Difference between revisions of "Character:Ganamede, Flawless Orichalcum Gear"

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Character:Ganamede, Flawless Orichalcum Gear
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A character for ''NWoD: Core'', created by Thanatos02. <br>
A character for Exalted Solars 1st Ed, created by Thanatos02.
 
  
 
All of my characters follow the same basic rules, as noted here, though I don't expect anybody else to follow them. All of the characters are starting characters as outlined in the books. In generic books where a setting is assumed, I build a character that would fit in the setting. Where no setting is assumed, I build towards the contemporary era as the setting allows. In games that have no set point values or start character generation rules, I'll list specific guidelines built towards my assumptions of a 'beginning' or starting character.
 
All of my characters follow the same basic rules, as noted here, though I don't expect anybody else to follow them. All of the characters are starting characters as outlined in the books. In generic books where a setting is assumed, I build a character that would fit in the setting. Where no setting is assumed, I build towards the contemporary era as the setting allows. In games that have no set point values or start character generation rules, I'll list specific guidelines built towards my assumptions of a 'beginning' or starting character.
  
My rules regarding fat-splats or series of games that utilize the same core mechanics is that when rules create suitably diverging types of characters, I'll construct one per setting I own. (For example, using Exalted, Dragon-Blooded and Solars are sufficiently different. In OMage, Order of Hermes and a Hollow One are not sufficiently different. In games with classes, different classes are not enough. They must essentially be different characters. Other people's opinions on what are different 'enough' really arn't my area of expertise. I build in good faith.)
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My rules regarding fat-splats or series of games that utilize the same core mechanics is that when rules create suitably diverging types of characters, I'll construct one per setting I own. (For example, using Exalted, Dragon-Blooded and Solars are sufficiently different. In OMage, Order of Hermes and a Hollow One are not sufficiently different. In games with classes, different classes are not enough. They must essentially be different characters. Other people's opinions on what are different 'enough' really arn't my area of expertise. I build in good faith.)  
  
In any event, should the character posted not be according to the assumed structure of the Challenge Wiki, it will be alter shortly, and was probably the result of a time crunch. Thanks! I hope you have as much fun with this as I did. ^_^
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In any event, should the character posted not be according to the assumed structure of the Challenge Wiki, it '''will''' be alter shortly, and was probably the result of a time crunch. Thanks! I hope you have as much fun with this as I did. ^_^
Contents
 
[hide]
 
  
    * 1 Campaign
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== Campaign ==
    * 2 Character Stats
 
    * 3 Character Description
 
    * 4 Commentary
 
  
[edit]
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NWoD Core utilizes mortals as primary protagonists, however, I considered the existences of splats such as '''Armory''' and '''Second Sight''' to be valid splats in the creation of a character (as Merits don't overwrite character templates like supernatural templates do). Karen Cauling should be allowable as a standard mortal in any starting NWoD mortal game, essentially. 
Campaign
 
  
NWoD Core utilizes mortals as primary protagonists, however, I considered the existences of splats such as Armory and Second Sight to be valid splats in the creation of a character (as Merits don't overwrite character templates like supernatural templates do). Karen Cauling should be allowable as a standard mortal in any starting NWoD mortal game, essentially.
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== Character Stats ==
[edit]
 
Character Stats
 
  
Name: Karen
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Name: Karen <br>
Age: 18
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Age: 18 <br>
Player: K Weston
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Player: K Weston <br>
Concept: Troubled Freshman
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Concept: Troubled Freshman <br>
Virtue: Fortitude
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Virtue: Fortitude <br>
Vice: Sloth
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Vice: Sloth <br>
  
Attributes:
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'''Attributes:''' <br>
Intelligence: ***
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Intelligence: '''***''' <br>
Wits: **
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Wits: '''**''' <br>
Resolve: ***
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Resolve: '''***''' <br>
  
Strength: *
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Strength: '''*''' <br>
Dexterity: **
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Dexterity: '''**''' <br>
Stamina: ***
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Stamina: '''***''' <br>
  
Presence: **
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Presence: '''**''' <br>
Manipulation: **
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Manipulation: '''**''' <br>
Composure: ***
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Composure: '''***''' <br>
  
Skills:
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'''Skills:''' <br>
Mental (-3 unskilled)
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''Mental'' (-3 unskilled) <br>
Academics: ** (history)
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Academics: '''**''' (history) <br>
Computer: *** (security)
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Computer: '''***''' (security)<br>
Medicine: *
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Medicine: '''*''' <br>
Occult: ** (witchcraft)
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Occult: '''**''' (witchcraft) <br>
Politics: **
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Politics: '''**''' <br>
Science: *
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Science: '''*''' <br>
  
Physical (-1 unskilled)
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''Physical'' (-1 unskilled) <br>
Athletics: *
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Athletics: '''*''' <br>
Larceny: *
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Larceny: '''*''' <br>
Stealth: **
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Stealth: '''**''' <br>
  
Social (-1 unskilled)
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''Social'' (-1 unskilled) <br>
Empathy: *
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Empathy: '''*''' <br>
Persuasion: *
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Persuasion: '''*''' <br>
Socialize: *
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Socialize: '''*''' <br>
Streetwise: **
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Streetwise: '''**''' <br>
Subterfuge: **
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Subterfuge: '''**''' <br>
  
Advantages:
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'''Advantages:''' <br>
Defense: 2
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Defense: 2 <br>
Size: 5
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Size: 5 <br>
Health: 8
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Health: 8 <br>
Initiative: 5
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Initiative: 5 <br>
Morality: 7
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Morality: 7 <br>
Speed: 8
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Speed: 8 <br>
Willpower: ******
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'''Willpower: ******''' <br>
  
Merits:
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'''Merits:''' <br>
Barfly: *
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Barfly: '''*''' <br>
Dream: **
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Dream: '''**''' <br>
Contacts: *
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Contacts: '''*''' <br>
Eidetic Memory: **
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Eidetic Memory: '''**''' <br>
Iron Stamina: *
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Iron Stamina: '''*''' <br>
  
Equipment:
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'''Equipment:''' <br>
School Library: +2
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School Library: +2 <br>
Computer Labs Software: +1
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Computer Labs Software: +1 <br>
Cell Phone
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Cell Phone <br>
Fake Identification: +1
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Fake Identification: +1 <br>
[edit]
 
Character Description
 
  
Once I started, I found it easiest to simply go ahead with a kind of 'Mythos Investigator' concept; that is, a normal character with an easy in to the supernatural. Karen, then, makes a decent go-fer, researcher, and in games on the streets or using computers she'd really shine.
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== Character Description ==
I expect she'd make a decent start on a PC or a great low-level NPC Ally or Contact for people running any NWoD game. She's also well set-up for Low Magic, or perhaps psychic powers.
+
Once I started, I found it easiest to simply go ahead with a kind of 'Mythos Investigator' concept; that is, a normal character with an easy in to the supernatural. Karen, then, makes a decent go-fer, researcher, and in games on the streets or using computers she'd really shine. <br>
[edit]
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I expect she'd make a decent start on a PC or a great low-level NPC Ally or Contact for people running any NWoD game. She's also well set-up for Low Magic, or perhaps psychic powers. <br>
Commentary
 
  
When I saw the rules for beginning PC creation in NWoD, I have to admit I kind of balked. Without adding any extra XP, characters are really beginning characters. But then again, that was the point. I discovered that if I placed the concepts as real beginners, I had no problem at all making a pretty decent character. Especially since equipment offers some fairly hard bonuses for most cursory work. No problem at all.
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== Commentary ==
 +
When I saw the rules for beginning PC creation in NWoD, I have to admit I kind of balked. Without adding any extra XP, characters are ''really'' beginning characters. But then again, that was the point. I discovered that if I placed the concepts as real beginners, I had no problem at all making a pretty decent character. Especially since equipment offers some fairly hard bonuses for most cursory work. No problem at all.

Revision as of 21:43, 28 December 2007


A character for NWoD: Core, created by Thanatos02.

All of my characters follow the same basic rules, as noted here, though I don't expect anybody else to follow them. All of the characters are starting characters as outlined in the books. In generic books where a setting is assumed, I build a character that would fit in the setting. Where no setting is assumed, I build towards the contemporary era as the setting allows. In games that have no set point values or start character generation rules, I'll list specific guidelines built towards my assumptions of a 'beginning' or starting character.

My rules regarding fat-splats or series of games that utilize the same core mechanics is that when rules create suitably diverging types of characters, I'll construct one per setting I own. (For example, using Exalted, Dragon-Blooded and Solars are sufficiently different. In OMage, Order of Hermes and a Hollow One are not sufficiently different. In games with classes, different classes are not enough. They must essentially be different characters. Other people's opinions on what are different 'enough' really arn't my area of expertise. I build in good faith.)

In any event, should the character posted not be according to the assumed structure of the Challenge Wiki, it will be alter shortly, and was probably the result of a time crunch. Thanks! I hope you have as much fun with this as I did. ^_^

Campaign

NWoD Core utilizes mortals as primary protagonists, however, I considered the existences of splats such as Armory and Second Sight to be valid splats in the creation of a character (as Merits don't overwrite character templates like supernatural templates do). Karen Cauling should be allowable as a standard mortal in any starting NWoD mortal game, essentially.

Character Stats

Name: Karen
Age: 18
Player: K Weston
Concept: Troubled Freshman
Virtue: Fortitude
Vice: Sloth

Attributes:
Intelligence: ***
Wits: **
Resolve: ***

Strength: *
Dexterity: **
Stamina: ***

Presence: **
Manipulation: **
Composure: ***

Skills:
Mental (-3 unskilled)
Academics: ** (history)
Computer: *** (security)
Medicine: *
Occult: ** (witchcraft)
Politics: **
Science: *

Physical (-1 unskilled)
Athletics: *
Larceny: *
Stealth: **

Social (-1 unskilled)
Empathy: *
Persuasion: *
Socialize: *
Streetwise: **
Subterfuge: **

Advantages:
Defense: 2
Size: 5
Health: 8
Initiative: 5
Morality: 7
Speed: 8
Willpower: ******

Merits:
Barfly: *
Dream: **
Contacts: *
Eidetic Memory: **
Iron Stamina: *

Equipment:
School Library: +2
Computer Labs Software: +1
Cell Phone
Fake Identification: +1

Character Description

Once I started, I found it easiest to simply go ahead with a kind of 'Mythos Investigator' concept; that is, a normal character with an easy in to the supernatural. Karen, then, makes a decent go-fer, researcher, and in games on the streets or using computers she'd really shine.
I expect she'd make a decent start on a PC or a great low-level NPC Ally or Contact for people running any NWoD game. She's also well set-up for Low Magic, or perhaps psychic powers.

Commentary

When I saw the rules for beginning PC creation in NWoD, I have to admit I kind of balked. Without adding any extra XP, characters are really beginning characters. But then again, that was the point. I discovered that if I placed the concepts as real beginners, I had no problem at all making a pretty decent character. Especially since equipment offers some fairly hard bonuses for most cursory work. No problem at all.