Difference between revisions of "CharacterD&D 5E: Freeport 9"

From RPGnet
Jump to: navigation, search
m
 
Line 20: Line 20:
  
 
     AC: 14 (leather armor)
 
     AC: 14 (leather armor)
     HP: 15
+
     HP: 21
 
     Speed: 40'
 
     Speed: 40'
 
     Proficiency: +2
 
     Proficiency: +2
Line 40: Line 40:
 
Languages Known
 
Languages Known
  
     Common, two others
+
     Common, Dwarven, Elven, Tabaxi
  
  
Line 69: Line 69:
  
 
Features
 
Features
     Expertise (Persuasion, Perception), Sneak Attack (+1d6), Thieves' Cant, Cunning Action
+
     Expertise (Persuasion, Perception), Sneak Attack (+2d6), Thieves' Cant, Cunning Action
 
+
Fancy Footwork, Rakish Audacity
 
     All Eyes on You
 
     All Eyes on You
  

Latest revision as of 17:15, 12 November 2021

Ailis Callan

  • Female Chaotic Good Tabaxi Rogue (Swashbuckler)
   Background: Far Traveler
   Age: 
   Height:
   Weight:

Ability Scores

   Strength 8
   Dexterity 17
   Constitution 12
   Intelligence 10
   Wisdom 13
   Charisma 15


   AC: 14 (leather armor)
   HP: 21
   Speed: 40'
   Proficiency: +2


   Melee Attack: +5 with rapier or dagger (1d8+3 piercing or 1d4+3 piercing)
   Ranged Attack: +5 with shortbow (1d6+3 piercing)


Saving Throws

   Strength -1
   Dexterity +5
   Constitution +1
   Intelligence +2
   Wisdom +1
   Charisma +2

Languages Known

   Common, Dwarven, Elven, Tabaxi


Proficiencies

   Light Armor
   Simple weapons,
   Thieves' tools, Gaming Set (Cards)

Skills

   Acrobatics +5
   Deception +4
   Insight +4
   Investigation +2
   Persuasion +6 (Expertise)
   Perception +5 (Expertise)
   Stealth +5

Feats

   Mobile


Traits

   Trait 1
   Trait 2

Features

   Expertise (Persuasion, Perception), Sneak Attack (+2d6), Thieves' Cant, Cunning Action

Fancy Footwork, Rakish Audacity

   All Eyes on You
   Darkvision.
   Feline Agility. Your reflexes and agility allow you to move with a burst of speed. When you move on your turn in combat, you can double your speed until the end of the tum. Once you use this trait, you can't use it again until you move 0 feet on one of your turns.
   Cat's Claws. Because of your claws, you have a climbing speed of 20 feet. In addition, your claws are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.

Gear

   Rapier, Shortbow and quiver of 20 arrows, explorer's pack, leather armor, two daggers, and thieves' tools. Far Traveler background stuff.