Editing City of Necromancers: Renewing Compacts & Treaties:Dreadhur

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*'''Convert''' - When you ''convince a nonbeliever to join your faith'', gain 1 XP or 2 favor (your choice).
 
*'''Convert''' - When you ''convince a nonbeliever to join your faith'', gain 1 XP or 2 favor (your choice).
 
*'''Lay on Hands''' - When you ''call upon the power of your deity to heal an undead thing or a worshipper of Vecna which you are touching'', burn 1 Constitution and roll +CHA: '''on a 10+''', they heal hit points and/or ability points equal to double your current favor; '''on a 7-9''', they heal hit points and/or ability points equal to your current favor; '''on a 6-''', mark the ability used, and the Judge makes a move. You may not lay hands on yourself or a creature of opposite Alignment.
 
*'''Lay on Hands''' - When you ''call upon the power of your deity to heal an undead thing or a worshipper of Vecna which you are touching'', burn 1 Constitution and roll +CHA: '''on a 10+''', they heal hit points and/or ability points equal to double your current favor; '''on a 7-9''', they heal hit points and/or ability points equal to your current favor; '''on a 6-''', mark the ability used, and the Judge makes a move. You may not lay hands on yourself or a creature of opposite Alignment.
*'''Invoke''' - When you ''call upon your deity to manifest their power'', say what you want to have happen and how it falls within at least one of your deity’s domains. The Judge will assign your request '''hubris''' from 0 (''insignificant'') to 6 (''miraculous''). Then, roll -hubris, +1 if you bear your holy symbol, and +1 if you occupy a place sacred to your faith: '''on a 10+''', your request is granted with duration 3, and may be made permanent if you perma-burn 1 ability point of your choice per point of hubris; '''on a 7-9''', your request is granted with duration 1, but your deity demands proof of devotion—the Judge chooses 1 from the list below; '''on a 6-''', mark XP, and the Judge makes a move.
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*'''Smite''' - When you ''deal damage to an enemy of your faith'', you may spend favor before you roll damage to increase the result by +1 for each point of favor spent.
**'''Sacrifice''': take -1 ongoing to Pray until you destroy or tithe something of the Judge’s choosing (silver, blood, something of symbolic significance to your faith, etc.)
 
**'''Exemplify''': take -1 ongoing to Invoke until you satisfy your tenet
 
**'''Atone''': take -1 ongoing to Invoke until you gain at least 1 favor
 
**'''Evangelize''': take -1 ongoing to Invoke until you Convert a nonbeliever
 
**'''Redeem''': you may not Invoke again until you complete a trial of the Judge’s choosing
 
**'''Suffer''': perma-burn 1 point of an ability of the Judge’s choice
 
  
 
===Thief Moves===
 
===Thief Moves===

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