Character:Dom Yu, Water Dragon

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A character for Exalted Solars 1st Ed., created by Thanatos02.

All of my characters follow the same basic rules, as noted here, though I don't expect anybody else to follow them. All of the characters are starting characters as outlined in the books. In generic books where a setting is assumed, I build a character that would fit in the setting. Where no setting is assumed, I build towards the contemporary era as the setting allows. In games that have no set point values or start character generation rules, I'll list specific guidelines built towards my assumptions of a 'beginning' or starting character.

My rules regarding fat-splats or series of games that utilize the same core mechanics is that when rules create suitably diverging types of characters, I'll construct one per setting I own. (For example, using Exalted, Dragon-Blooded and Solars are sufficiently different. In OMage, Order of Hermes and a Hollow One are not sufficiently different. In games with classes, different classes are not enough. They must essentially be different characters. Other people's opinions on what are different 'enough' really arn't my area of expertise. I build in good faith.)

In any event, should the character posted not be according to the assumed structure of the Challenge Wiki, it will be alter shortly, and was probably the result of a time crunch. Thanks! I hope you have as much fun with this as I did. ^_^

Campaign

This is a character for your bog-standard Exalted game, with no particularly unusual qualities. I wasn't able to find any notes about buying spells at character creation, but because they're treated the same as Charms are after creation, I let myself buy one (Demon of the 1st Circle) as if it were a favored Charm (due to Occult being favored). There's no Manse or hearthstones, but equipment might be a bit out of line for some Storytellers. On the other hand, a Resources 3 character with 5 dots in Craft with a double specialization can probably whip something up. I did set her up with orichalcum scalpels, but that's more for flavor then anything.

My concept was of a character who, until she joins a circle or decides to do something epic, mostly worries about new inventions and creations. While this would eventually create game hooks, it's also easy to have an NPC who just makes things with cool shit PCs find (should they be lacking a crafting-type Exalt). Demons fetch materials, work bellows, and help defend from misguided attacks, and her crafting ally takes care of things she isn't required for. (I assume they were partners, lovers, or friends. He's heroic, and I haven't decided if he's more craft-y or more savant-y.)

Character Stats

Name:
Age:
Player: K Weston
Concept:
Nature:
Caste:
Anima:
Limit Break:


Attributes:
Strength: *
Dexterity: *
Stamina: *

Charisma: *
Manipulation: *
Appearance: *

Perception: *
Intelligence: *
Wits: *


Skills:
Dawn Caste:

Zenith Caste:


Twilight:


Night:


Eclipse:


Backgrounds:


Charms:


Spells:


Virtues:
Temperance: * Conviction: * Valor: * Compassion: *

Essence: Will: Personal Essence: Peripheral Essence: Committed: Limit: Health:

Listed Equipment:


Character Description

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