>Vulcan’s workshop, near the lava flow of the <del class="diffchange diffchange-inline">mayor </del>volcano, where the Imperator continuously <del class="diffchange diffchange-inline">make </del>new machinery or <del class="diffchange diffchange-inline">improve </del>existing ones.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The Grotto is an underground chancel; it is made by a vast volcanic complex inside an enormous grotto. The channel entrance is located in one of the main magma chamber in <ins class="diffchange diffchange-inline">the </ins>island <ins class="diffchange diffchange-inline">named </ins>Vulcano (see http://en.wikipedia.org/wiki/Vulcano for more info). In the chancel’s centre <ins class="diffchange diffchange-inline">rests </ins>Vulcan’s workshop, near the lava flow of the <ins class="diffchange diffchange-inline">major </ins>volcano, where the Imperator continuously <ins class="diffchange diffchange-inline">makes </ins>new machinery or <ins class="diffchange diffchange-inline">improves </ins>existing ones.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The chancel’s borders are a mountain range at <del class="diffchange diffchange-inline">Nord </del>and <del class="diffchange diffchange-inline">Sud</del>, a sea at West and a desert at <del class="diffchange diffchange-inline">Est</del>. These borders are full of <del class="diffchange diffchange-inline">mine</del>, <del class="diffchange diffchange-inline">extraction’s platform </del>and other complexes that provide all possible <del class="diffchange diffchange-inline">type </del>of raw material. These materials are then processed by myriads of factories in the chancel or by Vulcan.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The chancel’s borders are a mountain range at <ins class="diffchange diffchange-inline">the North </ins>and <ins class="diffchange diffchange-inline">South</ins>, a sea at <ins class="diffchange diffchange-inline">the </ins>West and a desert at <ins class="diffchange diffchange-inline">the East</ins>. These borders are full of <ins class="diffchange diffchange-inline">mines</ins>, <ins class="diffchange diffchange-inline">extraction platforms </ins>and other complexes that provide all possible <ins class="diffchange diffchange-inline">types </ins>of raw material. These materials are then processed by myriads of factories in the chancel or by Vulcan.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>More <del class="diffchange diffchange-inline">that </del>half of chancel space is filled by skyscraper-<del class="diffchange diffchange-inline">ing </del>like <del class="diffchange diffchange-inline">pile </del>of <del class="diffchange diffchange-inline">remains or </del>old <del class="diffchange diffchange-inline">versions of machinery </del>or no <del class="diffchange diffchange-inline">more working ones</del>. These piles are so high that the <del class="diffchange diffchange-inline">top </del>vanish in the sky!</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>More <ins class="diffchange diffchange-inline">than </ins>half of chancel space is filled by skyscraper-like <ins class="diffchange diffchange-inline">piles </ins>of old or no<ins class="diffchange diffchange-inline">-longer functioning machinery and scrap bits</ins>. These piles are so high that the <ins class="diffchange diffchange-inline">tops </ins>vanish in the sky!</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>In the chancel’s free spaces <del class="diffchange diffchange-inline">there </del>are the chancel folk’s settlements. Some <del class="diffchange diffchange-inline">develop toward the sky </del>with towering skyscrapers, others develop underground<del class="diffchange diffchange-inline">, Then </del>New Eden <del class="diffchange diffchange-inline">ad </del>Gibsonville (the largest two) <del class="diffchange diffchange-inline">develop </del>both underground and <del class="diffchange diffchange-inline">toward the sky</del>. These settlements are highly developed highly technological places full of robots and automatic machines. Thanks to the breakthroughs Vulcan’s developments <del class="diffchange diffchange-inline">the </del>10-15% <del class="diffchange diffchange-inline">(if too much for you fell free to lower these percentages) </del>of total chancel population is made <del class="diffchange diffchange-inline">by automaton </del>with a more <del class="diffchange diffchange-inline">o </del>less developed AI. These artificial beings are mainly found in New Eden and <del class="diffchange diffchange-inline">in </del>Gibsonville, BUT these have <del class="diffchange diffchange-inline">not </del>the same <del class="diffchange diffchange-inline">right </del>as the meat citizen and some tense incidents have already <del class="diffchange diffchange-inline">happen</del>. In these futuristic cities the population work and live mimicking the Imperator. So many efforts are geared toward production and development that chancel folk’s entire <del class="diffchange diffchange-inline">live pin </del>around production and development. The chancel <del class="diffchange diffchange-inline">folks </del>are so used to <del class="diffchange diffchange-inline">mheir </del>presence and <del class="diffchange diffchange-inline">to give </del>for <del class="diffchange diffchange-inline">grant their service</del>. <del class="diffchange diffchange-inline">BUT the </del>AI empowered machines have struggled to have the same rights as humans. A clandestine movement was born from the disgruntled and the sympathetic; the HRIM (Human Rights to Intelligent Machines); that <del class="diffchange diffchange-inline">pain the </del>Nobles <del class="diffchange diffchange-inline">and the Eru</del>.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>In the chancel’s free spaces are the chancel folk’s settlements. Some <ins class="diffchange diffchange-inline">are built up </ins>with towering skyscrapers, others develop underground<ins class="diffchange diffchange-inline">. </ins>New Eden <ins class="diffchange diffchange-inline">and </ins>Gibsonville (the largest two <ins class="diffchange diffchange-inline">settlements</ins>) <ins class="diffchange diffchange-inline">are built </ins>both underground and <ins class="diffchange diffchange-inline">skywards</ins>. These settlements are highly developed <ins class="diffchange diffchange-inline">and </ins>highly technological places full of robots and automatic machines. Thanks to the breakthroughs <ins class="diffchange diffchange-inline">of </ins>Vulcan’s developments<ins class="diffchange diffchange-inline">, </ins>10-15% of <ins class="diffchange diffchange-inline">the </ins>total chancel population is made <ins class="diffchange diffchange-inline">up of automatons </ins>with a more <ins class="diffchange diffchange-inline">or </ins>less developed AI. These artificial beings are mainly found in New Eden and Gibsonville, BUT these <ins class="diffchange diffchange-inline">do not </ins>have the same <ins class="diffchange diffchange-inline">rights </ins>as the meat citizen and some tense incidents have already <ins class="diffchange diffchange-inline">happened</ins>. In these futuristic cities the population work and live mimicking the Imperator. So many efforts are geared toward production and development that <ins class="diffchange diffchange-inline">the </ins>chancel folk’s entire <ins class="diffchange diffchange-inline">lives revolve </ins>around production and development. The chancel <ins class="diffchange diffchange-inline">folk </ins>are so used to <ins class="diffchange diffchange-inline">the </ins>presence <ins class="diffchange diffchange-inline">of the machines </ins>and <ins class="diffchange diffchange-inline">take their services </ins>for <ins class="diffchange diffchange-inline">granted</ins>. <ins class="diffchange diffchange-inline">The </ins>AI<ins class="diffchange diffchange-inline">-</ins>empowered machines<ins class="diffchange diffchange-inline">, as a result, </ins>have struggled to have the same rights as humans. A clandestine movement was born from the disgruntled and the sympathetic; the HRIM (Human Rights to Intelligent Machines); that <ins class="diffchange diffchange-inline">has caused problems for Vulcan's </ins>Nobles.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Finally, <del class="diffchange diffchange-inline">a mottled, </del>geographically dispersed<del class="diffchange diffchange-inline">, sensor’s arrays, composed of various generations </del>and <del class="diffchange diffchange-inline">types of devices, </del>scan <del class="diffchange diffchange-inline">continuously </del>the chancel <del class="diffchange diffchange-inline">being the enemy’s </del>first <del class="diffchange diffchange-inline">interceptation (is a word?) </del>line <del class="diffchange diffchange-inline">(v</del>. <del class="diffchange diffchange-inline">Borderguard)</del></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Finally, <ins class="diffchange diffchange-inline">various forms of sensor arrays are </ins>geographically dispersed and <ins class="diffchange diffchange-inline">continuously </ins>scan the chancel<ins class="diffchange diffchange-inline">. These are meant to intercept chancel intruders and enemies as a </ins>first line <ins class="diffchange diffchange-inline">of defense</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==History notes==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==History notes==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The Grotto evolved as Vulcan <del class="diffchange diffchange-inline">see </del>fit.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The Grotto evolved as Vulcan <ins class="diffchange diffchange-inline">saw </ins>fit.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Vulcan <del class="diffchange diffchange-inline">starts </del>enhancing human’s tools when civilization <del class="diffchange diffchange-inline">start</del>. From pointed stick to stone lance. From hoe to tractor. From vacuum valves to microcomputers.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Vulcan <ins class="diffchange diffchange-inline">started </ins>enhancing human’s tools when civilization <ins class="diffchange diffchange-inline">began</ins>. From pointed stick to stone lance. From hoe to tractor. From vacuum valves to microcomputers.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Vulcan’s chancel <del class="diffchange diffchange-inline">start </del>with a normal human population. Then, which each development these <del class="diffchange diffchange-inline">peoples </del>first <del class="diffchange diffchange-inline">found the </del>industrial <del class="diffchange diffchange-inline">revolution then </del>brief <del class="diffchange diffchange-inline">informatic’s one and then </del>Vulcan <del class="diffchange diffchange-inline">dive </del>toward <del class="diffchange diffchange-inline">robotic </del>and <del class="diffchange diffchange-inline">AIs</del>.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Vulcan’s chancel <ins class="diffchange diffchange-inline">started </ins>with a normal human population. Then, which each development these <ins class="diffchange diffchange-inline">people </ins>first <ins class="diffchange diffchange-inline">entered an </ins>industrial <ins class="diffchange diffchange-inline">age followed by a </ins>brief <ins class="diffchange diffchange-inline">information age before </ins>Vulcan <ins class="diffchange diffchange-inline">began his drive </ins>toward <ins class="diffchange diffchange-inline">robotics </ins>and <ins class="diffchange diffchange-inline">AI</ins>.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Now the chancel <del class="diffchange diffchange-inline">comprises </del>of the majority <del class="diffchange diffchange-inline">of humans </del>and <del class="diffchange diffchange-inline">a </del>10-15% of <del class="diffchange diffchange-inline">robotic intelligence beings. (With them </del>on the verge of <del class="diffchange diffchange-inline">a </del>revolt<del class="diffchange diffchange-inline">)</del>.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Now the chancel <ins class="diffchange diffchange-inline">is comprised </ins>of <ins class="diffchange diffchange-inline">humans (</ins>the majority<ins class="diffchange diffchange-inline">) </ins>and <ins class="diffchange diffchange-inline">intelligent robotic beings (</ins>10-15%<ins class="diffchange diffchange-inline">), the latter </ins>of <ins class="diffchange diffchange-inline">which are </ins>on the verge of revolt.  </div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">BTW </del>Vulcan <del class="diffchange diffchange-inline">care </del>little of chancel <del class="diffchange diffchange-inline">folks condition</del>.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Vulcan <ins class="diffchange diffchange-inline">cares very </ins>little <ins class="diffchange diffchange-inline">about the living conditions </ins>of <ins class="diffchange diffchange-inline">the </ins>chancel <ins class="diffchange diffchange-inline">inhabitants</ins>. <ins class="diffchange diffchange-inline">The next </ins>step <ins class="diffchange diffchange-inline">in his </ins>agenda is transhumanism<ins class="diffchange diffchange-inline">, allowing the chancel folk to </ins>retain their identity <ins class="diffchange diffchange-inline">while being able to choose from </ins>a vast array of possible bodies. Some <ins class="diffchange diffchange-inline">may </ins>leave <ins class="diffchange diffchange-inline">their </ins>human <ins class="diffchange diffchange-inline">forms behind while others may opt to </ins>only enhance it. Vulcan <ins class="diffchange diffchange-inline">may </ins>want to <ins class="diffchange diffchange-inline">"</ins>take care of<ins class="diffchange diffchange-inline">" those who do not wish to change</ins>.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">Next </del>step <del class="diffchange diffchange-inline">on Vulcan </del>agenda is transhumanism<del class="diffchange diffchange-inline">. Chancel folks will </del>retain their identity <del class="diffchange diffchange-inline">but will have </del>a vast array of possible bodies. Some <del class="diffchange diffchange-inline">will </del>leave <del class="diffchange diffchange-inline">after them </del>human <del class="diffchange diffchange-inline">form other will </del>only enhance it. Vulcan <del class="diffchange diffchange-inline">will </del>want to take care of <del class="diffchange diffchange-inline">the singularity</del>.</div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Properties==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Properties==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Magical Inhabitants [3]: Some <del class="diffchange diffchange-inline">being </del>with Eartly magics (+1), Anchorable (+2) -- Roughly 20% of Chancel inhabitants are mechanical with a more o less limited AI.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Magical Inhabitants [3]: Some <ins class="diffchange diffchange-inline">beings </ins>with Eartly magics (+1), Anchorable (+2) -- Roughly 20% of Chancel inhabitants are mechanical with a more o less limited AI.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Extrapolative Technology [2] -- Vulcan is a master in the production of many different thinks so the science is more developed.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Extrapolative Technology [2] -- Vulcan is a master in the production of many different thinks so the science is more developed.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Borderguard - Power level 1, Penetration 3 [6] – Wide and dispersed sensor arrays</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Borderguard - Power level 1, Penetration 3 [6] – Wide and dispersed sensor arrays</div></td></tr>
</table>221.80.113.213https://wiki.rpg.net/index.php?title=Chancel_Amyra:Chancel_Vulcan&diff=153483&oldid=prevAngelo.pampalone: Created page with 'Chancel_Amyra Chancel_Vulcan - Imperator Vulcan ===Chancel: The grotto=== The Grotto is an underground chancel; i…'2010-08-16T10:25:10Z<p>Created page with '<a href="/index.php/Chancel_Amyra" title="Chancel Amyra">Chancel_Amyra</a> <a href="/index.php/Chancel_Amyra:Chancel_Vulcan" title="Chancel Amyra:Chancel Vulcan">Chancel_Vulcan</a> - <a href="/index.php/Chancel_Amyra:Vulcan" title="Chancel Amyra:Vulcan">Imperator Vulcan</a> ===Chancel: The grotto=== The Grotto is an underground chancel; i…'</p>
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[[Chancel_Amyra:Chancel_Vulcan|Chancel_Vulcan]] - [[Chancel_Amyra:Vulcan|Imperator Vulcan]]<br />
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===Chancel: The grotto===<br />
The Grotto is an underground chancel; it is made by a vast volcanic complex inside an enormous grotto. The channel entrance is located in one of the main magma chamber in a island called Vulcano (see http://en.wikipedia.org/wiki/Vulcano for more info). In the chancel’s centre rest Vulcan’s workshop, near the lava flow of the mayor volcano, where the Imperator continuously make new machinery or improve existing ones.<br />
The chancel’s borders are a mountain range at Nord and Sud, a sea at West and a desert at Est. These borders are full of mine, extraction’s platform and other complexes that provide all possible type of raw material. These materials are then processed by myriads of factories in the chancel or by Vulcan.<br />
More that half of chancel space is filled by skyscraper-ing like pile of remains or old versions of machinery or no more working ones. These piles are so high that the top vanish in the sky!<br />
In the chancel’s free spaces there are the chancel folk’s settlements. Some develop toward the sky with towering skyscrapers, others develop underground, Then New Eden ad Gibsonville (the largest two) develop both underground and toward the sky. These settlements are highly developed highly technological places full of robots and automatic machines. Thanks to the breakthroughs Vulcan’s developments the 10-15% (if too much for you fell free to lower these percentages) of total chancel population is made by automaton with a more o less developed AI. These artificial beings are mainly found in New Eden and in Gibsonville, BUT these have not the same right as the meat citizen and some tense incidents have already happen. In these futuristic cities the population work and live mimicking the Imperator. So many efforts are geared toward production and development that chancel folk’s entire live pin around production and development. The chancel folks are so used to mheir presence and to give for grant their service. BUT the AI empowered machines have struggled to have the same rights as humans. A clandestine movement was born from the disgruntled and the sympathetic; the HRIM (Human Rights to Intelligent Machines); that pain the Nobles and the Eru.<br />
Finally, a mottled, geographically dispersed, sensor’s arrays, composed of various generations and types of devices, scan continuously the chancel being the enemy’s first interceptation (is a word?) line (v. Borderguard)<br />
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==History notes==<br />
The Grotto evolved as Vulcan see fit.<br />
Vulcan starts enhancing human’s tools when civilization start. From pointed stick to stone lance. From hoe to tractor. From vacuum valves to microcomputers.<br />
Vulcan’s chancel start with a normal human population. Then, which each development these peoples first found the industrial revolution then brief informatic’s one and then Vulcan dive toward robotic and AIs.<br />
Now the chancel comprises of the majority of humans and a 10-15% of robotic intelligence beings. (With them on the verge of a revolt).<br />
BTW Vulcan care little of chancel folks condition.<br />
Next step on Vulcan agenda is transhumanism. Chancel folks will retain their identity but will have a vast array of possible bodies. Some will leave after them human form other will only enhance it. Vulcan will want to take care of the singularity.<br />
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==Properties==<br />
Magical Inhabitants [3]: Some being with Eartly magics (+1), Anchorable (+2) -- Roughly 20% of Chancel inhabitants are mechanical with a more o less limited AI.<br />
Extrapolative Technology [2] -- Vulcan is a master in the production of many different thinks so the science is more developed.<br />
Borderguard - Power level 1, Penetration 3 [6] – Wide and dispersed sensor arrays<br />
Banes 4 [- 2] -- Some not working as expected sentient machinaries (AIs) + the hidden leader of the HRIM (Human Rights to Intelligent Machines) [Banes can not be the best fit but I’m at a loss for where put these dissidents].<br />
Erus – Warden [-3] - New Eden’s mayor (grotto’s greatest settlements).<br />
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===To transhumanism===<br />
Inevitably Vulcan will continue his path toward enhancements and discover the technologies that will permit to chancel folks to go past mere humanity into transhumanity where ego and body are split and bodys are swapable and expendable.<br />
- Magical Inhabitants [4]: Many such beings (+2), Anchorable (+2)<br />
Weird Science [2]: Ego read and save/backup technology (a dedicated form of thought record technology) (1) Custom made body technology (1)<br />
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===Nobles Summary===<br />
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[[Amyra:Assembly|Kite]] [[Chancel_Amyra:Chytosideron_V3|(3rd Edition)]]<br />
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[[Chancel_Amyra:Ftisk|Ftisk]] [[Chancel_Amyra:Ftisk_v3|(3rd Edition)]]<br />
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Brewnyr<br><br />
Brewnyr is the ruler of the Grotto. His domain and is realm work well together to administer the chancel. He is able to create passage from the lava’s stream on this chancel to another lava’s stream in another chancel or on Earth. He was a might magma flow that catch the interest of Vulcan that then enNoblet it. Today Brewnyr prefer to stay in magma form when possible. The local inhabitants have developed some curious culture bits around this power. One of the most amusing is that each death chancellfolk (or invader) is carried to Brewnyr’s obsidian palace and then consumend by the Power.<br><br />
Code: Wild<br><br />
Attributes: A 1, D (Volcanoes) 2, R 3, S 1<br><br />
Gifts:Gatemaker 1 pt, Durant 1 pt, Elemental 2 pts.<br><br />
Bonds: 5 The chancel, 5 My Domain (Volcanoes),???<br />
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===Extras===<br />
gMap link: http://maps.google.it/maps?f=q&source=s_q&hl=it&geocode=&sll=41.442726,12.392578&sspn=23.4429,32.563477&ie=UTF8&hq=&hnear=Isola+Vulcano&t=h&layer=x&g=Isola+Vulcano&ll=38.393877,14.970074&spn=0.095928,0.127201&z=13<br />
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[[Chancel_Amyra:Chancel_Vulcan|Chancel_Vulcan]] - [[Chancel_Amyra:Vulcan|Imperator Vulcan]]<br />
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[[Chancel_Amyra]]</div>Angelo.pampalone