CharacterD&D 5E: Freeport 8

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Name Pietr Gender Male Age 25 Class Cleric Domain Arcana Race Variant Human Alignment Neutral Background Cloistered Scholar

Strength 10(+0) Dexterity 14(+2) Constitution 12(+1) Intelligence 16(+3) Wisdom 16(+3) Charisma 8(-1)

Hit Points 9 Armor Class 18(+2 Dexterity, +4 Scale Mail, +2 Shield) Hit Dice 1D8 Initiative +2 Spell DC 13 Spell Attack +5 Ranged Attack +4 Melee Attack +2

Proficient Skills Arcana +7(Expertise) History +7(Expertise) Insight +5 Religion +5 Nature +5 Investigation +5 Perception +5 Medicine +5

Languages Common, Draconic, Elvish, Abyssal

Equipment Mace, Scale Mail, Dagger, Explorer's Pack, Shield, Holy Symbol(a cube shaped amulet with a face carved on each side), Scholar's Robes, Writing Kit, Cesspit of the Sea: A Scholar's Guide to Freeport, 10 gold pieces

Feats Skill Expertise (+1 Intelligence, Investigation skill, Arcana expertise) Skill Expertise (+1 Intelligence, Perception skill, History expertise)

Traits Variant Human (+1 Wisdom, +1 Dexterity, Medicine skill, Common and Draconic languages) Cloistered Scholar (History and Nature skills, Elvish and Abyssal languages, Library Access background trait) Arcane Initiate (Arcana skill, Firebolt and Prestidigitation cantrips)

Cantrips

Guidance Light Spare The Dying Firebolt Prestidigitation

Prepared Spells

Magic Missile Detect Magic Bless Cure Wounds Command Guiding Bolt

Background In the frozen north the city state of Uru is known for it's colorful clothing, dark hearty bread and heavily fortified library fortresses run by a terrifying, and questionable human, group of Sorcerer Priests. Pietr was sold to them when still a baby and was raised within, wandering through dark chilly corridors stacked with discarded books, cared for by summoned demons and elementals, praying to a shrine of a six faced god whose name cannot be spoken and tutored by hooded and masked acolytes to become a Seeker, those who go out and bring new knowledge to the gluttonous minds of the Sorcerer Priests.

Given meager supplies Pietr was put on a boat to Freeport with one command: Bring back books and esoteric knowledge worthy of their investment in him or die trying.

Personality Reserved but inquisitive.

Ideal Knowledge. Nothing is more important.

Bond My masters expect results and are not kind.

Flaw Easily distracted and pulled off track.