Difference between revisions of "Cheshire Cat"

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'''Powers:'''
 
'''Powers:'''
  
'''Teleportation +10''' (Source: Mutation; Extras: Turnabout, Fusillade) (Cost 4 / Total 40PP)
+
*'''Teleportation +10''' (Source: Mutation; Extras: Turnabout, Fusillade) (Cost 4 / Total 40PP)
'''Billy Club (Weapon) +5 '''(Source: Technology; Extra: Deflection) (Cost 2 / Total 10PP)
+
*'''Billy Club (Weapon) +5 '''(Source: Technology; Extra: Deflection) (Cost 2 / Total 10PP)

Latest revision as of 04:59, 11 August 2005

Cheshire Cat

He worked at a nuclear power plant as a computer technician. He also worked with his girlfriend, who was also a technician. The would get along great, till she would get caught looking at other men, he did not like that.

One day, while working on her day off, he went home for lunch an hour early. When he got there he saw his girlfriend with another man, he could not bare to be without her as would be the case sense it appeared the to were having a good laughing. He went back to work with the idea of killing himself by walking into the reactor room without protection. He did not know that the man that his girlfriend was with was her brother that had been in the military for the last five years.

She received a call to come to plant, there was an emergency. She got there just in time to see him go into the reactor room. He did not die however, he vanished and reappeared outside the plant. He had been given super powers.

He is still with his girlfriend, and still very much unstable. He likes to teleport behind an opponent and to a trip then teleport out.

Cheshire Cat PL 10 (150PP)

Init +4; 30ft (Run), 50ft (Teleport); Defense 23/18 (8 Base, 4 Dex, 1 Dodge); BAB +8; +11 Melee (8S Club), +12 Ranged; SV Dmg +4 (5 Deflection), Fort +4, Dex +4, Will +1; Str 16, Dex 18, Con 18, Int 14, Wis 12, Cha 14 (Total 72PP)

Skills: Acrobatics 3/+7, Balance 4/+8, Escape Artist 2/+6, KS: Nuclear Technicion 4/+6, PS: Computer Technision 3/+5 (Total 16PP)

Feats: Improved Disarm, Improved Trip, Dodge, Choke Hold, All Out Attack, Power Attack (Total 12PP)

Powers:

  • Teleportation +10 (Source: Mutation; Extras: Turnabout, Fusillade) (Cost 4 / Total 40PP)
  • Billy Club (Weapon) +5 (Source: Technology; Extra: Deflection) (Cost 2 / Total 10PP)